Vancer2 Posted September 25, 2022 Share Posted September 25, 2022 I am having problems with several workbenches from the "Crafting" of the building menus. Attached is a screenshot I have of a power armor station. As you can see I am unable to place the item down no matter what I do. It does this for several other workbenches from the AWKCR mod as well. Not sure how to proceed from here. I figured I could try to bypass this by downloading other Power armor station mods but they become greyed out as well.Any help is greatly appreciated.https://steamcommunity.com/sharedfiles/filedetails/?id=2867324004Attached is my mod list as well # Automatically generated by Vortex Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm ArmorKeywords.esm BerettaM9FS.esl TrueStormsFO4.esm AWKCR - Mod Power Armor Engine Glitch Fix.esp More Power Armour Mods.esp Consistent Power Armor Overhaul.esp PAMAP.esp ValiusHDTextures2K.esp M2216.esp 3dscopes-m2216.esp M9.esp 3dscopes-m9.esp AzarPonytailHairstyles.esp LovingCait.esp G43.esp ThisIsTrash.esp hdreworkedprojectrevised.esp myCraftableAmmo.esp K9TacticalHarness.esp Extended weapon mods.esp Vivid Fallout - All in One - Best Choice.esp BetterJunkFences.esp NoAffinityCooldown.esp NoNegativeAffinity.esp LongerPowerLines3x.esp 1CAS_serviceRifle.esp ShellRain.esp D.E.C.A.Y.esp dD-Enhanced Blood Basic.esp dD - Limited Blood Decals.esp Companion Infinite Ammo.esp RichMerchantsLessCaps.esp TrueStormsFO4-FarHarbor.esp Armorsmith Extended.esp Backpacks of the Commonwealth.esp MilitarizedMinutemen.esp M1Garand.esp HuntingShotgun.esp G3Family.esp M1Garand - AWKCR.esp 3dscopes.esp Link to comment Share on other sites More sharing options...
HeyYou Posted September 25, 2022 Share Posted September 25, 2022 You need armorer Rank 1 perk for that one. Link to comment Share on other sites More sharing options...
Vancer2 Posted September 25, 2022 Author Share Posted September 25, 2022 I have rank 4 Armorer though.... Link to comment Share on other sites More sharing options...
HeyYou Posted September 27, 2022 Share Posted September 27, 2022 The workshop doesn't seem to think so...... Wonder what that's all about..... Link to comment Share on other sites More sharing options...
Blinxys Posted October 11, 2022 Share Posted October 11, 2022 I've run into this before, without looking too deeply into myself ATM, you may not have the prerequisite strength due to debuff, or some such.Open up AE in FO4edit, and see what it is expecting, or... another mod is taking priority or useing a different perk ref ID for armorer.From FO4edit you can always remove the armorer requirement if need be. Link to comment Share on other sites More sharing options...
StormWolf01 Posted October 13, 2022 Share Posted October 13, 2022 Is it just me, or does anybody else do this? I see the name of "This is Trash" mod and instantly think of Marcy Long! But yeah. HY is correct. See that lock icon on Armorer? It's not recognizing that you have the required skill level. If what Blinxys recommended doesn't work, maybe try putting Armorsmith Above the power armor mods you have, and then try it out on a test character. NOT your main character.If that's not it, then move it back down to where you have it now. Link to comment Share on other sites More sharing options...
LarannKiar Posted October 13, 2022 Share Posted October 13, 2022 (edited) Just make sure to unlock Armorer with Level 1. Unfortunately, the fact that you have Armorer with Level 4 doesn't necessarily mean you have Armorer with Level 1. They are two actual perks with own FormIDs. Workshop objects with a condition which contain "Armorer1" would return 0 so won't be able to build such objects. (Most likely the workbench's Constructible Object has the Condition HasPerk "Armorer1" == 1, Run on: Player). Edited October 13, 2022 by LarannKiar Link to comment Share on other sites More sharing options...
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