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Can't scrap at workbench while overencumbered


audiodef

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I just noticed that if I'm overencumbered, attempting to scrap weapons and armor at workbenches always results in a CTD. Sometimes the CTD occurs when I begin to use the workbench and haven't actually done anything with it yet.

 

While not overencumbered, workbenches work as expected.

 

Here is my load order.

 

 

 

# This file was automatically generated by Mod Organizer.
*Unofficial Fallout 4 Patch.esp
*ArmorKeywords.esm
*HUDFramework.esm
*Companion Infinite Ammo and Unbreakable Power Armour.esm
*ConcealedArmor.esm
*TrueStormsFO4.esm
*Homemaker.esm
*Snap'n Build.esm
*SettlementKeywords.esm
*Flicker Fixer.esp
*NoSharedDogmeatTemplate.esp
*FO4 Seasons - Spring - AllDLC.esp
*TrueGrass.esp
*Vivid Fallout - All in One - Best Choice.esp
*ValiusHDTextures2K.esp
*Radiant Clouds and Fogs.esp
*Fr4nssonsLightTweaks.esp
*FAR.esp
*FlaconOil_BA2_2K_Part1.esp
*FlaconOil_BA2_2K_Part2.esp
*FlaconOil_BA2_2K_Part3.esp
*Realistic Roads - Black Asphalt.esp
*No More Fake Puddles - Nuka World 1-0.esp
*HiPolyFaces.esp
*WeaponsHD.esp
*256MoreStandaloneHairColors.esp
*256StandaloneHairColors.esp
*BetterModDescriptions.esp
*M8r_Item_Tags_Vanilla_EN.esp
*Better Manufacturing.esp
*Armorsmith Extended.esp
*Realistic Guns and Bullets Overhaul.esp
*autoweapons.esp
*AzarPonytailHairstyles.esp
*CBBE.esp
*CROSS_Cybernetics.esp
*CROSS_Cybernetics_NoRobotFootStepSounds.esp
*Dogmeat A True Companion Normal.esp
*DX Courser X-92 Power Suit.esp
*EnclaveX02.esp
*Fixed Alpha Map.esp
*Fixed Gobo Effects.esp
*K9TacticalHarness.esp
*KSHairdos.esp
*MoreBeards.esp
*MoreHairstyles4Female4.1.esp
*MoreHairstyles4Male.esp
*Sit Anywhere Re-Done.esp
*The Eyes Of Beauty.esp
*TheEyesOfBeauty.esp
*VisibleCompanionAffinity.esp
*WAYN_CompanionTracking.esp
*WAYN_CompanionTracking_Automatron.esp
*Wetness Shader Fix.esp
*chem redux.esp
*Craftable Armor Size - Fix Material Requirements.esp
*Craftable Armor Size.esp
*AkaSinger.esp
*AkaSinger-QuieterSoundPatch.esp
*AkaSingersWardrobe.esp
*BetterModDescriptionsAE.esp
*WelcometoGoodneighbor.esp
*ECO.esp
*Synth Overhaul.esp
*WeaponModFixes-GOTY.esp
*BetterModDescriptionsAWSO.esp
*LegendaryModification.esp
*LegendaryModification2LM.esp
*LegendaryModification2LMAKPatch.esp
*LegendaryModificationCSA.esp
*LegendaryModificationGroknak.esp
*LegendaryModificationMisc.esp
*BetterModDescriptionsCAS.esp
*BetterModDescriptionsRGABO.esp
*CutWeaponModsRestored-GOTY.esp
*Extended weapon mods.esp
*BetterModDescriptionsEWM.esp
*BetterModDescriptionsLM2LMVeryEasy.esp
*BetterModDescriptionsLMCSAVeryEasy.esp
*BetterModDescriptionsLMGroknakVeryEasy.esp
*BetterModDescriptionsLMMiscVeryEasy.esp
*BetterSettlersNoLollygagging.esp
*Child Posters.esp
*Immersive HUD.esp
*LooksMenu.esp
*Reverb and Ambiance Overhaul.esp
*TrueStormsFO4-FarHarbor.esp
*TrueStormsFO4-NukaWorld.esp
*RAO - True Storms patch.esp
*SkjAlert_All_DLC.esp
*Synth Overhaul - No level requirements Patch.esp
*3dscopes.esp
*dD-Realistic Ragdoll Force.esp
*SlowTime.esp
*dD-Reduced Explosion Force.esp
*PA_UnderwearPerks.esp
*CleanSettlement.esp
*Homemaker - Greenhouse and Bunker Disabler.esp
*Homemaker - Streetlights Use Passive Power.esp
*Homemaker - Unlocked Institute Objects.esp
*AutoDoors.esp
*CleanSettlement Auto Doors Compatibility.esp
*OCDecorator.esp
*OCDecoratorDLC.esp
*OCDispenser.esp
*AlternateSettlements.esp
*Better Vendor Stalls.esp
*Northland Diggers.esp
*LongerPowerLinesInf.esp
*FunctionalDisplays.esp
*BobbleGirl.esp
*FunctionalDisplays-AID-VIS.esp
*FunctionalDisplays-Collectibles.esp
*FunctionalDisplays-MISC-VIS.esp
*FunctionalDisplays-Patch-DLC-ALL-VIS.esp
*DD_All_the_COncrete.esp
*Quieter Settlements - Recommended Settings.esp
*VerticalConduits.esp
*Power Conduits and Pylons Overhaul - SKE.esp
*CleanPoweredDoors.esp
*Passthrough_Compatibility_13394_SKE.esp
*SettleObjExpandPack.esp
*SettleObjExpandPack-AutoDoorsPatch.esp
*SettleObjExpandPack-LightShadowDisabler.esp
*AdvSettleTurretSet.esp
*SettlementMenuManager.esp
