Valascon Posted February 14, 2023 Share Posted February 14, 2023 Have the following problem. I get a CTD when I select new game. I have been unable to identify where the problem is. I've been messing with this for 3 weeks or so now and each time I think I've put it behind me, it crops up again even just updating an older version of a mod with a newer version. Here's the mlox load order001 Morrowind.esm002 Tribunal.esm003 Bloodmoon.esm004 OAAB_Data.esm005 Wares-base.esm006 F&F_base.esm007 Ancestral Tomb Amulets.esm008 Better Heads.esm009 Better Heads Tribunal addon.esm010 Better Heads Bloodmoon addon.esm011 Tamriel_Data.esm012 TR_Mainland.esm013 Sky_Main.esm014 Cyr_Main.esm015 NOD - Core.esm016 Raym's Absolutely Aleatory Accoutrements 4.0.esm017 abotWaterLife.esm018 DN_Dwemer_Tileset.esm019 MoreHeads.esp020 MoreHeadsDiversity.esp021 TD_Hotfix.ESP022 TR_Hotfix.esp023 Walkers of Morrowind.esp024 Wares_MOAR.ESP025 Wares_TR_npcs.esp026 Wares_SHOTN_npcs.esp027 Wares_PC_npcs.esp028 Wares_PC_traders.esp029 Wares_SHOTN_traders.esp030 Wares_TR_traders.esp031 Wares_VV_npcs.ESP032 Wares_lists_OAAB.ESP033 Wares_lists_TD.ESP034 abotSiltStriders.esp035 Fighters Guild Improved.esp036 Religions Elaborated.esp037 Imperial Factions.ESP038 Local Lore - Silt Striders and Caravaners - No Rename.ESP039 abotBoats.esp040 OAAB_Red&Violet_Glowbugs.ESP041 NOD - Wares.esp042 TR_Factions.esp043 OAAB Dwemer Pavements.ESP044 OAAB Leveled Creatures.ESP045 OAAB Leveled Lists.ESP046 OAAB Creature Loot.ESP047 Shinies.ESP048 Shinies_TR.ESP049 dh_furn_wares.esp050 AAA 4.0 Addon - Vanilla.ESP051 Olafs Cloaks and Hoods.ESP052 WADO.ESP053 ST_Books_Wares.ESP054 F&F_TR.ESP055 Unique Banners and Signs.esp056 Vivec Records Lore Friendly.esp057 Supply Chain v1.2.esp058 Master Trainers.esp059 Unique_Tavern_Signs_for_Tamriel_Rebuilt_v2.ESP060 Mage Robes.ESP061 Ahead of the Classes.ESP062 Ahead of the Classes-FF addon.ESP063 EcoAdjDaedricDrops.esp064 Grave Goods.esp065 Character Backgrounds.esp066 gr_AlmalexiaBlessings.esp067 gr_LeadersDefended.esp068 Obscure_Texts.ESP069 PB_SmallerPotions.esp070 Service Refusal Expanded.esp071 Shrines Of Vvardenfell.esp072 shrinetext.esp073 Soul Gems For Sale Version 2.0.esp074 Spirit's Bound Armor Corrector Light.esp075 Stackable Ash Statues.ESP076 Stackable Legion Uniform.ESP077 Improved Inns Expanded - TR Addon.ESP078 Improved Inns Expanded.esp079 ExclusiveFactions.esp080 Staff_Agency_3_0.ESP081 Staff_Agency_FF.ESP082 Andasreth Overhaul.ESP083 DD_2_ExpeditionToMzelthuand.esp084 Restore Attribute Spells Fix.ESP085 LDM - Context Matters 1.7.ESP086 Raym's Vampire Rumors.esp087 mtrByTheDivines.ESP088 Different Types of Local Plants for Ajira's Reports.esp089 CREL_Vanilla_v3.1.esp090 Better House Trainers - V1.esp091 Relevant Rumors.esp092 abotSkarPlatforms.esp093 Alchemy Book_1.3.esp094 AragonMonk-v10.esp095 Arrille Inventory Fix.ESP096 Bloated Caves.esp097 Books of Vvardenfell.esp098 Cave Drips.ESP099 Chalk30-Base.esp100 Town Criers.esp101 LGNPC Fixes Merged.esp102 TownPopulationAdjustment.esp103 Turn Undead.esp104 Greetings for No Lore.esp105 EmmasKhuul.esp106 LootableSpellbooks1.01.esp107 Breton Male