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Posted

Hello everyone. I want to create simple health regeneration ability and give to all actors EXCEPT OF OUR PLAYER.

How can i create something like this? I was working on life regeneration abilities but sadly it won't worked.

Posted

For races the player will never be, you can just give those race records a higher regeneration value directly. I dont recall if that is combat only but assuming its a general boost, that should suffice

 

As for the races the player can potentially be, give those races an ability. Example of one in the game you could use as a base, is CWAbRegenSpell 000FCF04 but it has a very low value and is combat only so prolly want to adjust that. Use a condition of GetID not player. As for the value to focus on, you want HealRate assuming you want this active regardless of combat

 

Off the top of my head info. Might be a quicker more efficient way but I believe that would work just fine

Posted

As said above, you just need to assigned the flag 'regenerate health on combat' (or something like that, I can't remember the exact name) directly to the race, and then just play around with the value to fit your liking.

Posted

Suppose thats subjective. Could take maybe 10 minutes to put it all together and its done. Just need to make sure its low in the load order since you are editing race records with this method

 

A completely different route could be a cloak aura the player emits, which grants higher regen to everyone in a radius around you, and not the player themself. Simple in concept, and wouldnt require record edits, but being a cloak it would be busier under the hood

Posted

Could you use something like SPID to distribute this ability to all the races when you load the game and so not edit the race records? Don't know how it would work with custom races.

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