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Have the following problem. I get a CTD when I select new game. I have been unable to identify where the problem is. I've been messing with this for 3 weeks or so now and each time I think I've put it behind me, it crops up again even just updating an older version of a mod with a newer version.

Here's the mlox load order

001 Morrowind.esm
002 Tribunal.esm
003 Bloodmoon.esm
004 OAAB_Data.esm
005 Wares-base.esm
006 F&F_base.esm
007 Ancestral Tomb Amulets.esm
008 Better Heads.esm
009 Better Heads Tribunal addon.esm
010 Better Heads Bloodmoon addon.esm
011 Tamriel_Data.esm
012 TR_Mainland.esm
013 Sky_Main.esm
014 Cyr_Main.esm
015 NOD - Core.esm
016 Raym's Absolutely Aleatory Accoutrements 4.0.esm
017 abotWaterLife.esm
018 DN_Dwemer_Tileset.esm
019 MoreHeads.esp
020 MoreHeadsDiversity.esp
021 TD_Hotfix.ESP
022 TR_Hotfix.esp
023 Walkers of Morrowind.esp
024 Wares_MOAR.ESP
025 Wares_TR_npcs.esp
026 Wares_SHOTN_npcs.esp
027 Wares_PC_npcs.esp
028 Wares_PC_traders.esp
029 Wares_SHOTN_traders.esp
030 Wares_TR_traders.esp
031 Wares_VV_npcs.ESP
032 Wares_lists_OAAB.ESP
033 Wares_lists_TD.ESP
034 abotSiltStriders.esp
035 Fighters Guild Improved.esp
036 Religions Elaborated.esp
037 Imperial Factions.ESP
038 Local Lore - Silt Striders and Caravaners - No Rename.ESP
039 abotBoats.esp
040 OAAB_Red&Violet_Glowbugs.ESP
041 NOD - Wares.esp
042 TR_Factions.esp
043 OAAB Dwemer Pavements.ESP
044 OAAB Leveled Creatures.ESP
045 OAAB Leveled Lists.ESP
046 OAAB Creature Loot.ESP
047 Shinies.ESP
048 Shinies_TR.ESP
049 dh_furn_wares.esp
050 AAA 4.0 Addon - Vanilla.ESP
051 Olafs Cloaks and Hoods.ESP
052 WADO.ESP
053 ST_Books_Wares.ESP
054 F&F_TR.ESP
055 Unique Banners and Signs.esp
056 Vivec Records Lore Friendly.esp
057 Supply Chain v1.2.esp
058 Master Trainers.esp
059 Unique_Tavern_Signs_for_Tamriel_Rebuilt_v2.ESP
060 Mage Robes.ESP
061 Ahead of the Classes.ESP
062 Ahead of the Classes-FF addon.ESP
063 EcoAdjDaedricDrops.esp
064 Grave Goods.esp
065 Character Backgrounds.esp
066 gr_AlmalexiaBlessings.esp
067 gr_LeadersDefended.esp
068 Obscure_Texts.ESP
069 PB_SmallerPotions.esp
070 Service Refusal Expanded.esp
071 Shrines Of Vvardenfell.esp
072 shrinetext.esp
073 Soul Gems For Sale Version 2.0.esp
074 Spirit's Bound Armor Corrector Light.esp
075 Stackable Ash Statues.ESP
076 Stackable Legion Uniform.ESP
077 Improved Inns Expanded - TR Addon.ESP
078 Improved Inns Expanded.esp
079 ExclusiveFactions.esp
080 Staff_Agency_3_0.ESP
081 Staff_Agency_FF.ESP
082 Andasreth Overhaul.ESP
083 DD_2_ExpeditionToMzelthuand.esp
084 Restore Attribute Spells Fix.ESP
085 LDM - Context Matters 1.7.ESP
086 Raym's Vampire Rumors.esp
087 mtrByTheDivines.ESP
088 Different Types of Local Plants for Ajira's Reports.esp
089 CREL_Vanilla_v3.1.esp
090 Better House Trainers - V1.esp
091 Relevant Rumors.esp
092 abotSkarPlatforms.esp
093 Alchemy Book_1.3.esp
094 AragonMonk-v10.esp
095 Arrille Inventory Fix.ESP
096 Bloated Caves.esp
097 Books of Vvardenfell.esp
098 Cave Drips.ESP
099 Chalk30-Base.esp
100 Town Criers.esp
101 LGNPC Fixes Merged.esp
102 TownPopulationAdjustment.esp
103 Turn Undead.esp
104 Greetings for No Lore.esp
105 EmmasKhuul.esp
106 LootableSpellbooks1.01.esp
107 Breton Male Hairstyles.ESP
108 TaxmanCompost.esp
109 Lucky CoinsRAREST.ESP
110 UnidentifiedItems.esp
111 Daduke Amulet Rings Wares.esp
112 Magical Missions.ESP
113 Djangos Dialogue.ESP
114 ExpandedLoreDialogue.ESP
115 Djangos Dialogue - Tamriel Rebuilt.esp
116 A_flock_of_seagulls.esp
117 Birds and Crickets.esp
118 Fireflies.esp
119 Flies.ESP
120 Less_Generic_Bloodmoon.esp
121 Less_Generic_Nerevarine.esp
122 Less_Generic_Tribunal.esp
123 LGNPC_NoLore.esp
124 LGNPC_TelUvirith.esp
125 TealPanda Wares.ESP
126 LGNPC_VivecFQ.esp
127 LGNPC_VivecRedoran.esp
128 Nocturnal Moths - Vanilla.ESP
129 TheRedoran.esp
130 Unique_CaveRats.ESP
131 LGNPC_Aldruhn.esp
132 LGNPC_Aldruhn_suppl.esp
133 LGNPC_AldVelothi_v1_20.esp
134 LGNPC_Ebonheart.esp
135 LGNPC_GnaarMok_v1_20.esp
136 LGNPC_HlaOad.esp
137 LGNPC_IndarysManor.esp
138 LGNPC_Khuul.esp
139 LGNPC_MaarGan.esp
140 LGNPC_PaxRedoran.esp
141 Imperial Employment Office (MD edits).esp
142 LGNPC_Pelagiad.esp
143 FjolFix.ESP
144 abotWhereAreAllBirdsGoing.esp
145 GfNL-LGNPC Patch.esp
146 Magic Diversity 1.0.ESP
147 PB_SignpostsRetextured.esp
148 pge.esp
149 Demon Weapons.esp
150 DialogueReputationFix.ESP
151 Clothiers_of_Vvardenfell_Wares.esp
152 Westly_Presents_FCOT.esp
153 LGNPC_SecretMasters.esp
154 LGNPC_SeydaNeen.esp
155 LGNPC_SoulSicknessPatch_v1_00.esp
156 LGNPC_Suran.esp
157 LGNPC_TelMora.esp
158 abotShrines0GoldFix.esp
159 EmmasTelMora1_0.esp
160 abotMoveOrTakeMyPlace.esp
161 Healing.esp
162 Hot Floor.esp
163 Illustrated ABCs for Barbarians.ESP
164 Hostages.ESP
165 Improved HandtoHand and Unarmored Skills.ESP
166 Luscious Levelled Lists.ESP
167 Class Abilities 3.1.esp
168 Clean Cleansing_Ash_Statues.ESP
169 Correspondances_of_Morrowind.esp
170 DB_Delay_YourChoice_EN.ESP
171 Detect Gold.esp
172 Trainer Variety.ESP
173 abotInterventionFix.esp
174 NOD - OAAB Hood-n-Hat AR Value Patch.ESP
175 Diseases Restored.ESP
176 Ebonheart Imperial Chapels Redo v2.01.esp
177 Merged Objects.esp