Hairstyles.ESP108 TaxmanCompost.esp109 Lucky CoinsRAREST.ESP110 UnidentifiedItems.esp111 Daduke Amulet Rings Wares.esp112 Magical Missions.ESP113 Djangos Dialogue.ESP114 ExpandedLoreDialogue.ESP115 Djangos Dialogue - Tamriel Rebuilt.esp116 A_flock_of_seagulls.esp117 Birds and Crickets.esp118 Fireflies.esp119 Flies.ESP120 Less_Generic_Bloodmoon.esp121 Less_Generic_Nerevarine.esp122 Less_Generic_Tribunal.esp123 LGNPC_NoLore.esp124 LGNPC_TelUvirith.esp125 TealPanda Wares.ESP126 LGNPC_VivecFQ.esp127 LGNPC_VivecRedoran.esp128 Nocturnal Moths - Vanilla.ESP129 TheRedoran.esp130 Unique_CaveRats.ESP131 LGNPC_Aldruhn.esp132 LGNPC_Aldruhn_suppl.esp133 LGNPC_AldVelothi_v1_20.esp134 LGNPC_Ebonheart.esp135 LGNPC_GnaarMok_v1_20.esp136 LGNPC_HlaOad.esp137 LGNPC_IndarysManor.esp138 LGNPC_Khuul.esp139 LGNPC_MaarGan.esp140 LGNPC_PaxRedoran.esp141 Imperial Employment Office (MD edits).esp142 LGNPC_Pelagiad.esp143 FjolFix.ESP144 abotWhereAreAllBirdsGoing.esp145 GfNL-LGNPC Patch.esp146 Magic Diversity 1.0.ESP147 PB_SignpostsRetextured.esp148 pge.esp149 Demon Weapons.esp150 DialogueReputationFix.ESP151 Clothiers_of_Vvardenfell_Wares.esp152 Westly_Presents_FCOT.esp153 LGNPC_SecretMasters.esp154 LGNPC_SeydaNeen.esp155 LGNPC_SoulSicknessPatch_v1_00.esp156 LGNPC_Suran.esp157 LGNPC_TelMora.esp158 abotShrines0GoldFix.esp159 EmmasTelMora1_0.esp160 abotMoveOrTakeMyPlace.esp161 Healing.esp162 Hot Floor.esp163 Illustrated ABCs for Barbarians.ESP164 Hostages.ESP165 Improved HandtoHand and Unarmored Skills.ESP166 Luscious Levelled Lists.ESP167 Class Abilities 3.1.esp168 Clean Cleansing_Ash_Statues.ESP169 Correspondances_of_Morrowind.esp170 DB_Delay_YourChoice_EN.ESP171 Detect Gold.esp172 Trainer Variety.ESP173 abotInterventionFix.esp174 NOD - OAAB Hood-n-Hat AR Value Patch.ESP175 Diseases Restored.ESP176 Ebonheart Imperial Chapels Redo v2.01.esp177 Merged Objects.esp Here's the Morrowind warning, note last line where the CTD happens Object "TR_m2_Rolantha" not found for dialogue type TopicInfo "EMPTY"Object "TR_m1_Ra_Manjas" not found for dialogue type TopicInfo "EMPTY"Object "TR_m1_Cornelius" not found for dialogue type TopicInfo "EMPTY"Script variable "max_anovando_paid" not found for dialogue type TopicInfo "EMPTY"Cell "Ald-ruhn, Morvayn Manor" not found for dialogue type TopicInfo "EMPTY"Global variable "jo_MorvaynGlobal" not found for dialogue type TopicInfo "EMPTY"Global variable "jo_MorvaynGlobal" not found for dialogue type TopicInfo "EMPTY"Cell "Ald-ruhn, Morvayn Manor" not found for dialogue type TopicInfo "EMPTY"Cell "Ald-ruhn, Morvayn Manor" not found for dialogue type TopicInfo "EMPTY"Global variable "jo_MorvaynGlobal" not found for dialogue type TopicInfo "EMPTY"Cell "Darvonis" not found for dialogue type TopicInfo "EMPTY"Expression Error Unable to find cell id "Bal Oyra, The Black Ogre Tavern" in script aaEEGiveGoldScript_TR_1. the mod load list provided by abot's modloadlist seems OK. It lists the MWSE mods I'm using Standard Mods Loading Order:0001 Morrowind.esm0002 Tribunal.esm0003 Bloodmoon.esm0004 OAAB_Data.esm0005 Wares-base.esm0006 F&F_base.esm0007 Ancestral Tomb Amulets.esm0008 Better Heads.esm0009 Better