DuskDweller Posted November 15, 2013 Share Posted November 15, 2013 In response to post #10114666. #10115194, #10129664 are all replies on the same post.I just updated the dev repository.Version 0.50.0 will be uploaded when it's final. Link to comment Share on other sites More sharing options...
mopo3ilotemp Posted November 15, 2013 Share Posted November 15, 2013 In response to post #10114666. #10115194, #10129664, #10134381 are all replies on the same post. o, thanx :) Link to comment Share on other sites More sharing options...
Majortom100 Posted November 16, 2013 Share Posted November 16, 2013 I Definitely seem to have a problem. loaded it over NMM 0.45.7 and it went through everything and reinstalled the mods. Unfortunately though it started it looks like none of the installed mods still work - for example the Hedge Knight Armour mesh in Requiem no longer shows up; all I see are head hands boots and weapon - interesting but unsettling. Similarly although a Requiem specific weapon seems to hit things, it is not visible. Uninstalled all mods and tried a new start. It looks like that so long as NMM is not running and no mods are installed the game can be played. If NMM is running all that happens is that we get to the loading screen after "New Game" and that is where is stays.. It looks like a command to start the game/program is missing. Copy of the tracelog has been sent to bug reports. Majortom100. 16/11/2013 Link to comment Share on other sites More sharing options...
Sineaterx Posted November 17, 2013 Share Posted November 17, 2013 So far so Good. havent had any issues since the install. it reinstalled all my mods (137) with only a few manual prompts for certain features. you guys are doing great keep up the good work! Link to comment Share on other sites More sharing options...
masterpoe Posted November 20, 2013 Share Posted November 20, 2013 my load order in NMM was out of ORDER alphabeticallywith my a-g at the bottom - not sure whyso I bit the bullet and downloaded the much anticipated 5.0I'VE GOT THE POWER ! lol Link to comment Share on other sites More sharing options...
Redbeard007 Posted November 20, 2013 Share Posted November 20, 2013 (edited) I just downloaded this alpha build to my computer. I have one question prior to installing; Does this NMM 50.0.1 allow for the previous version to run separately without replacing it? When this question is answered I will install and try my hand at testing and reporting any errors/problems I encounter. If it is possible to have the earlier version of the current NMM running separately and this version only reading the data it needs leaving the previous version 'as is' I think it would allow more information to be accumulated prior to the 'Open Alpha' release when it goes to the normal NMM downloads. Thanks Edited November 20, 2013 by Redbeard007 Link to comment Share on other sites More sharing options...
RiffyDivine Posted November 20, 2013 Share Posted November 20, 2013 Does this have a built in way to submit bugs or do I manually do it? Also awww no xcom on it. Link to comment Share on other sites More sharing options...
joetaiga Posted November 22, 2013 Share Posted November 22, 2013 Is this working with virtual filing system or is it still messing up the data folder? And if it is working with with virtual filing system, how does it handle tools like Bodyslide, Reproccer and FNIS which are generating files actually be valid for only one profile? Link to comment Share on other sites More sharing options...
aggravated Posted November 24, 2013 Share Posted November 24, 2013 Literally a few hours before discovering this update I was thinking how great it would be if this exact function could be implemented into the next NMM build. This will solve a lot of hassle when it comes to conflicting mods. Link to comment Share on other sites More sharing options...
evildeadhead Posted November 24, 2013 Share Posted November 24, 2013 Can't get my game working right again since using alpha even after plenty of BOSS and TES5Edit attempts. Link to comment Share on other sites More sharing options...
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