VulcanTR Posted September 14, 2022 Share Posted September 14, 2022 (edited) Hello everyone. Since 2017 i am trying to add perk to the actors and still i don't understand. Here is the example what i need "How can i add perk to ALL bandit bosses" for example i want to add +50 damage bonus to ALL, EVERY BANDIT BOSSES in the game. I have a perk that working and tested on specific actors. I have extremely confused with template, leveled actors, spell lists etc etc and i don't understand how to do. I need 1 sample. Edit: It is not a joke. Since 5 years i was asked many people and nobody knows how to add perks to the actors. Please let us proceed step by step. 1-) Open your mod with TES5Edit 4.0.42-) Waiting for next step Edited September 17, 2022 by VulcanTR Link to comment Share on other sites More sharing options...
Sphered Posted September 14, 2022 Share Posted September 14, 2022 Your specific request is not something I have ever encountered a desire to do myself, but if I wanted to, the first thing Id be doing is looking for perk-based mods and see if any of those do something similar to my goals. Then its just a matter of adapting to taste Your question isnt a quick one so just throwing that suggestion out there Link to comment Share on other sites More sharing options...
VulcanTR Posted September 15, 2022 Author Share Posted September 15, 2022 Your specific request is not something I have ever encountered a desire to do myself, but if I wanted to, the first thing Id be doing is looking for perk-based mods and see if any of those do something similar to my goals. Then its just a matter of adapting to taste Your question isnt a quick one so just throwing that suggestion out there I have downloaded OBIS (organized bandits) but sadly still i don't get it. This is why i am asking with that way.I just need 1 person who knows how to add perks to the actors. Link to comment Share on other sites More sharing options...
dylbill Posted September 15, 2022 Share Posted September 15, 2022 It's under the SpellList tab in the actor form. You can add spells or perks there. Link to comment Share on other sites More sharing options...
greyday01 Posted September 16, 2022 Share Posted September 16, 2022 Aren't the bosses from leveled lists? Perhaps take one of those boss leveled lists and for each of it's contents duplicate that npc, edit it to have that perk and give it a new id, then replace the origional npc with your edited one in the list. Then continue through that leveled list and then do the same with the other boss leveled lists. Something like that anyway. Link to comment Share on other sites More sharing options...
VulcanTR Posted September 16, 2022 Author Share Posted September 16, 2022 (edited) It's under the SpellList tab in the actor form. You can add spells or perks there. I know, i am adding but it is not working in the game. Aren't the bosses from leveled lists? Perhaps take one of those boss leveled lists and for each of it's contents duplicate that npc, edit it to have that perk and give it a new id, then replace the origional npc with your edited one in the list. Then continue through that leveled list and then do the same with the other boss leveled lists. Something like that anyway. The problem is, i don't know how to. Someone have to lead and we have to go step by step. --- Current situation --- 1-) Open your mod with TES5Edit 4.0.42-) Waiting for next step. Still we haven't started. Edited September 19, 2022 by VulcanTR Link to comment Share on other sites More sharing options...
greyday01 Posted September 18, 2022 Share Posted September 18, 2022 You don't want TES5Edit for that to start with. Use the Creation Kit. First thing if you are not familiar with it go to creationkit.com, click on Tutorials, scroll down to Visual Learner and click on video tutorials. After you have watched those to learn how to use the creation kit I think you might start by in the Object Window selecting Actors then Actor then type boss in the filter. Scroll down the list of Editor IDs in the right side of the Object Window. Select anything with both enc and boss in it's ID like EncBandit02Boss1HImperialF and double click to edit it. You might when the edit window opens in the Template Data section need to un-check the Use Spellist Box if the spells tab is greyed out. Then add your perk. Link to comment Share on other sites More sharing options...