Heads Tribunal addon.esm0010 Better Heads Bloodmoon addon.esm0011 Tamriel_Data.esm0012 TR_Mainland.esm0013 Sky_Main.esm0014 Cyr_Main.esm0015 NOD - Core.esm0016 Raym's Absolutely Aleatory Accoutrements 4.0.esm0017 abotWaterLife.esm0018 DN_Dwemer_Tileset.esm0019 MoreHeads.esp0020 MoreHeadsDiversity.esp0021 TD_Hotfix.ESP0022 TR_Hotfix.esp0023 Walkers of Morrowind.esp0024 Wares_MOAR.ESP0025 Wares_TR_npcs.esp0026 Wares_SHOTN_npcs.esp0027 Wares_PC_npcs.esp0028 Wares_PC_traders.esp0029 Wares_SHOTN_traders.esp0030 Wares_TR_traders.esp0031 Wares_VV_npcs.ESP0032 Wares_lists_OAAB.ESP0033 Wares_lists_TD.ESP0034 abotSiltStriders.esp0035 Fighters Guild Improved.esp0036 Religions Elaborated.esp0037 Imperial Factions.ESP0038 Local Lore - Silt Striders and Caravaners - No Rename.ESP0039 abotBoats.esp0040 OAAB_Red&Violet_Glowbugs.ESP0041 NOD - Wares.esp0042 TR_Factions.esp0043 OAAB Dwemer Pavements.ESP0044 OAAB Leveled Creatures.ESP0045 OAAB Leveled Lists.ESP0046 OAAB Creature Loot.ESP0047 Shinies.ESP0048 Shinies_TR.ESP0049 dh_furn_wares.esp0050 AAA 4.0 Addon - Vanilla.ESP0051 Olafs Cloaks and Hoods.ESP0052 WADO.ESP0053 ST_Books_Wares.ESP0054 F&F_TR.ESP0055 Unique Banners and Signs.esp0056 Vivec Records Lore Friendly.esp0057 Supply Chain v1.2.esp0058 Master Trainers.esp0059 Unique_Tavern_Signs_for_Tamriel_Rebuilt_v2.ESP0060 Mage Robes.ESP0061 Ahead of the Classes.ESP0062 Ahead of the Classes-FF addon.ESP0063 EcoAdjDaedricDrops.esp0064 Grave Goods.esp0065 Character Backgrounds.esp0066 gr_AlmalexiaBlessings.esp0067 gr_LeadersDefended.esp0068 Obscure_Texts.ESP0069 PB_SmallerPotions.esp0070 Service Refusal Expanded.esp0071 Shrines Of Vvardenfell.esp0072 shrinetext.esp0073 Soul Gems For Sale Version 2.0.esp0074 Spirit's Bound Armor Corrector Light.esp0075 Stackable Ash Statues.ESP0076 Stackable Legion Uniform.ESP0077 Improved Inns Expanded - TR Addon.ESP0078 Improved Inns Expanded.esp0079 ExclusiveFactions.esp0080 Staff_Agency_3_0.ESP0081 Staff_Agency_FF.ESP0082 Andasreth Overhaul.ESP0083 DD_2_ExpeditionToMzelthuand.esp0084 Restore Attribute Spells Fix.ESP0085 LDM - Context Matters 1.7.ESP0086 Raym's Vampire Rumors.esp0087 mtrByTheDivines.ESP0088 Different Types of Local Plants for Ajira's Reports.esp0089 CREL_Vanilla_v3.1.esp0090 Better House Trainers - V1.esp0091 Relevant Rumors.esp0092 abotSkarPlatforms.esp0093 Alchemy Book_1.3.esp0094 AragonMonk-v10.esp0095 Arrille Inventory Fix.ESP0096 Bloated Caves.esp0097 Books of Vvardenfell.esp0098 Cave Drips.ESP0099 Chalk30-Base.esp0100 Town Criers.esp0101 LGNPC Fixes Merged.esp0102 TownPopulationAdjustment.esp0103 Turn Undead.esp0104 Greetings for No Lore.esp0105 EmmasKhuul.esp0106 LootableSpellbooks1.01.esp0107 Breton Male Hairstyles.ESP0108 TaxmanCompost.esp0109 Lucky CoinsRAREST.ESP0110 UnidentifiedItems.esp0111 Daduke Amulet Rings Wares.esp0112 Magical Missions.ESP0113 Djangos Dialogue.ESP0114 ExpandedLoreDialogue.ESP0115 Djangos Dialogue - Tamriel Rebuilt.esp0116 A_flock_of_seagulls.esp0117 Birds and Crickets.esp0118 Fireflies.esp0119 Flies.ESP0120 Less_Generic_Bloodmoon.esp0121 Less_Generic_Nerevarine.esp0122 Less_Generic_Tribunal.esp0123 LGNPC_NoLore.esp0124 