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Empires Glory


Slawter500

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Hmmmm.

 

If you were a good guy you wouldn't really be a DB or TG leader, However the idea of converting the guilds to imperial service is very good.

 

Maybe a bit of blackmail? For example instead of killling skrivva, You track her, find something out about her that would destroy her position in the TG, and then you blackmail her, And she sends you recruits, on a regular basis, obviously Legion District can only take so much so there would have to be a capacity, Maybe you get different ranking members of TG come to you as saboteurs, Depending on your luck.

 

DB- Well DB wouldn't submit to blackmail, Maybe a bunch of sanctuaries are added to each city, You clear each sanctuary, maybe leaving a message in each one, Until it leads back to the one city not yet cleared, You go in( With blades escort), And talk to the listener(IF you are listener then Speaker) He will be furious with you, But will not risk losing the last sanctuary to you, He agrees to send all shadowscales to you(as they are merely trained to kill, not enjoy it) He will send them to the sanctuaries you destroyed, You will send a blade from your escort to rule over a sanctuary, and occasionally there could be a riot.

 

Nice idea on converting the guilds though!

 

EDIT: What do you think of the book so far starwars?

very good but i think it is a little too long, and we really need to kill armand, so we can make it 2 ways 1 kill, 1 non-kill

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Hmmm well the navy missions should defnitley be at sea. This is possible, Ive played it ona pirate mod, You just have to create a seperate location e.g You talk to someone, A script takes you to two boats surrounded by water.

 

Anyway on with the missions.

 

A ship is causing trouble down near bravil, They're trying to locate a treasure down in that region of cyrodil, Its a big operation and there are several ships of the gangs members, They've been stopping innocent fishermen and travellers and forcing them to dive down and search for the treasure, No payment or food, Cheap labour, Slave labour. You can stop this by negotiation or storming the ship with your legion buddiues, However you can send men out to board the enemy ships and set them on fire, with a % chance of being caught. Also i doubt its possible, definitley not for non incredibly brilliant modders, but cannon battles would be great.

 

Next mission

 

<Suggestions>

 

Next mission

 

When on return from previous mission, you arrive to find that lake Rumare is surroundedThe enemy has to many ships for direct assault, tactical decisions must be made, Decisions can be used on any of the enemy ships, but different decisions work better on different ships.

 

Tactics

 

Flame ships, You send out a flame ship, It succesfully crashes into your chosen ship, Amount of damage done depends on which ship chosen.

Uses-1

 

 

Floating Gunpowder barrels- Drop barrels in the water and have them float towards the enemy, Can mainly damage one ship and have slight A.O.E on others, so you can send it to the ship that'll take most damage or the one in the center of many ships.

 

Cannon Fire- Unlimited uses, little damage draws ships toward you. Basically last resort to finish ships damaged but not quite finished.

 

Contact- Contact ground troops to let fire with catapults, Uses 2. Powerful.

 

Board- Send men out in rowing boats to board enemy ships uses 2. Powerful.

 

Then these tactics effect effect ships worse than others e.g catapult affects ships closer to IC

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Ehh doesn't matter, Cannons to something else gunpowder to something else. Also you said earlier(waaaaaaay back in a command thing) that the ships should "Bombard the enemy" and you cant have catapults etc on a ship.

 

Anyway it doesnt matter changes can be made.

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slawter, 5 things:

1. shall i help you with the plan for bravil rebuilt, just send basic guidelines

2. about the entrance tou your quarters in the palace, 2 plug-ins, 1 for TG completed which will allow you to just walk to your quarters, 1 with uncompleted TG wich uses portals

3. uses the plug-in for completed tg quarters, to hide the body's of arquen,skrivva, armand and the gray cowl. a secret activator for a ladder to the palace undercroft (the crypts with the entrance in ocato's chamber) you can hide the bodys and the cowl there and maybe clean it up a little bit(convert it to a training room with armory :biggrin: )

4. rebuilding the palace exterior (since we don't need the tombstone, only the mausoleum) we can leave an entrance to the mausoleum and build a legion recruit office and tax and other offices

5. a idea for a final showdown with Illan: like i mentioned earlier a big army battle but except seeing npcs battle, you get to see a movie based on your decsisions

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So I just started work on the Navy district and I was wondering if you guys mind if I change its location to the south of the legion district instead of the north. The south side has more of a port feel. It also has more room.
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Hey all.. a quick pass-by :)..

Good idea, up north is a little small :)...

 

Anyway, I think I have found a way to make an elven attack (for afterwards), a little bit more interesting: Mr Siika's elven ships

Don't you agree?

 

Almost done with my first exam-period....Maybe I can work on EG in the weekend :).

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HALLELUJA MY EXAMS ARE OVER :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin: :biggrin:
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