Tannin42 Posted July 23, 2022 Posted July 23, 2022 I'm looking for a revision number so that I can try to reproduce. It's not practical for me to download all revisions and see which of them contain a game_main.arc file.
Gwyn21 Posted July 23, 2022 Author Posted July 23, 2022 On 7/23/2022 at 11:49 AM, Tannin42 said: I'm looking for a revision number so that I can try to reproduce. It's not practical for me to download all revisions and see which of them contain a game_main.arc file.Oh, 30 for example or 31. 32 too.
Tannin42 Posted July 25, 2022 Posted July 25, 2022 Ok, this is fun. So the problem has nothing to do with mod merging at all. The actual cause is a broken categories setup on the site and the fact that Vortex can't deal with that.There is a category that was supposedly deleted (doesn't show up on the site or admin tool) but the API still reports it. That category is set up to be its own parent (parent in the way that a category "Items" could be parent for cateogries "Clothing", "Armor" and "Weapons").This sends Vortex into an endless loop. Since this is partially a backend problem I don't expect this to be fixed on the site right away but also since the categories are copied in Vortex that wouldn't help users who've already run into this anyway.Vortex will have a fix in the next release (1.6.5) but 1.6 is still in Beta atm. For a short-term fix you could avoid the category (Visuals and Graphics) for the mods in your collection, just change them to some other category. That way new users of your collection won't run into this issue.If you're already affected (as in: You can't open the mods page) the only solution I can offer is:1) open a windows command prompt2) type cd C:\Program Files\Black Tree Gaming Ltd\Vortex (adjust if you have installed to a custom directory)If you have set Vortex to shared mode (only then!)3a) type Vortex.exe --shared --set "persistent.categories.dragonsdogma.7.parentCategory=\"1\""otherwise (the default!)3b) type Vortex.exe --set "persistent.categories.dragonsdogma.7.parentCategory=\"1\""That should fix the category in your Vortex and you everything should run fine again.
Gwyn21 Posted July 25, 2022 Author Posted July 25, 2022 On 7/25/2022 at 10:06 AM, Tannin42 said: Ok, this is fun. So the problem has nothing to do with mod merging at all. The actual cause is a broken categories setup on the site and the fact that Vortex can't deal with that.There is a category that was supposedly deleted (doesn't show up on the site or admin tool) but the API still reports it. That category is set up to be its own parent (parent in the way that a category "Items" could be parent for cateogries "Clothing", "Armor" and "Weapons").This sends Vortex into an endless loop. Since this is partially a backend problem I don't expect this to be fixed on the site right away but also since the categories are copied in Vortex that wouldn't help users who've already run into this anyway.Vortex will have a fix in the next release (1.6.5) but 1.6 is still in Beta atm. For a short-term fix you could avoid the category (Visuals and Graphics) for the mods in your collection, just change them to some other category. That way new users of your collection won't run into this issue.If you're already affected (as in: You can't open the mods page) the only solution I can offer is:1) open a windows command prompt2) type cd C:\Program Files\Black Tree Gaming Ltd\Vortex (adjust if you have installed to a custom directory)If you have set Vortex to shared mode (only then!)3a) type Vortex.exe --shared --set "persistent.categories.dragonsdogma.7.parentCategory=\"1\""otherwise (the default!)3b) type Vortex.exe --set "persistent.categories.dragonsdogma.7.parentCategory=\"1\""That should fix the category in your Vortex and you everything should run fine again.Thanks a lot. I was absolutely stumped as to what was causing it, and thought it was just merging before. In that case if I just changed those categories for those mods on my end the problem should cease entirely? Like, can I still keep those mods if just change that on my end or is that a Nexus thing they have to fix?
Gwyn21 Posted July 25, 2022 Author Posted July 25, 2022 Lmao, just tried it out myself. I can generate the "endless loop" just by switching it to another visual and graphics category on top of the existing one. I was confused as to why there were two.
Community Manager Pickysaurus Posted July 25, 2022 Community Manager Posted July 25, 2022 If you go Categories -> Retrieve Categories this will reset them to the new, fixed state.
Gwyn21 Posted July 26, 2022 Author Posted July 26, 2022 That problem seems to be fixed, and installation goes smoothly with the different categories I set, but there is still this weird error with m_cm000_07_01.mod3 3 on new games. Which crashes it on every new game. Only new games though. It doesn't happen to saves after the prologue.
Gwyn21 Posted July 26, 2022 Author Posted July 26, 2022 Actually, I am curious, is it possible that Vortex is attempting to merge with the backup arc files? As it creates backups for game_main. That's the one that causes this crash on new games. Is there a way to turn off back-ups for me to experiment with this, and see if Vortex is attempting to merge the back-up arc with the modded arc? I installed the same mod manually, and no such crash happened on any new game I created.
Tannin42 Posted July 26, 2022 Posted July 26, 2022 The vortex_backup is the original game arc, we need that file so we can correctly merge upon redeploy. Please don't play around with this, you are bound to break something that can then only be fixed by re-installing (parts of) the game.
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