LGNPC_TelUvirith.esp0125 TealPanda Wares.ESP0126 LGNPC_VivecFQ.esp0127 LGNPC_VivecRedoran.esp0128 Nocturnal Moths - Vanilla.ESP0129 TheRedoran.esp0130 Unique_CaveRats.ESP0131 LGNPC_Aldruhn.esp0132 LGNPC_Aldruhn_suppl.esp0133 LGNPC_AldVelothi_v1_20.esp0134 LGNPC_Ebonheart.esp0135 LGNPC_GnaarMok_v1_20.esp0136 LGNPC_HlaOad.esp0137 LGNPC_IndarysManor.esp0138 LGNPC_Khuul.esp0139 LGNPC_MaarGan.esp0140 LGNPC_PaxRedoran.esp0141 Imperial Employment Office (MD edits).esp0142 LGNPC_Pelagiad.esp0143 FjolFix.ESP0144 abotWhereAreAllBirdsGoing.esp0145 GfNL-LGNPC Patch.esp0146 Magic Diversity 1.0.ESP0147 PB_SignpostsRetextured.esp0148 pge.esp0149 Demon Weapons.esp0150 DialogueReputationFix.ESP0151 Clothiers_of_Vvardenfell_Wares.esp0152 Westly_Presents_FCOT.esp0153 LGNPC_SecretMasters.esp0154 LGNPC_SeydaNeen.esp0155 LGNPC_SoulSicknessPatch_v1_00.esp0156 LGNPC_Suran.esp0157 LGNPC_TelMora.esp0158 abotShrines0GoldFix.esp0159 EmmasTelMora1_0.esp0160 abotMoveOrTakeMyPlace.esp0161 Healing.esp0162 Hot Floor.esp0163 Illustrated ABCs for Barbarians.ESP0164 Hostages.ESP0165 Improved HandtoHand and Unarmored Skills.ESP0166 Luscious Levelled Lists.ESP0167 Class Abilities 3.1.esp0168 Clean Cleansing_Ash_Statues.ESP0169 Correspondances_of_Morrowind.esp0170 DB_Delay_YourChoice_EN.ESP0171 Detect Gold.esp0172 Trainer Variety.ESP0173 abotInterventionFix.esp0174 NOD - OAAB Hood-n-Hat AR Value Patch.ESP0175 Diseases Restored.ESP0176 Ebonheart Imperial Chapels Redo v2.01.esp0177 Merged Objects.espLoaded MWSE-Lua mods:0001 MWSE\mods\Blood Diversity0002 MWSE\mods\Book Pickup0003 MWSE\mods\BookJackets0004 MWSE\mods\Danae\Classes0005 MWSE\mods\Danae\FF0006 MWSE\mods\Danae\Identify0007 MWSE\mods\Danae\lucky0008 MWSE\mods\Descriptive Descriptions0009 MWSE\mods\Diligent Defenders0010 MWSE\mods\Easy Escort0011 MWSE\mods\Expeditious Exit0012 MWSE\mods\Friends and Foes - Random Names and Faces0013 MWSE\mods\Give a Gift0014 MWSE\mods\GlowInTheDahrk0015 MWSE\mods\JosephMcKean\unlimitedRings0016 MWSE\mods\MGE XE Options0017 MWSE\mods\Mage Robes0018 MWSE\mods\Magicka Regen Suite0019 MWSE\mods\NPC Random Face Generator0020 MWSE\mods\OAAB\AlcGem0021 MWSE\mods\OAAB\Bandages0022 MWSE\mods\OAAB\Crafting\Staves0023 MWSE\mods\OAAB\LandSort0024 MWSE\mods\OAAB\MiscPotions0025 MWSE\mods\OAAB\PotionBlocker0026 MWSE\mods\OAAB\TooltipsComplete0027 MWSE\mods\OAAB\WeaponSheathing0028 MWSE\mods\OAAB\ashfall0029 MWSE\mods\OAAB\gh0030 MWSE\mods\OAAB\glowbugs0031 MWSE\mods\OAAB\onion0032 MWSE\mods\OEA\OEA2 Heads0033 MWSE\mods\OEA\OEA7 Doors0034 MWSE\mods\Provincial Music0035 MWSE\mods\Read Aloud0036 MWSE\mods\Real Fire Damage0037 MWSE\mods\RelevantRumors0038 MWSE\mods\SpellMaker0039 MWSE\mods\TR soundtrack0040 MWSE\mods\TakeNotes0041 MWSE\mods\TamrielRebuilt0042 MWSE\mods\Virnetch\multimark0043 MWSE\mods\WeatherChances0044 MWSE\mods\Wings of Will0045 MWSE\mods\abot\Give or Take0046 MWSE\mods\abot\Hot Lava0047 MWSE\mods\abot\Mod List0048 MWSE\mods\abot\Revolving Doors Blocker0049 MWSE\mods\abot\Smart Heads0050 MWSE\mods\abot\Smart Journal0051 MWSE\mods\abot\Smart Merchants0052 MWSE\mods\abot\Smart Rings0053 MWSE\mods\abot\Tooltip0054 MWSE\mods\abot\Vanity0055 