yojeff Posted July 25, 2021 Share Posted July 25, 2021 I am trying to "debug" the Boulder City quest (VES09BoulderCity). (None of the encounters are working.) I put down an activator to print the value of different variables with the following code : scn aaConsole01Script begin OnActivate ShowMessage aaMsgOutcome VMS20.bBoulderCityOutcome PrintC "The value of bEncounterPlayed is: %g" VES09BoulderCityQuest.bEncounterPlayed PrintC "The value of bEventTrigger is: %g" VES09BoulderCityQuest.bEventTrigger PrintC "The value of iPlayerDirection is: %g" VES09BoulderCityQuest.iPlayerDirection PrintC "The value of iEvent is: %g" VES09BoulderCityQuest.iEvent PrintC "The value of bFarmerExodus is: %g" VES34Vault.bFarmerExodus end When I activate the activator, and open the console, I see only the last line with bFarmerExodus. Is there a way to print multiple lines? Thanks! Link to comment Share on other sites More sharing options...
HeyYou Posted July 25, 2021 Share Posted July 25, 2021 Seems to me, that *should* work... But, since it doesn't appear to, maybe put it up in a messagebox instead? Link to comment Share on other sites More sharing options...
GamerRick Posted July 25, 2021 Share Posted July 25, 2021 Try paging up (PageUp key)? I have been doing printc's for years without that problem. Link to comment Share on other sites More sharing options...
yojeff Posted July 26, 2021 Author Share Posted July 26, 2021 Thanks for the comment about PageUp, I wouldn't have thought about it. The activators and quest have several variables, so I didn't want to mess with the messages. Since I saw that the bug was fixed in the last version of YUP, I stopped working on it. Thanks again! Link to comment Share on other sites More sharing options...
GamerRick Posted July 28, 2021 Share Posted July 28, 2021 Welcome. This mod makes using the console for various things easier: Improved Console (NVSE) Link to comment Share on other sites More sharing options...
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