VulcanTR Posted September 18, 2022 Author Share Posted September 18, 2022 (edited) You don't want TES5Edit for that to start with. Use the Creation Kit. First thing if you are not familiar with it go to creationkit.com, click on Tutorials, scroll down to Visual Learner and click on video tutorials. After you have watched those to learn how to use the creation kit I think you might start by in the Object Window selecting Actors then Actor then type boss in the filter. Scroll down the list of Editor IDs in the right side of the Object Window. Select anything with both enc and boss in it's ID like EncBandit02Boss1HImperialF and double click to edit it. You might when the edit window opens in the Template Data section need to un-check the Use Spellist Box if the spells tab is greyed out. Then add your perk. Sadly i cannot open my mod with Creation Kit. I can create new mods or i can open other mods but somehow it crashes when i try to open my mod with CK. Now as i can see you have a knowledge with the adding perks to the actors. At least i hope. When i add perk to on EncBandit02Boss1HImperialF it will adds perks to all bandit bosses? It looks like a silly question but it is my 5'th year and nobody knows how to do that. This is why i am asking to go step by step. We can proceed if you can tell me what should i do next. From where we start. Please try to tell step by step. Because 5 years have been passed and still i cannot add perk to the actors.If you don't understand what i mean, let me give you an example. --- Example help request ---Hello, is someone knows how to change items of Lucan Valerius? Me: Hello. Let me tell you how to do that. 1-) Open your mod with Tes5Edit2-) Find this id 00078c0c3-) Right click onto it and select "copy as override into" and select your mod.4-) When it's copied into your mod, you will see items at the items (sorted) section5-) You can add item lists or specific item within there. --- Current situation --- 1-) Open your mod with TES5Edit 4.0.42-) Waiting for next step. Still we haven't started. Edited September 19, 2022 by VulcanTR Link to comment Share on other sites More sharing options...
greyday01 Posted September 18, 2022 Share Posted September 18, 2022 It will add that perk to all bandits of that type ie level 2 bandits that are imperial females that use 1-hand weapons. There are a LOT of encounter bosses of many genders, races, and combat styles. You would need to edit each of them if you want that perk on all bosses. Do you have custom meshes in your mod? Those are a common cause of crashes if the mesh had an error in its construction.Was your mod created with another mod being required? That can cause crashes if you try to open your mod without it. How was your mod created if not in the CK? Could you try re-creating it in the CK bit by bit until you find the problem? If you can't find what is causing your mod to crash the creation kit, which I would investigate first, I would suggest making a separate new mod that only adds the perks, to be used along with your mod. Someone might like your perk idea but not want your mod or might like your mod but not want the perk changes. I can't give advice about Tes5edit since I only use it for cleaning errors and restoring parts back to vanilla. Have you checked the error log for your mod in Tes5? Link to comment Share on other sites More sharing options...
VulcanTR Posted September 19, 2022 Author Share Posted September 19, 2022 (edited) It will add that perk to all bandits of that type ie level 2 bandits that are imperial females that use 1-hand weapons. There are a LOT of encounter bosses of many genders, races, and combat styles. You would need to edit each of them if you want that perk on all bosses. Do you have custom meshes in your mod? Those are a common cause of crashes if the mesh had an error in its construction.Was your mod created with another mod being required? That can cause crashes if you try to open your mod without it. How was your mod created if not in the CK? Could you try re-creating it in the CK bit by bit until you find the problem? If you can't find what is causing your mod to crash the creation kit, which I would investigate first, I would suggest making a separate new mod that only adds the perks, to be used along with your mod. Someone might like your perk idea but not want your mod or might like your mod but not want the perk changes. I can't give advice about Tes5edit since I only use it for cleaning errors and restoring parts back to vanilla. Have you checked the error log for your mod in Tes5? I am using original actors of the game and still i don't know how to do that. What is meshes i don't know. I am just copying original actors. You are telling me "there are lot of encounter bosses of many genders, you would need to edit each of them" this is what i am asking since i have created this post. Do you know any modder who knows how to add perk to the actors? Please share with me. --- Current situation --- 1-) Open your mod with TES5Edit 4.0.42-) Waiting for next step. Still we haven't started. Edited September 19, 2022 by VulcanTR Link to comment Share on other sites More sharing options...
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