MWSE\mods\abot\Water Sound0056 MWSE\mods\abot\Who's where0057 MWSE\mods\celediel\MoreAttentiveGuards0058 MWSE\mods\graphicHerbalism0059 MWSE\mods\hrnchamd\perfectplacement0060 MWSE\mods\hrnchamd\weatheradjust0061 MWSE\mods\inpv\Staff Skill0062 MWSE\mods\kindi\ancestral tomb amulets0063 MWSE\mods\mer\DefensiveStance0064 MWSE\mods\mer\Shinies0065 MWSE\mods\mer\characterBackgrounds0066 MWSE\mods\mer\class-tooltip0067 MWSE\mods\mer\drip0068 MWSE\mods\mer\drip\integrations\ale0069 MWSE\mods\mer\drip\integrations\anroha0070 MWSE\mods\mer\drip\integrations\aoi0071 MWSE\mods\mer\drip\integrations\ashtaar0072 MWSE\mods\mer\drip\integrations\baha0073 MWSE\mods\mer\drip\integrations\bob0074 MWSE\mods\mer\drip\integrations\cov0075 MWSE\mods\mer\drip\integrations\daduke0076 MWSE\mods\mer\drip\integrations\elu0077 MWSE\mods\mer\drip\integrations\fcot0078 MWSE\mods\mer\drip\integrations\hilgya0079 MWSE\mods\mer\drip\integrations\illy0080 MWSE\mods\mer\drip\integrations\natin0081 MWSE\mods\mer\drip\integrations\nx90082 MWSE\mods\mer\drip\integrations\oaab0083 MWSE\mods\mer\drip\integrations\olaf0084 MWSE\mods\mer\drip\integrations\pika0085 MWSE\mods\mer\drip\integrations\rv0086 MWSE\mods\mer\drip\integrations\silaria0087 MWSE\mods\mer\drip\integrations\sm0088 MWSE\mods\mer\drip\integrations\teal0089 MWSE\mods\mer\drip\integrations\tr0090 MWSE\mods\mer\drip\integrations\vaernis0091 MWSE\mods\mer\drip\integrations\xia0092 MWSE\mods\mer\justDropIt0093 MWSE\mods\merz\improved_vanilla_leveling0094 MWSE\mods\mtrByTheDivines0095 MWSE\mods\r0\crit0096 MWSE\mods\r0\will0097 MWSE\mods\sb_onion0098 MWSE\mods\tew\AURA0099 MWSE\mods\tew\Watch the Skies0100 MWSE\mods\weaponSheathing Nothing jumps to mind when I look at the MWSE mods. I use Polemon's 2021 ver6 beta Wrye Mash to manage the mods. I use rhuzzo's mlox fork to check the load order for conflicts and/or missing mods that a mod might need. I use tes3merge to create mashed_objects.esp. I run all of them in adminstrative mode. The one thing that I notice and freaks me out is that the load order sequence listed in the morrowind.ini file will look strange even though the output from mlox and from the modloadlist appear as expected. Sometimes after using mlox, mods such as ancestral tombs etc will be listed as gamefile0 in the morrowind.ini file. Merged_objects.esp may appear around 103 in the sequence even though as I understand it, that file should always be loaded last. Any ideas what is going on? At least clarify the role that the gamefile section of morrowind.ini plays with respect to the load order sequence. I always thought that that part of the .ini file always specified an absolute order in which the game will load the various esm/esp files regardless of the time stamp of the file. So I could at least use the .ini file as a master to control the load sequence order and resolve these types of problems by myself. But recently I've started to wonder if all that that section does is give the game the overall list of mods I want to load and the game loads the mods based on its internal programming. thanks. Link to comment Share on other sites More sharing options...