*AES_Renovated Furniture.esp
*evan_modular kitchen.esp
*aes_rendeco.esp
*dD-Enhanced Blood Basic.esp
*dD - Limited Blood Decals.esp
*3DNPC_FO4.esp
*Enhanced Flickering Firelight.esp
*SuperMutantRedux.esp
*Swinging Meat Bags.esp
*RaiderOverhaul.esp
*ConcealedArmor.esp
*More Power Armour Mods.esp
*PAMAP.esp
*More Power Armour Mods - Automatron.esp
*More Power Armour Mods - X-02.esp
*BetterModDescriptionsMPAM.esp
*BetterModDescriptionsROWIP.esp
*Campsite.esp
*SuperMutantRedux VIS Patch.esp
*SuperMutantRedux_ArmorSmithExtended.esp
*Crafting Mastery.esp
*nvvault1080.esp
*OutcastsAndRemnants.esp
*AGNISNikaCola01.esp
*People have a name.esp
*Wasteland Illumination.esp
*Settlement Resources Rebalanced.esp
*Settle-SRR.esp
*BetterGenerators.esp
*Passthrough.esp
*Depravity.esp
*Nuka World Bottle Fix.esp
*FaceMaxson.esp
*FOFW_ALL_IN_ONE.esp
*TheKite_Railroad_Handmaiden.esp
*America Rising - A Tale of the Enclave.esp
*Eli_Armour_Compendium.esp
*CROSS_InstituteExpeditionarySuit.esp
*CROSS_CourserStrigidae.esp
*Look At Me IE.esp
*Look At Me RE.esp
*Buildable_PAFrames.esp
*Buildable_PAFrames_Recipe.esp
*AA FusionCityRising.esp
*W.A.T.Minutemen.esp
*Diamond City Enhanced.esp
*AmazingFollowerTweaks.esp
*BetterCompanions.esp
*DiverseChildren.esp
*KC-DC.esp
*Orphans.esp
*3DNPC_FO4_DLC.esp
*APC_Mobile_Base_v1.3.esp
*3DNPC_FO4Settler.esp
*ChildrenofGoodneighbor.esp
*SkipHSH1_6.esp
*AA 50 Ways To Die.esp
*Wasteland Water Revival - Clearly Visible.esp
*ProjectValkyrie.esp
*FPVertibird.esp
*SaveAcadiaFromBoS.esp
*DV-Deadly Vertibirds.esp
*DV-Armored Pilots.esp
*DV-No Levelled Vertibirds.esp
*DV-Vertibird Explosive Minigun.esp
*PAVertibirdDockFix.esp
*FO4Hotkeys.esp
*VividLOD.esp
*AdvancedNeeds2.esp
*ellen.esp
*FO4 NPCs Travel.esp
*llamaCompanionHeather.esp
*FCOM.esp
*ChildrenofBunkerHill.esp
*AkaWaterWorld.esp
*AtomicRadio.esp
*creativeclutter.esp
*Hoamaii_SleepTogetherAnywhere.esp
*SSEX.esp
*FPVFCOMPatch.esp
*FPVllamaCHPatch.esp
*AdvancedNeeds2_Expansion_01_Ghoulified.esp
*AdvancedNeeds2_Expansion_02_Spoilage.esp
*AdvancedNeeds2_Expansion_03_AAF.esp
*AdvancedNeeds2_Expansion_05_Gasmasks.esp
*AdvancedNeeds2_Patch_DLC.esp
*dinoshelf.esp
*StartMeUpWorkaround.esp
*Flashy_StealthyTakedowns.esp
*MM Shelter.esp
*ManufacturingExtended.esp
*ManufacturingExtendedFH.esp
*Northland Diggers New.esp
*Better Manufacturing - Legendary Modification Additions.esp
*BetterModDescriptionsLMVeryEasy.esp
*LegendaryModification Enhanced.esp
*BetterModDescriptionsLME.esp
*Better Manufacturing - Menu Organization.esp
*Better Manufacturing - Manufacturing Extended Additions.esp
*DLC items to manufacturing.esp
*Better Manufacturing - Manufacturing Extended Expanded Patch.esp
*M8rDisablePipboyEffects.esp
*StartMeUp.esp
*StartMeUpFarHarborPatch.esp
*StartMeUpNukaWorldPatch.esp
*EnhancedLightsandFX.esp
*Pip-Boy Flashlight.esp
*X-02 PipboyLight Patch.esp
*Scrap Everything - Ultimate Edition.esp
*BetterSettlers.esp
*BetterSettlersCleanFacePack.esp
*BetterSettlersCCAPack2.0.esp
*Merged Patch.esp
*Bashed Patch, 0.esp
*EddieWinterHolotapeTyposFixed.esp
*RegsDynamiclights.esp
*VWR - Explosives.esp

 

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You may not want to do what I did, but I picked up the cheat basically for that reason. I just canât stand having to either dropping stuff or having to go store it.
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Guessing this has to to do with Advanced Needs (couldn't move between cells or int and ext overencumbered when that was in my lo. Look up SKK global stash. Push stuff in there to keep inventory clear/under carryweight and can scap junk without direct interaction.

Cheat terminal has "personal storage" but is deep in the pipboy interface and segregate. (PITA except for very specific items)

or ~ player.modav carryweight 2000

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Cheat boy or terminal has unlimited carry weight. But if you want to carry as much as want, open console and type player.modav carry weight 999,999,999. Thatâs only

If you really want to carry all you can.

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