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Another strange CK issue (memory lockup)


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This issue just started to occur. Have been working on a mod for about 3 weeks. CK has been behaving up to this point. Now when I load the mod. NP. Load a cell and just get permanent "not responding". The "not responding" is normal while it's loading things. But not permanent. What I find strange is when looking at task manager. I notice something not right. While CK is trying to load cell, the CPU is showing fluctuations between 0.1% - 0.5%. But the ram seems locked at 2375.4mb. After repeated force quits of CK. This same ram # is consistent and doesn't fluctuate. This is happening even when no mod is loaded, just FO4 esm. And occurs with any world cell. Haven't tried with interior cells yet.

The ram usage at the time of occurence is sitting under 50% of total ram. So not short on ram.

There have not been any updates to system or drivers. And all are up to date.

Anyone out there know of why this is happening.

Thanks

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Thanks, will give that a try. But will have to redo some changes I made to ini. Such as loading multiple masters, etc. I'm also going to launch bethesda launcher and check files. Might be an issue there. Not sure how the memory is being affected so suddenly. Have been using CK and only had 2 days since last use. Worked fine then now doesn't, weird. Will give an update soon.

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@ Zorkaz;

Ok. Deleted both CK ini files. Launched CK. Only enabled backup, no other changes to ini's. Loaded FO4 esm only. Tried to load a cell. Same issue. So CK launches fine. And doesn't freeze until I try to load any cell. And the memory is always showing same amount at freezing, 2375.4mb. I think very strongly it is a conflict between CK and memory. Before trying to load a cell. The memory is showing normal changes to amount of ram used. But during cell loading freezes at 2375.4mb. The CPU is showing changes at time of freeze, but not the ram. Yet with no changes to system or CK. It just goes from working to not. Might also be a windows issue. Though we all know that windows is a perfectly stable system with no flaws. :laugh: :laugh: :laugh:

Beyond that, I'm confused, not that that's not a normal state of mind for me.

I've already pulled all my hair out working with the other Bethesda game. Which has its positives, no gray hair or receding hairline. :laugh: :laugh: :laugh:

So now I'll let someone else pull their hair out trying to figure this out. I'm not bothering with bethesda site. Never get nowhere there. But have always found solutions from community. Sad when the community can solve issues better than the developers of game.

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I have no real clue about this, but did you try manually deleting stuff you've recently added (Cells or objects) via F04Edit?

I know this is basically like "Try turning it off and on again"

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Are you launching the 32 bit version of the CK maybe? It is meant only for lip file generation, and since it is a 32 bit application that memory limit makes sense to some extent.

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