BlackVoid Posted December 8, 2013 Share Posted December 8, 2013 (edited) Hey there fellow modders! I am in need of assistance.The new mods are breeezebody and Spice of life with patches. Whenever I start up my game I get a CTD i'm not sure if it's a patch i'm missing or something like that.I use NVSE. I use FOMOD and Nexus, the games i'm using in Nexus are as following : Dark SoulsDragon AgeFallout: New VegasSkyrim My load order is as following: FalloutNV.esmCaravanPack.esmClassicPack.esmMercenaryPack.esmTribalPack.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmELECTRO-CITY - Highways and Byways.esmInterior Lighting Overhaul - Core.esmDetect Traps.esmELECTRO-CITY - CompletedWorkorders.esmAdvanced Recon Tech.esmCINEMATECH.esmProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espNew Vegas Redesigned II.esmCFWNV.esmMore Perks.esmMore Perks for Companions.esmMore Traits.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmiHUD.esmaHUD.esmActive Wasteland.esmBrahmin Bess.esmDarNifiedUINV.espchristinecos.espEVE FNV - ALL DLC.espELECTRO-CITY - Imaginator.espVurt's WFO.espFellout.espFellout-OWB.espfriendofnightforfellout.espInterior Lighting Overhaul - Ultimate Edition.espJIP Companions Command & Control.espTrue Leaning.espPMT - OWB - Reduced Big MT Spawns.espPMT - OWB - Sonic Emitter Robot Damage Fix.espPMT - OWB - Hazmat Suit Tweaks.espPMT - Silent Heartbeat.espPMT - Faint Heartbeat.espPMT - Explosive Robots.espPMT - LR - Decreased Radiation.espPMT - LR - Gyrojet Mk II.espPMT - LR - Better flashbangs.espPMT - LR - Crippling Stops Rad Healing.espPMT - LR - Tweaked Missile Base HQ.espAdvanced Recon Range Finder.espDetect Traps - Traponator 4000.espDetect Traps - DLC.espAdvanced Recon Gear.espAdvanced Recon Tech.espAdvanced Recon Tech - Detect Traps.espAdvanced Recon Gear - Project Nevada.espNewVegasBounties.espProject Nevada - EVE All DLC.espVoice dissonance fix.espNVR- Recommended.espNew Vegas redesigned- Honest Hearts.espCFW-DLC.espMore Perks Update.espMore Perks for Companions Update.espMore Traits Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espTag Skills Improved.espWild Wasteland Integration.espClassic FO SM_v1.2.esprotfacetoriches.espathornysituation.espkochandbohr.espawilderwasteland.espPacersgambit.espavangraffscorned.espbetsybrahmin.espThe New Bison Steve Hotel.espNVWillow.espAlternative Start.esppipboy2500_edisleado.espBeards.espLightUpAndSmokeThoseCigarettes_edisleado.espWeaponModsExpanded.espProject Nevada - WMX.espWMX-ArenovalisTextures.espWMX-PreOrderPackMercenary.espWMX-LonesomeRoad.espWMX-OldWorldBlues.espWMX-HonestHearts.espWMX-GunRunnersArsenal.espWMX-EVE-AllDLC.espDragsSeamConcealers.espImproved Ballistics Effects V2.espFlight of the ValkED-E.espThe Mod Configuration Menu.espDYNAVISION 2 - Dynamic Lens Effect.espDirectors Chair.esp1nivVSLArmors.espNCRTrooperOverhaul.espCNR_Beta.espActive Wasteland - Dead Money Goggle Tints.espActive Wasteland - Dead Money Replacements.espActive Wasteland - Coffee Maker.espActive Wasteland - Dead Money Coffee Maker.espActive Wasteland - Goggle Tints.espActive Wasteland - Vanilla Replacements.esp Total active plugins: 113Total plugins: 136 Edited December 11, 2013 by BlackVoid Link to comment Share on other sites More sharing options...
phoneyLogic Posted December 8, 2013 Share Posted December 8, 2013 Might be a masterfile dependency. Does it happen directly as you try to start the game? Link to comment Share on other sites More sharing options...
BlackVoid Posted December 9, 2013 Author Share Posted December 9, 2013 Yes, i've been messing with some files. Here's the new edit it crashes about the time it reaches Bethesda. Link to comment Share on other sites More sharing options...
phoneyLogic Posted December 9, 2013 Share Posted December 9, 2013 Check the dependencies of your mods. You also mixed some esps under the esms, move them domwn in your load order. Also download FNVEdit and load all your mods there and have a look at the error log. Link to comment Share on other sites More sharing options...
kingwilfre16 Posted December 9, 2013 Share Posted December 9, 2013 Check the dependencies of your mods. You also mixed some esps under the esms, move them domwn in your load order. Also download FNVEdit and load all your mods there and have a look at the error log.sorry, but due to your profile pic I just have to do this.banakafalata CYBORG! Link to comment Share on other sites More sharing options...
BlackVoid Posted December 11, 2013 Author Share Posted December 11, 2013 Alright, after checking it, there were to Fatal Conflicts which required me to move up Dynavision and WMX. But, it still CTDs whenever it goes to Bethesda. I'll read the manual a bit more and find out what's going on. Link to comment Share on other sites More sharing options...
BlackVoid Posted January 19, 2014 Author Share Posted January 19, 2014 Did a fresh install, re-installed mods, now it seems that I have the multiple entries glitch with MCM. I believe it's because there are two scripts (Project Nevada and McM) conflicting. Do you happen to have a fix Tomato? Link to comment Share on other sites More sharing options...
camaro_69_327 Posted January 19, 2014 Share Posted January 19, 2014 First ..make sure you use BOSS to sort your load order. then Post a new LO (Load Order) using BOSS. The Game will load all ESM's before amy ESP's (unless the ESP is false flagged). I am using Both MCM and PN they do work together. Not sure i had to do anything special tho . Gonna look at my installers in Wrye to see if i diden't load the PN / MCM part....... Link to comment Share on other sites More sharing options...
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