 

 

Here's the Morrowind warning, note last line where the CTD happens

Object "TR_m2_Rolantha" not found for dialogue type Topic
Info "EMPTY"
Object "TR_m1_Ra_Manjas" not found for dialogue type Topic
Info "EMPTY"
Object "TR_m1_Cornelius" not found for dialogue type Topic
Info "EMPTY"
Script variable "max_anovando_paid" not found for dialogue type Topic
Info "EMPTY"
Cell "Ald-ruhn, Morvayn Manor" not found for dialogue type Topic
Info "EMPTY"
Global variable "jo_MorvaynGlobal" not found for dialogue type Topic
Info "EMPTY"
Global variable "jo_MorvaynGlobal" not found for dialogue type Topic
Info "EMPTY"
Cell "Ald-ruhn, Morvayn Manor" not found for dialogue type Topic
Info "EMPTY"
Cell "Ald-ruhn, Morvayn Manor" not found for dialogue type Topic
Info "EMPTY"
Global variable "jo_MorvaynGlobal" not found for dialogue type Topic
Info "EMPTY"
Cell "Darvonis" not found for dialogue type Topic
Info "EMPTY"
Expression Error Unable to find cell id "Bal Oyra, The Black Ogre Tavern" in script aaEEGiveGoldScript_TR_1.

 

 

the mod load list provided by abot's modloadlist seems OK. It lists the MWSE mods I'm using

