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Transitioning to S.E.


greyday01

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I finally decided to give S.E. a try. It's been a real pain redownloading all the mods I had previously ran (if available), reinstalling them with the correct install options chosen, and trying to remember L.E.'s MCM settings. Also about 10 or so mods that I really like don't have S.E. versions and so I've been converting those myself. Not too hard but time consuming. I've only got Mighty Magic, the Flora Respawn Fix, and Immersive NPC's in the Dark left. Also there might be some engine fixes I still need, I'm not sure.

 

I hope it will end up being worth the work. I still need to follow the YouTubes that prevent updates from killing my SKSE dependent mods. Is this version really that much more stable or better looking?

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In general, yes to both, however it sounds like you're gearing up to try to use an LE save in SE. I have seen debate and confident statements, both for and against that being realistically possible, but I would be inclined not to expect quite so much stability in that case.

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No, I'll start a new game but there are a lot of mods on my "must have" list like Live Another Life, Frostfall, Campfire, ect. Most have been ported but some like Mighty Magic and BFT-convenient carriages have not been and I don't know if their authors are still modding Skyrim.

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A lot of the old, abandoned mods actually have replacements rather than ports, it's worth looking around for things that carry similar features. SE does look better, but I don't know that it'll be "worth the effort", especialy if you hadn't already started it; since you have already done a lot of work, maybe it will be by now?

 

The closest to making it worthwhile I can think of is if the mods are abandoned for LE but continued on SE, and you really want those newer features.

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  On 6/16/2021 at 11:22 PM, greyday01 said:

No, I'll start a new game but there are a lot of mods on my "must have" list like Live Another Life, Frostfall, Campfire, ect. Most have been ported but some like Mighty Magic and BFT-convenient carriages have not been and I don't know if their authors are still modding Skyrim.

Understand. A note about Campfire and Frostfall, and a couple of others. When SSE first came out, and nobody knew if/when we would get SKSE64, Chesko made some changes so they would work without SKSE. Once SKSE64 came out, trying to use them with it installed creates some problems. You will want to use a fix, by Shtaagg, that will restore the functionality to what it was. Likewise, with Wearable Lanterns, there is a 3rd party fix to restore functionality.

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