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Vortex slow and downloads not completing


ogfo3andmore

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Posted

So i bought a hard drive and started downloading mods for fnv i tried downloading project nevada and it says installation failed picture is attached i dont know what to do also my mods have been really laggy installing

Posted

If you are just starting modding - Project Nevada is problematic. It is very large - and prone to glitches.

 

Try downloading some smaller FNV mods first, just to get a feel for it.

Posted
  On 7/17/2022 at 5:06 AM, rmm200 said:

If you are just starting modding - Project Nevada is problematic. It is very large - and prone to glitches.

 

Try downloading some smaller FNV mods first, just to get a feel for it.

I am not new to modding im downloading all my old archives from a month ago on a new hard drive i have never had this problem with project nevada i can give the crash report if needed

Guest deleted34304850
Posted
  On 7/17/2022 at 5:06 PM, ogfo3andmore said:

 

  On 7/17/2022 at 5:06 AM, rmm200 said:

If you are just starting modding - Project Nevada is problematic. It is very large - and prone to glitches.

 

Try downloading some smaller FNV mods first, just to get a feel for it.

I am not new to modding im downloading all my old archives from a month ago on a new hard drive i have never had this problem with project nevada i can give the crash report if needed

 

didnt you save the archives off to another drive to save you all the trouble of redownloading them?

Posted
  On 7/17/2022 at 5:06 PM, ogfo3andmore said:

 

  On 7/17/2022 at 5:06 AM, rmm200 said:

If you are just starting modding - Project Nevada is problematic. It is very large - and prone to glitches.

 

Try downloading some smaller FNV mods first, just to get a feel for it.

I am not new to modding im downloading all my old archives from a month ago on a new hard drive i have never had this problem with project nevada i can give the crash report if needed

 

at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategy(FileStream fileStream, String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, Int64 preallocationSize)
at System.IO.File.ReadAllBytes(String path)
at Utils.FileSystem.ReadAllBytes(String filePath)
at FomodInstaller.Interface.Mod.<>c__DisplayClass27_0.<GetScriptFile>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at FomodInstaller.Interface.Mod.GetScriptFile(Boolean validate)
at FomodInstaller.Interface.Mod.Initialize(Boolean validate)
at FomodInstaller.ModInstaller.Installer.Install(List`1 modArchiveFileList, List`1 stopPatterns, String pluginPath, String scriptPath, Object preset, Boolean validate, ProgressDelegate progressDelegate, CoreDelegates coreDelegate)
at CallSite.Target(Closure , CallSite , Object )
at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0)
at ModInstallerIPC.Server.DispatchInstall(String id, JObject data)
at ModInstallerIPC.Server.Dispatch(String id, JObject data)
at ModInstallerIPC.Server.<>c__DisplayClass24_0.<<OnReceived>b__1>d.MoveNext()
Guest deleted34304850
Posted

do you get the same error if you download a smaller mod, as suggested way up top?

try it. see what happens.

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