ibldedibble Posted August 3, 2021 Share Posted August 3, 2021 Hey! Tried to read up on locations and encounter zones, but I didn't feel like I got any wiser. So off to the forums it is. If I were to make a new dungeon underneath Gunners Plaza (first place that came to mind), could I use the Gunners Plaza encounter zone without any issues happening? Obviously it would respawn based on when Gunners Plaza would respawn, but... is there anything else that could go wrong? - Dibble Link to comment Share on other sites More sharing options...
LarannKiar Posted August 3, 2021 Share Posted August 3, 2021 Yes, you can. In this case the encounter zone data (Min and Max Level, Ownership, Reset flag...) will be the same. Link to comment Share on other sites More sharing options...
Zorkaz Posted August 3, 2021 Share Posted August 3, 2021 It might go wrong if the enc would be flagged as workshop but I'd say you're safe Link to comment Share on other sites More sharing options...
ibldedibble Posted August 3, 2021 Author Share Posted August 3, 2021 Thank you, both of you! ^_^ Haven't gotten any plans to change any workshops, so I should be safe. :) Link to comment Share on other sites More sharing options...
aurreth Posted August 3, 2021 Share Posted August 3, 2021 It might go wrong if the enc would be flagged as workshop but I'd say you're safe Oh it definitely would (I've tried lol). If you are adding a workshop you need to change the encounter zone to never reset, the levels to be 0/0, and for it to be clearable. So you are better off creating a new encounter zone. Link to comment Share on other sites More sharing options...
niston Posted August 4, 2021 Share Posted August 4, 2021 Additionally, it won't work and ruin the save if both places get turned into settlements and then share the same encounter zone. Link to comment Share on other sites More sharing options...
aurreth Posted August 4, 2021 Share Posted August 4, 2021 Additionally, it won't work and ruin the save if both places get turned into settlements and then share the same encounter zone. True, I forgot that one. One workshop per encounter zone, and there's a minimum spacing between them as well unless bounding boxes are set up correctly. Not the glowing boundary lines, those are never right, but the DefaultEmptyTrigger that defines the buildable area. Those can't overlap. And since it is possible to set up a workshop without a predefined area (it will use a default radius) you have to check every workshop around to make sure they aren't within the default radius. Link to comment Share on other sites More sharing options...
aurreth Posted August 4, 2021 Share Posted August 4, 2021 Basically there are a lot of wrong ways to build workshop enabled areas, whether they are just player homes or full settlements. SKK50 has some really good whitepapers on this. Link to comment Share on other sites More sharing options...
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