Standard Mods Loading Order:
0001 Morrowind.esm
0002 Tribunal.esm
0003 Bloodmoon.esm
0004 OAAB_Data.esm
0005 Wares-base.esm
0006 F&F_base.esm
0007 Ancestral Tomb Amulets.esm
0008 Better Heads.esm
0009 Better Heads Tribunal addon.esm
0010 Better Heads Bloodmoon addon.esm
0011 Tamriel_Data.esm
0012 TR_Mainland.esm
0013 Sky_Main.esm
0014 Cyr_Main.esm
0015 NOD - Core.esm
0016 Raym's Absolutely Aleatory Accoutrements 4.0.esm
0017 abotWaterLife.esm
0018 DN_Dwemer_Tileset.esm
0019 MoreHeads.esp
0020 MoreHeadsDiversity.esp
0021 TD_Hotfix.ESP
0022 TR_Hotfix.esp
0023 Walkers of Morrowind.esp
0024 Wares_MOAR.ESP
0025 Wares_TR_npcs.esp
0026 Wares_SHOTN_npcs.esp
0027 Wares_PC_npcs.esp
0028 Wares_PC_traders.esp
0029 Wares_SHOTN_traders.esp
0030 Wares_TR_traders.esp
0031 Wares_VV_npcs.ESP
0032 Wares_lists_OAAB.ESP
0033 Wares_lists_TD.ESP
0034 abotSiltStriders.esp
0035 Fighters Guild Improved.esp
0036 Religions Elaborated.esp
0037 Imperial Factions.ESP
0038 Local Lore - Silt Striders and Caravaners - No Rename.ESP
0039 abotBoats.esp
0040 OAAB_Red&Violet_Glowbugs.ESP
0041 NOD - Wares.esp
0042 TR_Factions.esp
0043 OAAB Dwemer Pavements.ESP
0044 OAAB Leveled Creatures.ESP
0045 OAAB Leveled Lists.ESP
0046 OAAB Creature Loot.ESP
0047 Shinies.ESP
0048 Shinies_TR.ESP
0049 dh_furn_wares.esp
0050 AAA 4.0 Addon - Vanilla.ESP
0051 Olafs Cloaks and Hoods.ESP
0052 WADO.ESP
0053 ST_Books_Wares.ESP
0054 F&F_TR.ESP
0055 Unique Banners and Signs.esp
0056 Vivec Records Lore Friendly.esp
0057 Supply Chain v1.2.esp
0058 Master Trainers.esp
0059 Unique_Tavern_Signs_for_Tamriel_Rebuilt_v2.ESP
0060 Mage Robes.ESP
0061 Ahead of the Classes.ESP
0062 Ahead of the Classes-FF addon.ESP
0063 EcoAdjDaedricDrops.esp
0064 Grave Goods.esp
0065 Character Backgrounds.esp
0066 gr_AlmalexiaBlessings.esp
0067 gr_LeadersDefended.esp
0068 Obscure_Texts.ESP
0069 PB_SmallerPotions.esp
0070 Service Refusal Expanded.esp
0071 Shrines Of Vvardenfell.esp
0072 shrinetext.esp
0073 Soul Gems For Sale Version 2.0.esp
0074 Spirit's Bound Armor Corrector Light.esp
0075 Stackable Ash Statues.ESP
0076 Stackable Legion Uniform.ESP
0077 Improved Inns Expanded - TR Addon.ESP
0078 Improved Inns Expanded.esp
0079 ExclusiveFactions.esp
0080 Staff_Agency_3_0.ESP
0081 Staff_Agency_FF.ESP
0082 Andasreth Overhaul.ESP
0083 DD_2_ExpeditionToMzelthuand.esp
0084 Restore Attribute Spells Fix.ESP
0085 LDM - Context Matters 1.7.ESP
0086 Raym's Vampire Rumors.esp
0087 mtrByTheDivines.ESP
0088 Different Types of Local Plants for Ajira's Reports.esp
