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huntsman2310

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Everything posted by huntsman2310

  1. Here's Tesseract's face so far. http://img716.imageshack.us/img716/8412/progressontesseract.jpg I think I'll swap from Blender to either ZBrush or 3DS Max when it comes to Tesseract. Simply because there are just things that those two are better suited for then Blender is. I'm leaning towards Zbrush because I hear its geared specifically towards Characters and such.
  2. Why not have an episode that has them focus on the darker side of fighting in the Mohave. The Fiends for example.
  3. I think you have to record a temp voice. Essentially its a recording with no sound in it, allowing the dialogue to stay for more then a millisecond. But to answer your question I think that the force subtitles dialogue is directly linked to whether or not you activated subtitles. So that means it won't work when their off.
  4. People love ripping Bethesda a new one a lot for some reason.... Its annoying.
  5. Vvarden was destroyed because of a very simple fact. Red mountain was a goddamn Volcano. can't expect that to not violently destroy the Island at some point. But it was also because when the Nerevarine destroyed the Heart, it also took away the power of the Tribunal AKA the guy that was holding up a meteor above a City, and the the Crazy chick who was ruling Mournhold. It was going to happen eventually. Besides I think its more interesting to see what post-eruption Morrowind is like.
  6. By the power of Greyskull....now that is a Dragon! Anyway enough squeeing. I'll post a update on Huthvir tommorrow.
  7. Honestly I hate to see it, but the Morrowind armour looks really....derp. Yes, derp. As in it looks really awkward and just doesn't compare to the armour in Skyrim. I can make that Stahlrim armour for you, I'm pretty well versed In Blender.
  8. Yes of course they sold out. Of course they didn't listen to us and totally not put in features that lots of people have asked for. Of course they didn't put in a much wanted creature. Of course they hire at least a dozen more people to work on interior design. Yes of course they decided to just take your money and fist you with it.
  9. They must make them dumber in the 4th Era. But all things considered, I think the reason they didn't bring back levitate, at least, was because the dungeons would be broken so easily. But there is just no excuse for spears and crossbows at least. Luckily it will most likely be part of an expansion.
  10. Isn't hand-to-hand called unarmed now? And I'm pretty sure they cut acrobatics because it was done pretty weirdly in Oblivion, where you train in it by jumping a lot. Besides I tend to think that 200 years changes a place. I mean that Stahlrim stuff might have run out, or perhaps the only tombs we've seen are the Dragon cult tombs.
  11. 2nd Lesson learned: Even though I love Blender and how accessible it is (mostly cuz of hotkeys), I have to use 3DS Max. because, currently the new Blender does not have NIF scripts for it. And I just realized, from tinkering with some other meshes, that I can straighten the copied backleg of the Wyrm quite a bit without it drastically stretching the texture.
  12. I'm in the process of making aformention 'Sea Beasts' and also Wyrms as well. You can check out my thread to see my progress. My Draconic Creature thread.
  13. Since I'm kinda busy with adding a new type of Dragon into Skyrim, I'll postaa update on Tesseract in a few days.
  14. Here's the link mate. In Dwemer We Trust
  15. Don't let that put you off. I'm very close to releasing a trilogy of Riverwood quests. As soon as I find out how to get a character to follow you, I'll be close to finishing it.
  16. Was looking for something like this for my Wyrm and Slitherer's. Many thanks. :thumbsup:
  17. My Brother bought a strange package into the house today. It was thin and rectangular, almost like a small picture book, but the sides were green and inside lay a evil, ominous looking circumferical object. Dark Souls. I put it in, and watched as I woke up dead in a Asylum for zombies. I cacked my pants when I saw the Asylum Demon 5 minutes in, cacked them again when I went through the white light and popped out above it. With it looking straight at me. Well now I'm past that, and after meeting a suicidally depressed permanently slouched guy, a fat monk who's too cheap to give me a healing spell for free, and a blacksmith in a cell in the middle of another Dead city. I found myself in the Undead Burg, running across a rampart, when a massive black shape unfurls itself, and drops from the Sky like a fell meteor. Its the Taurus Demon, and its going to splatter me against the wall. I died quickly and violently. This time I came prepared, I had 15 firebombs, full estus, a spear, and some new chainmail armour. I was ready. It dropped down once more, upon which I bravely turned and ran, in desperation for the ladder to the top of the bastion tower. I laughed evilly as I chucked firebombs at it. Then I screamed in all consuming fear as it flew up onto the level I was so bravely entrenched on. But I focused and charged. I rolled forwards when it swept its hammer across the floor, dodged to the side when it unleashed a massive slam. And slowly but surely, I was killing it. OF COURSE THEN IT STRUCK ME WHEN I WAS OCCUPIED, FLINGING ME OFF THE TOWER AND TO MY DEATH, I AM NOW A SMEAR ON SOME ZOMBIE'S FRONT PORCH. DAMN IT'S A RUSH.
  18. Huh. Well I put another post in it to bring it to the front page, I'm currently working on a prototype Dwemer construct. It was designed to be a smaller Numidium.
  19. Huh. Well I put another post in it to bring it to the front page, I'm currently working on a prototype Dwemer construct. It was designed to be a smaller Numidium. Its name is Tesseract.
  20. If you are looking for like minded architects such as yourself, you should see the 'In Dwemer We Trust thread', there is a lot of stuff over there, and while it has seen a bit of a slip in activity, its still a good source for ideas.
  21. The Nexus Mod Manager is a very little known program that can do this. Or the Fallout Mod Manager, or the Oblivion Mod Manager. As for your request you can do all of that in the CK. You don't need to make any new meshs or textures. Basically all you'd have to do is edit every single bar and potion in the world by scaling its size down a bit.
  22. I've got my model for the Wyrm finished, did it a month ago. The UV map is quite good as well, if a bit blurry on the new forelegs. But I have a problem. I want to cut down on the work of manually putting in all the nodes a creature mesh requires to work. How can I do that in Nifskope?
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