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Argonia


Abramul

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So... maybe an elder scrolls title that they were planning to do before Arena? Or just something they were playing with...

 

Methinks I'll move this to Morrowind Lore. 'Tis interesting... :tongue2:

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Done some work with Text Document, and got this screenshot fragment:

 

 

It's the best translation I could determine of the bit on the bottom.

 

affamu with a little Daedric humor:  » 05/18/01

Haerot is the Mead Hall where all the fashionable monsters go. I am sorely tempted to put Daedric signs everywhere that say "drink your ovaltine." Stop me before it is too late.

 

Edit: most myths have a common source: astronomy. See, for instance, Hamlet's Mill.

 

Google thinks I might have been searching for Hero, rather that Haerot. Is it a word, perhaps in Old English or German?

 

It seems this was discussed on Euro-Morrowind. But it only exists in cache, and that's in French.

 

EDIT: I forgot to convert it to JPG. Again.

 

APPENDAGE: Take a look at the very last post in the linked thread. Could someone who knows French translate it better, please?

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Herot was the mead hall in Beowulf. I think it was an inspiration for Thirsk. Grendel became the Udyrfrykte. Your character carries the monster's heart and a severed Nord's leg back to Thirsk. Beowulf carried the monster's leg back to Herot.

Herot is an idealized place, a barbarian paradise. The clan of independent Skaal in Thirsk is the same. Maybe the developers wanted to wrap a Herot into the story early on. They were going to call it Haerot. It ended up in Bloodmoon as Thirsk.

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  • 2 weeks later...

I found this same bit of text way back last summer. Apparently it's been found several times. When I posted on the official forums I was told that this is actually a remnenant of a game that Bethesda was going to make but never did.

 

The game was to be called 'Eye of Argonia' and it was to be much like Redguard gameplay wise.

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