xplosiv Posted April 15, 2005 Share Posted April 15, 2005 hi im new i think mw would rock on multiplayer if it had a guild systemhowever if you did have ti online it mite be way overcrowded.....depends how big it will be and how many playi am definetly gonna play wether it is multiplayer or not i have completed mw with both expansions Link to comment Share on other sites More sharing options...
Toranaga Posted April 16, 2005 Share Posted April 16, 2005 In a Nutshell No!I am still playing Morrowind now. New characters different mods, the game is absolutely superb without having any online multiplayer. :cool2: Link to comment Share on other sites More sharing options...
Akominatus Posted April 18, 2005 Share Posted April 18, 2005 I don't know why this question keeps cropping up. The Elder Scrolls games were designed and built as single-player quest games, not as multi-player hunt/combat games. The two genres are completely distinct; why try to make a sow's ear out of a silk purse, or vice-versa? Sure, you could, with considerable and much misguided effort, turn an Elder Scrolls game intgo a multi-player, but it would be like welding flotation tanks onto a Bentley - it would float, but it wouldn't be much of a boat... Link to comment Share on other sites More sharing options...
ballistyx Posted April 23, 2005 Share Posted April 23, 2005 ...like welding flotation tanks onto a Bentley<{POST_SNAPBACK}> To extend your analogy, you'd find that things you'd always taken for granted no longer worked, like the steering wheel. MP would have to be so far removed from SP in gameplay that it wouldn't be the same game. Sure, the ideas of Bethesda wold be as good as ever, but there'd have to be some major modifications. Imagine all five of six players sitting twiddling their thumbs while the sixth was in his inventory menu deciding what shirt to wear! Even something as simple as a LAN co-op (definitely too much scope for irritation with MM) you would have to have it on almost a quest-by-quest basis, as even the most determined team would find it hard to finish the main quest in a session! Perhaps if the engine recognised MP as being seperate to SP... eg your character joins a game with "Fred" and "Jim". Fred and Jim see that Bob has just got in from Solstheim, and the engine compares each player's progress and initiates quests that fit with where people are in the game. A player's own inventory is also imported (and yes, you could take items from one environment to another). The MP quests might have no impact on an individual's main quest in SP, but it is a chance to get more loot/experience etc. Then, when Bob decides he's got to head off to work, Fred and Jim see him boarding a ship back to Solstheim or wherever. I have quite enough fun playing SP, but all the same, it would be nice to invite someone into my world and show off my character! ;) Link to comment Share on other sites More sharing options...
edstamos1 Posted May 2, 2005 Share Posted May 2, 2005 A multiplayer aspect to morrowind/oblivion would be interesting. It's not something I'd demand of either game ( not just because my demands would be lost to the winds ). Mostly I'd like a way to have a multiplayer 'fashion show' that let me show off my goodies. But I could do that just fine taking a screenshot and posting it on some unnamed forum :P As for MMOGing (I refuse to call them RPGs), I'm sure Beth could make one just as well as anyone else. Would I buy it? Probably not. I've had my fill of MMOGs already. Until the level of maturity and respect of players in MMOGs goes up, I don't plan on playing any more of them. Maybe when The World is up and running I'll consider it :) Link to comment Share on other sites More sharing options...
Faust870 Posted May 9, 2005 Share Posted May 9, 2005 I say some games are ment to be single player... and some are ment to be multiplayer... IMHO, I think Morrowind or any Elder-Scrolls game should be left strictly for single player... the stories are amazing... and I actually prefer playing them alone... These forums are as multiplayer as I'd ever get to morrowind...and all you guys can do is help me when I need it :P Link to comment Share on other sites More sharing options...
araphon1 Posted May 10, 2005 Share Posted May 10, 2005 So, here's my point of view then... Bethesda is obiously specialised in making brilliant "Singleplayer-only" games, and i don't think anyone there know much about programming multiplayer, so if they implied multiplayer one out of two things would happen: 1: They decide that they should add a multiplayermode because more people would buy it then, but also have a singleplayer mode... But adding a multiplayer mode takes time, and since they have no experience they would probably screw up and deliver some halfdone multiplayer mode that noone woud play, and the programming of the multiplayer mode has taken up time and effort from the singleplayer mode, so that wouldn't be so good as it was supposed too. 2: They would make a MMO(RPG, not) that not only would've sucked, but would also ruin bethesda's good name as a quality game producer, and ruin their economics since MMO's cost alot to program. The only thing that would work is cooperative, since then they only need to make a singeleplayer game, and then add some startlocations and scripts for more people... Some people say that this would lead to some problems concerning storyline and plot.. But lets say that they add things that makes the NPC's say diffrent things depending on how many players there are... Here's an example: Morrowind coop: 1 player: Nerevarine 2 player: Nerevarians, the Nerevar reborn into two people who both have to stay alive and become one in order to take the evil, bad, milkstealing, horrible, bad smelling Dagoth Ur. 3 player: Nerevar and his two best pals reborn 4 player: Nerevar and his top generals reborn So, Multiplayer as in deathmatch or MMO: NO! Nein! Niet! Nej! Nei!Coop?: Maybe, aslong as it does not take too much time and effort off the singleplayer mode. Link to comment Share on other sites More sharing options...
Adras Posted May 10, 2005 Share Posted May 10, 2005 Thats what I've always been thinking about is a co-op mode. I've always wanted to stroll down the Ascadian Isles region with a buddy hacking away at the local creatures and making havoc in Caldera. But it shouldnt be anymore than two people because then it would get out of hand. LAN would very wonderful (for those with LANs set up) but... yeah. Link to comment Share on other sites More sharing options...
Dacian Posted May 18, 2005 Share Posted May 18, 2005 I wouldn't want to see MW turned into an MMO but I would be absolutely THRILLED if they made it a cooperative with up to four players. Something similar to what LOTR did for PS2. I have spent hundreds of hours in MW but lately I have been playing other games simply to partner with my RL bf. I finally found someone to play with and I want a game community that can support that. Bethesda, take note! I would buy a cooperative Morrowind world! Link to comment Share on other sites More sharing options...
Thrasher Posted June 5, 2005 Share Posted June 5, 2005 Hell yuueah and a smash'em bash'em mode. SOmething like host games, catering x amount of people completing the game in a hot seat fashion. Keep playing until board, when one signs off another can join in that place, for like points based on who can accomplish the most the fastest. Actual co-operative. Actual guilds and in charicter battles. Like rienacting the battles of red mountain, adding in the dwarf race, someone plays nerevare, bringing the whole morrowind community together in bash for laughs. As the serious ones will persue deeply religious connections with one another no doubt, but still wide open for many options. ANother multiplayer battle option, x amount of people per team using their best charicters to kill off the other teams/parties. All sorts of kool stuff. Quite simply put, YES PUT A FUKKEN MULTIPLAYER OPTION IN ELDER SCROLLS GAMES> Link to comment Share on other sites More sharing options...
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