Pronam Posted November 2, 2009 Share Posted November 2, 2009 It looks wonderful and far more fitting to the name of the region.It has the sense of leveling, something that vanilla oblivion didn't adept too well.It looks amazing. I'm going to send Pierrick a PM tomorrow and ask if he has time anytime soon as I really need to start to continue on Open Arch.... So would you like to do the nature part of it? Or would you like to do it after I did it, to fix it your way :)... Link to comment Share on other sites More sharing options...
AmpolX Posted November 2, 2009 Share Posted November 2, 2009 Im fine with doing the whole nature part by scratch. I would like to know a bit more on what Open Arch is like. Climate, what type of landscape, just minor things like that. I could also help with the city building too. Link to comment Share on other sites More sharing options...
Slawter500 Posted November 2, 2009 Author Share Posted November 2, 2009 Nice work Ampolx, very very nice screens. If you want to help with the city building, if pierrick doesn't respond I'm sure you'd ve great for the job! Link to comment Share on other sites More sharing options...
Crimson Knight Posted November 2, 2009 Share Posted November 2, 2009 Nice work Ampolx Bringing Crysis to Oblivion ha ha Beautiful MAXIMUM MOD haha ;D Link to comment Share on other sites More sharing options...
Argomirr Posted November 2, 2009 Share Posted November 2, 2009 Great work, AmpolX! ;D Those screens look very nice. Link to comment Share on other sites More sharing options...
Pronam Posted November 2, 2009 Share Posted November 2, 2009 Im fine with doing the whole nature part by scratch. I would like to know a bit more on what Open Arch is like. Climate, what type of landscape, just minor things like that. I could also help with the city building too.That's great. It's supposedly in a valley between Cyrodill and Hammerfell.I'll send Pierrick a PM now. Pierrick told about using leveled terrain that can be accessed.. (So that'll mean I have to create highers mountains and the valley is actually deeper) Link to comment Share on other sites More sharing options...
AmpolX Posted November 2, 2009 Share Posted November 2, 2009 If you like, I can try to use GeoControl to construct a heightmap for Open Arch. It could be a low lying valley surrounded by a few mountains and plateous. Link to comment Share on other sites More sharing options...
Pronam Posted November 2, 2009 Share Posted November 2, 2009 That would be be great! I've tried but never succeeded with that program, I've heard is a good tool though.If you want to, please go ahead! (I've send Pierrick a PM btw.) Link to comment Share on other sites More sharing options...
Elrodian Posted November 2, 2009 Share Posted November 2, 2009 maybe.... this is a hidden city, then i know something, maybe make it with encircling mountains and on top of each mountain is a guard post. but you can only enter through the hidden gates in the mountains in one of the many passes. that way you would really need too look. a little bit like gondolin from the silmarrilion Link to comment Share on other sites More sharing options...
Pronam Posted November 2, 2009 Share Posted November 2, 2009 It's shouldn't get too high. We could indeed create a little fort-part at the beginning. But every one of them..I don't know, it's abandoned so those would also be. Hidden by the way? It could just be 'regular'. Link to comment Share on other sites More sharing options...
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