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To the Unitd States of America [Sorry DarkOne :)]


Slaiv

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I mean in the book industry, the writer has a big, and often final, say. How is it that a writer can say, "The book is done, when its done." Yet a developer has to answer to what the publisher tells them?

 

Not true of the book industry at all. The author sends the book to the publisher, the publisher then has their own in-house people read through it and send back changes they'd like to see to the author. This is repeated until the publisher is happy with the book.

 

EA only publishes a few games.

 

You're confusing people by mixing "publishing" with "developing" in this statement.

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I mean in the book industry, the writer has a big, and often final, say. How is it that a writer can say, "The book is done, when its done." Yet a developer has to answer to what the publisher tells them?

 

Not true of the book industry at all. The author sends the book to the publisher, the publisher then has their own in-house people read through it and send back changes they'd like to see to the author. This is repeated until the publisher is happy with the book.

 

:blink: I stand corrected

 

Well anyway, it does depend on the situation. The very fact that there are anti-mainstream (can't think of a better word, I mean to say 'different from everything else') books all over the place proves this. Of course, there are also a lot of anti-mainstream games. Some of them are popular, others aren't, even if they are good. However, I get the impression that authors do get more freedom than game developers. This however, could be because it is a less expensive for an author to print books on their own, than it is for a game developer to publish games on their own.

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More proof that EA is taking over:

Electronic Arts scored a coup when it picked up the publishing rights to Burnout 3, as the game is phenomenal. But it may have scored even bigger behind the scenes, as it also acquired the rights to Criterion's RenderWare middleware. RenderWare is a suite of game-creating software and technology used by more than 25% of all video games currently in development. Amazing. It looks like EA's got another cash cow.

 

At least some people are intelligent.

 

Anyway, Westwood was part of EA. It just wasn't "EA." Then, it got annexed into the rest of EA's West Coast developing studios, and now they make horrible games. [EA LA.]

 

You're confusing people by mixing "publishing" with "developing" in this statement.

Sorry. EA only publishes a few games that it doesn't develop itself. Most games are developed in-house by EA.

 

It appears that many people agree. Read the articles here:

 

IGN User Responses I

 

IGN User Respones II

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Screw you EA haters.

 

Battlefield 1942 4 lyfe.

EA merely published the game. DICE, the actual developer, is where you should place your gratitude and appreciation. In fact, according to a DICE employee, Battlefield 1942 was initially going to include a lot more content, which is obvious considering how incomplete the game was when it was released; Laughably incorrect weapons (Germans with STG44s as a standard weapon, Japanese with STG44s as well, Soviets with BARs, Americans with Enfields etc.) and a very small selection of vehicles--all of which were simplistically balanced. You can thank EA for that, since they were the ones pushing DICE to release the game before it was complete and relatively bug free.

 

Battlefield 1942, as a standalone game, is horrible. Only mods such as Forgotten Hope make it worth playing.

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never forget Eve of Destruction for BF1942 ^^

and Desert Combat as well, for that matter.

EoD was pretty good, I especially enjoyed the helicopters. :) Unfortunately, they made the bad decision of moving to Battlefield Vietnam, which was essentially mod suicide.

 

I've never really enjoyed Desert Combat, as it's a little bit too "arcadey" for my tastes. I'm not a huge fan of modern combat games, either. It's certainly a high quality mod, though.

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I'm not a huge fan of modern combat games, either. It's certainly a high quality mod, though.

 

Delta Force: Black Hawk Down's dire single player A.I. was made up for by it's superior multiplayer capabilities, in my opinion. Great game.

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I'm not a huge fan of modern combat games, either. It's certainly a high quality mod, though.

 

Delta Force: Black Hawk Down's dire single player A.I. was made up for by it's superior multiplayer capabilities, in my opinion. Great game.

Huh? What's that have to do with Desert Combat (the mod)? :blink:

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As you may or may not know, EA recently purchased 20% of Ubisoft stock. This made them the second-highest stock holder in the company, second only to the CEO.

 

This is really starting to piss me off. First, EA gets exclusive rights to the NFL, effectively killing several promising franchises. Then, they try to take out their biggest competitor, Ubisoft.

 

EA isn't in it for the games. They're in it for the money. These greedy b*stards don't care about the quality of the games. They just flood the market with entirely crappy games [any EA Bond game, any EA LOTR game [excepting possibly TBFME], etc...] in hopes that they'll sell. And, sadly, ignorant jack*sses actually fuel this rampant drive by purchasing these underdeveloped, low-quality games.

 

The graphics are horrible. The stories are lackluster. The gameplay mechanics are rusty and unorginal.

 

EA, do us a favour and go bankrupt already. You treat your employees like sh*t, you don't give a f*ck about the quality of your games, and sooner or later that's going to catch up to you. You take the coward's way out - rather than try to actually [gasp] do some work in creating a decent game, you try to undermine other developers' efforts by taking away their creative talents and abilites. You place unreasonable deadlines on promising projects, effectively rushing the developers and losing originality and creativity.

 

We don't want your sh*t. You're flooding the market with terrible games. If you continue with your current "taking-over" strategy, you'll kill gaming altogether. Once you get a monopoly on nearly all games, you won't have to make any quality games. [Like you do anyway.] Nobody will want to play them, and then you'll be sorry.

 

Seriously - EA, stand up for yourself. Rather than sneakily trying to undermine other companies, try actually putting out a game that's worth playing. Take some healthy competition. Try to better yourself. Rather than pushing your employees to their limits by making them work insane hours, give them time to produce quality products. Let them use their creativity that you hired them for. Don't be a %&$! and ruin it for us gamers, just so you can make some extra cash.

 

In closing, I would like to say the following:

EA, YOU GREEDY B*STARDS - DO US A FAVOUR. START MAKING BETTER GAMES, OR GO F*CK YOURSELF.

 

Have some respect. If you're going to bring down the quality of games, keep it to yourself. Don't bring down. other hard-working, quality companies like Ubisoft.

 

There's my rant.

 

Even Ubisoft hates EA [thank goodness.] Check this link:

http://www.gamespot.com/news/2004/12/29/news_6115594.html

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