Jump to content
⚠ Known Issue: Media on User Profiles ×

Kodiack

Members
  • Posts

    38
  • Joined

  • Last visited

Nexus Mods Profile

About Kodiack

Profile Fields

  • Country
    United States
  • Currently Playing
    The Elder Scrolls IV: Oblivion
  • Favourite Game
    The Elder Scrolls IV: Oblivion

Kodiack's Achievements

Apprentice

Apprentice (3/14)

  • Week One Done
  • One Month Later
  • One Year In
  • First Post
  • Collaborator Rare

Recent Badges

0

Reputation

  1. That's why. A 32-bit Windows operating system will only allow a program up to 2 GB of memory. There are ways around this, although they can limit kernel address space and reduce stability. A 64-bit operating system can provide a 32-bit application up to 4 GB of address space, assuming said application is large address aware (which Skryim is since 1.3). The only recommended ways around it right now are to not use the texture pack or to upgrade to a 64-bit OS.
  2. Surprised it hasn't been asked yet: Are you running a 32-bit or 64-bit operating system? **EDIT Whoops, double post. Site's really acting up. >.<
  3. Surprised it hasn't been asked yet: Are you running a 32-bit or 64-bit operating system? **EDIT Double post. Site's acting up on me! D:
  4. One of the really popular pieces of advice I'd often see thrown around for Oblivion was to change the stuff that involves threading in the Oblivion.ini file to true and to increase the thread count where relevant. Changing the thread counts and toggling the thread options did nothing to Oblivion's thread count, though. With all the options enabled and the thread options changed to 24, Oblivion was still using thirty threads, just as it was with the options disabled and the count changed to 1 per. I don't think the options that involve threading do anything at all. They're there as options, but the game engine likely doesn't acknowledge them or something of the sort. Has anyone run any benchmarking with this? For how common the advice is, it seems to serve more as snake oil than anything else.
  5. Hmm, I seem to have finally picked up some results on Google shortly after posting this thread. Most of the issues I've seen regarding this quest were in the negotiation itself, and not getting everyone together. Unfortunately, I haven't yet seen any workarounds and the general advice seems to be to wait on a patch. Knowing Bethesda, though, this may be the sort of thing that may not be patched up in a long time - if ever - and instead requiring an unofficial patch. /waits
  6. I'm on one of the final quests (I think...), Season Unending, but I've run into a bit of a big problem: I can't talk with Ulfric. When I talk with Ulfric, he tells me that Galmar sent me to do something (for the quest Joining the Stormcloaks). I went and completed that so I could continue on, but now when I talk with Galmar he reacts as if I already have Ulfric attending the peace meeting, which I do not. Ulfric still insists that I do what Galmar asks, but I can't initiate dialogue options with either of them. What the heck am I supposed to do? Any ideas? Thanks!
  7. By god your a bananananannanananananananana!!

    all glory to the holy one!

  8. No luck. I did look around, though, and this issue actually seems to occur across all configurations. o.o I guess I can live with falling to 45 FPS at times, hehe.
  9. Xtudo, lots to look at there. I'll report back in a few hours to see if any of that helps! Thanks!!
  10. D'oh, I forgot all about that possible issue! Trying now; will post results. EDIT Doesn't seem to be sound-related, sadly. That was a good suggestion, though.
  11. For some reason or another, NPCs seem to be stressing my system more than I'd expect. I recently upgraded my graphics card from a GTX 260, and even then, I didn't notice much in terms of FPS increases around NPCs. I'll dip into the 30s-40s when near NPCs, and it kinda hurts. System specs: Intel Core i7 920 3.4 GHz 12 GB DDR3-1333 RAM ATi Radeon HD 5970 Windows 7 Home Premium x64 Disabling Hyperthreading didn't help, and I *think* my .INI file looks good. What could I do to bring FPS up to where I'd expect it to be?
  12. Not bad. I've got an i7 920 myself, and you wouldn't believe how well these things overclock. I've got it at 3.4 GHz now, but I've had it at and above 3.6 GHz...semi-stable. :P I probably could keep it there perfectly if I tweaked my voltages a bit more carefully, but hey, with powerful processors such as these, there isn't much reason to go that high. I'm very comfortable at 3.4 GHz, and after working out the voltages to get it here, I've raised my temps only about 5C from the standard 2.67 GHz clock rate. ...This is all done on stock cooling as well, haha. EDIT I just looked at your temps. None of them are accurate...at all. 50C isn't much for a video card, and if your CPU was at 0C at that high of a clock speed, then you must have your computer submerged in liquid nitrogen or something. It's nice to overclock for the extra bit of performance, but you have to be careful. Don't just look at temps either, as a previous poster mentioned.
  13. Both will technically run Oblivion; however, the second one has integrated graphics and would thus struggle, even on the lowest settings. Intel graphics are not for heavier gaming. Of course, the first one would handle the game quite decently. I'd expect getting it close to max, if not maxed.
  14. I saw this before. I'm extremely sad. :[ FileFront was the only site that I enjoyed sharing files on. The others seem to be crap unless they're dedicated (such as TES Nexus and Fallout 3 Nexus), but then you obviously can't share any files to your desire.
  15. Sweet. :o Not sure if you're willing to tell, but how much memory do we have on the site now? =D IPB does seem to like to eat through RAM, so I'm rather curious.
×
×
  • Create New...