0089 CREL_Vanilla_v3.1.esp
0090 Better House Trainers - V1.esp
0091 Relevant Rumors.esp
0092 abotSkarPlatforms.esp
0093 Alchemy Book_1.3.esp
0094 AragonMonk-v10.esp
0095 Arrille Inventory Fix.ESP
0096 Bloated Caves.esp
0097 Books of Vvardenfell.esp
0098 Cave Drips.ESP
0099 Chalk30-Base.esp
0100 Town Criers.esp
0101 LGNPC Fixes Merged.esp
0102 TownPopulationAdjustment.esp
0103 Turn Undead.esp
0104 Greetings for No Lore.esp
0105 EmmasKhuul.esp
0106 LootableSpellbooks1.01.esp
0107 Breton Male Hairstyles.ESP
0108 TaxmanCompost.esp
0109 Lucky CoinsRAREST.ESP
0110 UnidentifiedItems.esp
0111 Daduke Amulet Rings Wares.esp
0112 Magical Missions.ESP
0113 Djangos Dialogue.ESP
0114 ExpandedLoreDialogue.ESP
0115 Djangos Dialogue - Tamriel Rebuilt.esp
0116 A_flock_of_seagulls.esp
0117 Birds and Crickets.esp
0118 Fireflies.esp
0119 Flies.ESP
0120 Less_Generic_Bloodmoon.esp
0121 Less_Generic_Nerevarine.esp
0122 Less_Generic_Tribunal.esp
0123 LGNPC_NoLore.esp
0124 LGNPC_TelUvirith.esp
0125 TealPanda Wares.ESP
0126 LGNPC_VivecFQ.esp
0127 LGNPC_VivecRedoran.esp
0128 Nocturnal Moths - Vanilla.ESP
0129 TheRedoran.esp
0130 Unique_CaveRats.ESP
0131 LGNPC_Aldruhn.esp
0132 LGNPC_Aldruhn_suppl.esp
0133 LGNPC_AldVelothi_v1_20.esp
0134 LGNPC_Ebonheart.esp
0135 LGNPC_GnaarMok_v1_20.esp
0136 LGNPC_HlaOad.esp
0137 LGNPC_IndarysManor.esp
0138 LGNPC_Khuul.esp
0139 LGNPC_MaarGan.esp
0140 LGNPC_PaxRedoran.esp
0141 Imperial Employment Office (MD edits).esp
0142 LGNPC_Pelagiad.esp
0143 FjolFix.ESP
0144 abotWhereAreAllBirdsGoing.esp
0145 GfNL-LGNPC Patch.esp
0146 Magic Diversity 1.0.ESP
0147 PB_SignpostsRetextured.esp
0148 pge.esp
0149 Demon Weapons.esp
0150 DialogueReputationFix.ESP
0151 Clothiers_of_Vvardenfell_Wares.esp
0152 Westly_Presents_FCOT.esp
0153 LGNPC_SecretMasters.esp
0154 LGNPC_SeydaNeen.esp
0155 LGNPC_SoulSicknessPatch_v1_00.esp
0156 LGNPC_Suran.esp
0157 LGNPC_TelMora.esp
0158 abotShrines0GoldFix.esp
0159 EmmasTelMora1_0.esp
0160 abotMoveOrTakeMyPlace.esp
0161 Healing.esp
0162 Hot Floor.esp
0163 Illustrated ABCs for Barbarians.ESP
0164 Hostages.ESP
0165 Improved HandtoHand and Unarmored Skills.ESP
0166 Luscious Levelled Lists.ESP
0167 Class Abilities 3.1.esp
0168 Clean Cleansing_Ash_Statues.ESP
0169 Correspondances_of_Morrowind.esp
0170 DB_Delay_YourChoice_EN.ESP
0171 Detect Gold.esp
0172 Trainer Variety.ESP
0173 abotInterventionFix.esp
0174 NOD - OAAB Hood-n-Hat AR Value Patch.ESP
0175 Diseases Restored.ESP
0176 Ebonheart Imperial Chapels Redo v2.01.esp
0177 Merged Objects.esp


