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[Mod Request or Mod Tool Help] Skip Bed of Chaos Fight


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I have never made a mod before but I recently have wanted a mod to drop the Bed of Chaos soul earlier so others and I do not have to do that pathetic boss fight. I'm thinking of having it drop from one of 3 locations: The Demon Firesage fight, the Centipede Demon fight, or have the Bed of Chaos immediately die once the player character lands in the boss room, giving the player the soul and a homeward bone to leave the area, perhaps different mod versions to let the player choose where it drops. If anyone wants to make the mod or help me find the resources to make it myself, I would be grateful.

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  • 2 weeks later...

so, hm, i started doing this to practice (and almost finished though), but just now i realized that this request is for the remaster (and i dont have it), so...

if the ids it refer to dont got modified, i think it can be "ported".

(specially if youre willing to help, as im still learning)

Edited by Trocodile
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so, hm, i started doing this to practice (and almost finished though), but just now i realized that this request is for the remaster (and i dont have it), so...

if the ids it refer to dont got modified, i think it can be "ported".

(specially if youre willing to help, as im still learning)

I'd love to help but I don't know the first thing about modding. if you would tell me what software you use to mod, I could mess around with it and see what I can do.

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I'm currently using darkscript for the events as its way more intuitive than a bunch of numbers.

If you (like me) is starting now, i recommend to take a look on hotpocketremix's explanation/guide (he uses python on cmd and edits the "bunch of numbers version" of the scripts, but its helpful to get started):

https://www.reddit.com/r/darksouls/comments/6913er/easier_dark_souls_modding_estus_quest_mod_event/

 

DarkScript 3:

https://github.com/AinTunez/DarkScript3/releases

 

Names of the events to help locating yourself in the emevd files:

https://github.com/HotPocketRemix/DSEventScriptTools/tree/master/Unpacked%20Emeld

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also, its unfortunately not almost finished as i said, didn't noticed before, but im still stuck with the problem that even with "should receive souls" set to false (and also not setting the flags it normally sets to on), the forced death of the boss still triggers the message and the souls speffect.

I'm also with an non-steam copy, so no easy mod loading, just hours repacking everything up to test, but, today i got the remastered files from an friend, so if u dont mind taking some time to test, i would be very grateful.

(also, as i got the remastered files, i noticed that even though they're apparently unpacked in folders, theyre actually all compressed into .dcx files, so if u wanna mess with them youll need to extract them first, so, heres an tool that can do it with almost any extension from uses on the games: https://github.com/JKAnderson/Yabber)

Edited by Trocodile
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