AYLeiDRuiN Posted February 15, 2023 Share Posted February 15, 2023 (edited) Did you try backing up and reseting you Morrowind.ini? Also, Loot seems to be the favorite now over Mlox for Load Order.Idn... Reset your inis :tongue: Edited February 15, 2023 by AYLeiDRuiN Link to comment Share on other sites More sharing options...
Valascon Posted February 15, 2023 Author Share Posted February 15, 2023 Did you try backing up and reseting you Morrowind.ini? Also, Loot seems to be the favorite now over Mlox for Load Order.Idn... Reset your inis :tongue:Of course. The .ini files were also screwy. BTW, what is loot? I'm not familiar with it. Link to comment Share on other sites More sharing options...
cyran0 Posted February 15, 2023 Share Posted February 15, 2023 Jo_MorvaynGlobal is from LGNPC Pax Redoran and so I expect all of the topic "EMPTY" messages relating to Morvayn Manor are associated with that mod. I've examined Pax Redoran in the editor, again. There are no topics "EMPTY". I cannot reproduce those errors when I start Morrowind with Pax Redoran loaded. I've generated "EMPTY" topics during work on mods after creating a new topic. It sorts itself out after saving, reloading, and resaving the mod in the editor. I've read that the error can be generated by load order conflicts, but I cannot confirm this. I have noticed that you have other LGNPC installments loading after Pax Redoran. We advise loading Pax Redoran after all other LGNPC modules. However, if mlox advises the order you are using I suppose it knows what it's doing. max_avovando_paid is from LGNPC Aldruhn (the original file, not the supplement). I suspect (I don't recall) that it was a local variable in a script we added to Avo Vando. We have since suspended such practices and cleaned away all such changes to official NPCs in Ald'ruhn in order to avoid conflicts with other mods. However, that variable is referenced in three lines of dialogue under the topic 'House Redoran'. Those lines are filtered in such a way that it is impossible for the player to ever read them. That does not prevent the game from generating the error upon loading - although the dialogue topic is not "EMPTY". We will clean those dialogue entries from the mod permanently from the next update of LGNPC Aldruhn. For now, it is a harmless warning. Link to comment Share on other sites More sharing options...
Dragon32 Posted February 15, 2023 Share Posted February 15, 2023 Expression Error Unable to find cell id "Bal Oyra, The Black Ogre Tavern" in script aaEEGiveGoldScript_TR_1.I think aa is the prefix Danae uses in her mods. Check you're not running one of her mods, or a submod, that needs an update. Maybe there's something that hasn't been updated for the latest version of TR. Pretty sure that's where Bal Oyra is from. If you've a grep tool (I use TextCrawler) you can search your Data Files folder for plugins containing the aaEEGiveGoldScript_TR_1 string. Link to comment Share on other sites More sharing options...