Loaded MWSE-Lua mods:
0001 MWSE\mods\Blood Diversity
0002 MWSE\mods\Book Pickup
0003 MWSE\mods\BookJackets
0004 MWSE\mods\Danae\Classes
0005 MWSE\mods\Danae\FF
0006 MWSE\mods\Danae\Identify
0007 MWSE\mods\Danae\lucky
0008 MWSE\mods\Descriptive Descriptions
0009 MWSE\mods\Diligent Defenders
0010 MWSE\mods\Easy Escort
0011 MWSE\mods\Expeditious Exit
0012 MWSE\mods\Friends and Foes - Random Names and Faces
0013 MWSE\mods\Give a Gift
0014 MWSE\mods\GlowInTheDahrk
0015 MWSE\mods\JosephMcKean\unlimitedRings
0016 MWSE\mods\MGE XE Options
0017 MWSE\mods\Mage Robes
0018 MWSE\mods\Magicka Regen Suite
0019 MWSE\mods\NPC Random Face Generator
0020 MWSE\mods\OAAB\AlcGem
0021 MWSE\mods\OAAB\Bandages
0022 MWSE\mods\OAAB\Crafting\Staves
0023 MWSE\mods\OAAB\LandSort
0024 MWSE\mods\OAAB\MiscPotions
0025 MWSE\mods\OAAB\PotionBlocker
0026 MWSE\mods\OAAB\TooltipsComplete
0027 MWSE\mods\OAAB\WeaponSheathing
0028 MWSE\mods\OAAB\ashfall
0029 MWSE\mods\OAAB\gh
0030 MWSE\mods\OAAB\glowbugs
0031 MWSE\mods\OAAB\onion
0032 MWSE\mods\OEA\OEA2 Heads
0033 MWSE\mods\OEA\OEA7 Doors
0034 MWSE\mods\Provincial Music
0035 MWSE\mods\Read Aloud
0036 MWSE\mods\Real Fire Damage
0037 MWSE\mods\RelevantRumors
0038 MWSE\mods\SpellMaker
0039 MWSE\mods\TR soundtrack
0040 MWSE\mods\TakeNotes
0041 MWSE\mods\TamrielRebuilt
0042 MWSE\mods\Virnetch\multimark
0043 MWSE\mods\WeatherChances
0044 MWSE\mods\Wings of Will
0045 MWSE\mods\abot\Give or Take
0046 MWSE\mods\abot\Hot Lava
0047 MWSE\mods\abot\Mod List
0048 MWSE\mods\abot\Revolving Doors Blocker
0049 MWSE\mods\abot\Smart Heads
0050 MWSE\mods\abot\Smart Journal
0051 MWSE\mods\abot\Smart Merchants
0052 MWSE\mods\abot\Smart Rings
0053 MWSE\mods\abot\Tooltip
0054 MWSE\mods\abot\Vanity
0055 MWSE\mods\abot\Water Sound
0056 MWSE\mods\abot\Who's where
0057 MWSE\mods\celediel\MoreAttentiveGuards
0058 MWSE\mods\graphicHerbalism
0059 MWSE\mods\hrnchamd\perfectplacement
0060 MWSE\mods\hrnchamd\weatheradjust
0061 MWSE\mods\inpv\Staff Skill
0062 MWSE\mods\kindi\ancestral tomb amulets
0063 MWSE\mods\mer\DefensiveStance
0064 MWSE\mods\mer\Shinies
0065 MWSE\mods\mer\characterBackgrounds
0066 MWSE\mods\mer\class-tooltip
0067 MWSE\mods\mer\drip
0068 MWSE\mods\mer\drip\integrations\ale
0069 MWSE\mods\mer\drip\integrations\anroha
0070 MWSE\mods\mer\drip\integrations\aoi
0071 MWSE\mods\mer\drip\integrations\ashtaar
0072 MWSE\mods\mer\drip\integrations\baha
0073 MWSE\mods\mer\drip\integrations\bob
0074 MWSE\mods\mer\drip\integrations\cov
0075 MWSE\mods\mer\drip\integrations\daduke
0076 MWSE\mods\mer\drip\integrations\elu
0077 MWSE\mods\mer\drip\integrations\fcot
0078 MWSE\mods\mer\drip\integrations\hilgya
0079 MWSE\mods\mer\drip\integrations\illy
0080 MWSE\mods\mer\drip\integrations\natin
0081 MWSE\mods\mer\drip\integrations\nx9
0082 MWSE\mods\mer\drip\integrations\oaab
0083 MWSE\mods\mer\drip\integrations\olaf
0084 MWSE\mods\mer\drip\integrations\pika
0085 MWSE\mods\mer\drip\integrations\rv
0086 MWSE\mods\mer\drip\integrations\silaria
0087 MWSE\mods\mer\drip\integrations\sm
0088 MWSE\mods\mer\drip\integrations\teal
0089 MWSE\mods\mer\drip\integrations\tr
0090 MWSE\mods\mer\drip\integrations\vaernis
0091 MWSE\mods\mer\drip\integrations\xia
0092 MWSE\mods\mer\justDropIt
0093 MWSE\mods\merz\improved_vanilla_leveling
0094 MWSE\mods\mtrByTheDivines
0095 MWSE\mods\r0\crit
0096 MWSE\mods\r0\will
0097 MWSE\mods\sb_onion
0098 MWSE\mods\tew\AURA
0099 MWSE\mods\tew\Watch the Skies
0100 MWSE\mods\weaponSheathing

