thing333 Posted October 15, 2022 Share Posted October 15, 2022 Dont know if I can get help here but ive been struggling all dayCreation kit refuses to load up files which is unfortunate cause thats how mods are madeEssentially this is what happens (im using the ck fix btw)1: Creation kit opens up fine2: I select the fo4 esm and my esp3: I hit "set as active file" on my esp4: everything loads but right as it finishes loading CK freezes, this freeze can last from 5 minutes to 45 minutes before I just crash to desktopIve tried multiple fixes like running it as administrator, removing the ck fix and trying vanilla ck, disabled some windows services so theres some room for ck to load, ran windows compatibility, reinstalled ck and even fo4, It refuses to load, any help or advice would be great Link to comment Share on other sites More sharing options...
HeyYou Posted October 15, 2022 Share Posted October 15, 2022 Do you have multiple masters enabled? You should really post this in the FO4 CK forum. Game Specific Forums, F, Fallout 4, :) Link to comment Share on other sites More sharing options...
StormWolf01 Posted October 18, 2022 Share Posted October 18, 2022 https://forums.nexusmods.com/index.php?/forum/3935-fallout-4-creation-kit-and-modders/ Link to comment Share on other sites More sharing options...
greekrage Posted October 20, 2022 Share Posted October 20, 2022 also note:Once you have created your plugin you dont need to select the esm's anymore...You simply select your mod and make it active and the CK knows what else to load up with it... Link to comment Share on other sites More sharing options...
84Cronos Posted October 21, 2022 Share Posted October 21, 2022 (edited) 1. Did you try loading just the fallout 4 esm?2. Did you try creating/loading another esp?3. Did you scan your esp for errors via xEdit? Edited October 21, 2022 by 84Cronos Link to comment Share on other sites More sharing options...
greekrage Posted October 21, 2022 Share Posted October 21, 2022 (edited) 1. Did you try loading just the fallout 4 esm?2. Did you try creating/loading another esp?3. Did you scan your esp for errors via xEdit?To add to the above...Look at your plugin size... If its 0Kb etc. You have a corrupted save hence esp is broken and unusable...You can try using a CK backup in this case by looking at /Fallout4\Backup In there you should see several files that start with your mod name with various dates and times when these backups were taken.Example: YourModName.esp.1.bakTo use these files you have to rename to the original mod/plugin name... Example: YourModName.esp and replace the corrupted esp in your data folder (back up the old prior to replacing in another folder just in case ). Edited October 21, 2022 by greekrage Link to comment Share on other sites More sharing options...
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