Valascon Posted February 15, 2023 Author Share Posted February 15, 2023 Jo_MorvaynGlobal is from LGNPC Pax Redoran and so I expect all of the topic "EMPTY" messages relating to Morvayn Manor are associated with that mod. I've examined Pax Redoran in the editor, again. There are no topics "EMPTY". I cannot reproduce those errors when I start Morrowind with Pax Redoran loaded. I've generated "EMPTY" topics during work on mods after creating a new topic. It sorts itself out after saving, reloading, and resaving the mod in the editor. I've read that the error can be generated by load order conflicts, but I cannot confirm this. I have noticed that you have other LGNPC installments loading after Pax Redoran. We advise loading Pax Redoran after all other LGNPC modules. However, if mlox advises the order you are using I suppose it knows what it's doing. max_avovando_paid is from LGNPC Aldruhn (the original file, not the supplement). I suspect (I don't recall) that it was a local variable in a script we added to Avo Vando. We have since suspended such practices and cleaned away all such changes to official NPCs in Ald'ruhn in order to avoid conflicts with other mods. However, that variable is referenced in three lines of dialogue under the topic 'House Redoran'. Those lines are filtered in such a way that it is impossible for the player to ever read them. That does not prevent the game from generating the error upon loading - although the dialogue topic is not "EMPTY". We will clean those dialogue entries from the mod permanently from the next update of LGNPC Aldruhn. For now, it is a harmless warning.Hi Cyran0, long time. Thanks for the info about PaxRedoran. I'll fix it in my load order. From my recent experiences with mlox, I'd advise caution about it if only because it's usefulness is only as good as how much input the modding community gives to keep its database up to date. I discovered just now that the mod Improved Inns Expanded - TR addon.esp is what was causing my CTD, I removed it from my mod load list and that problem disappeared. Don't know why, though it most certainly had something to do with Error Unable to find cell id "Bal Oyra, The Black Ogre Tavern" in script aaEEGiveGoldScript_TR_1 I used the app TextCrawler Dragon32 suggested and found the mods you note. I've moved the mod LGNPC Fixes Merged.esp to load after the LGNPC mods, so that might help too. I'm not sure where I found LGNPC Fixes Merged.esp. The Wrye Mash info says it was generated by tes3cmd; I don't remember doing that however nor how often I should try to update it. Maybe it was from the LGNPC web site? I'll be looking forward to whatver new updates LGNPC releases. Link to comment Share on other sites More sharing options...
Valascon Posted February 15, 2023 Author Share Posted February 15, 2023 Expression Error Unable to find cell id "Bal Oyra, The Black Ogre Tavern" in script aaEEGiveGoldScript_TR_1.I think aa is the prefix Danae uses in her mods. Check you're not running one of her mods, or a submod, that needs an update. Maybe there's something that hasn't been updated for the latest version of TR. Pretty sure that's where Bal Oyra is from. If you've a grep tool (I use TextCrawler) you can search your Data Files folder for plugins containing the aaEEGiveGoldScript_TR_1 string.I took your advice about textcrawler and installed it on my pc. As far as I can tell, the CTD problem was due to the mod Improved Inns Expanded - TR addon.esp. At least, when I removed it from my mod list, I can start a new game without problem. No idea why the script itself would cause such a problem, especially since as a new game, I choose to start at Seyda Neen, not the Telvanni mainland and from its name it seems like it deals with dialogue. I play a lot of Danae's Wares mods, and I get warnings about missing parts but nothing serious. Link to comment Share on other sites More sharing options...
AYLeiDRuiN Posted February 15, 2023 Share Posted February 15, 2023 Loot = Load Order tool. It will also tell you of any patches or wild edits in your mods.https://loot.github.io/ Maybe you would like a guide. https://danaeplays.thenet.sk/good-modding-practice/https://github.com/Sigourn/morrowindsharp/blob/main/setup.md#morrowind-part-1 Link to comment Share on other sites More sharing options...
cyran0 Posted February 15, 2023 Share Posted February 15, 2023 (edited) I'm not sure where I found LGNPC Fixes Merged.esp.I puzzled over that one myself. No, it's not one of ours. When my search for it came up empty I concluded that it was probably the result of using a merged-whathaveyou tool, and your origin clue seems to confirm that. If it is such a 'patch' logically, it should load after the mods it affects. If changing the load order of the LGNPC mods resolves the issue, I would appreciate it if you would let me know. Edited February 15, 2023 by cyran0 Link to comment Share on other sites More sharing options...
Valascon Posted February 16, 2023 Author Share Posted February 16, 2023 Loot = Load Order tool. It will also tell you of any patches or wild edits in your mods.https://loot.github.io/ Maybe you would like a guide. https://danaeplays.thenet.sk/good-modding-practice/https://github.com/Sigourn/morrowindsharp/blob/main/setup.md#morrowind-part-1Their info sounds a bit contradictory. I read site's pages, but only the home page (?) said it works with Morrowind. The other pages only all mention Oblvion or newer. At the moment, I've got things squared away, so I'll keep it in mind. Link to comment Share on other sites More sharing options...
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