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Lock mod index


Erixa142

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Hi,

 

I'm using bat files and hotkey to do different things in fallout 4. But every time I add or delete a mod, vortex changes mod indexes even if it's set to lock.

 

Very painful! I need to update my bat files each time. How can we lock for good the index of a mod?

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LOCK MOD to Index should only be used as a last resort.

 

Just turn off AUTO SORT.

 

 

Auto-Sort.jpg

Thanks for your answer I'll try this work around.

 

A "lock" function that doesn't lock is a bit strange.

 

 

 

Lock to index should be used as a last resort.

It's better to put the Plugin into a GROUP that is in the proper place in the load order.

Using a Group is a better way than using LOCK

 

For instance, if you want an ESP at the end of your load order, instead of using LOCK TO INDEX, you would instead put the ESP into the "Dynamic Patches" group, and then click SORT.

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LOCK MOD to Index should only be used as a last resort.

 

Just turn off AUTO SORT.

 

 

Auto-Sort.jpg

Thanks for your answer I'll try this work around.

 

A "lock" function that doesn't lock is a bit strange.

 

 

 

Lock to index should be used as a last resort.

It's better to put the Plugin into a GROUP that is in the proper place in the load order.

Using a Group is a better way than using LOCK

 

For instance, if you want an ESP at the end of your load order, instead of using LOCK TO INDEX, you would instead put the ESP into the "Dynamic Patches" group, and then click SORT.

 

I only want to have some mods with specific index for my batch files. I don't want to modify my batch files each time a mod is added, disabled or removed. Using a group will not make some mods to stick to specific a index.

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I only want to have some mods with specific index for my batch files. I don't want to modify my batch files each time a mod is added, disabled or removed. Using a group will not make some mods to stick to specific a index.

 

 

 

 

Are you calling specific RefIDs with the batch files?

 

What do the batch files do?

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I only want to have some mods with specific index for my batch files. I don't want to modify my batch files each time a mod is added, disabled or removed. Using a group will not make some mods to stick to specific a index.

 

 

 

 

Are you calling specific RefIDs with the batch files?

 

What do the batch files do?

 

I'm using hotkeys to change npc weapons and outfits.

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