Nothing jumps to mind when I look at the MWSE mods.

 

I use Polemon's 2021 ver6 beta Wrye Mash to manage the mods. I use rhuzzo's mlox fork to check the load order for conflicts and/or missing mods that a mod might need. I use tes3merge to create mashed_objects.esp. I run all of them in adminstrative mode.

 

The one thing that I notice and freaks me out is that the load order sequence listed in the morrowind.ini file will look strange even though the output from mlox and from the modloadlist appear as expected. Sometimes after using mlox, mods such as ancestral tombs etc will be listed as gamefile0 in the morrowind.ini file. Merged_objects.esp may appear around 103 in the sequence even though as I understand it, that file should always be loaded last.

 

Any ideas what is going on? At least clarify the role that the gamefile section of morrowind.ini plays with respect to the load order sequence. I always thought that that part of the .ini file always specified an absolute order in which the game will load the various esm/esp files regardless of the time stamp of the file. So I could at least use the .ini file as a master to control the load sequence order and resolve these types of problems by myself. But recently I've started to wonder if all that that section does is give the game the overall list of mods I want to load and the game loads the mods based on its internal programming.

 

thanks.

 

 

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Did you try backing up and reseting you Morrowind.ini? Also, Loot seems to be the favorite now over Mlox for Load Order.

Idn... Reset your inis :tongue:

Of course. The .ini files were also screwy. BTW, what is loot? I'm not familiar with it.

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Jo_MorvaynGlobal is from LGNPC Pax Redoran and so I expect all of the topic "EMPTY" messages relating to Morvayn Manor are associated with that mod. I've examined Pax Redoran in the editor, again. There are no topics "EMPTY". I cannot reproduce those errors when I start Morrowind with Pax Redoran loaded. I've generated "EMPTY" topics during work on mods after creating a new topic. It sorts itself out after saving, reloading, and resaving the mod in the editor. I've read that the error can be generated by load order conflicts, but I cannot confirm this. I have noticed that you have other LGNPC installments loading after Pax Redoran. We advise loading Pax Redoran after all other LGNPC modules. However, if mlox advises the order you are using I suppose it knows what it's doing.

 

max_avovando_paid is from LGNPC Aldruhn (the original file, not the supplement). I suspect (I don't recall) that it was a local variable in a script we added to Avo Vando. We have since suspended such practices and cleaned away all such changes to official NPCs in Ald'ruhn in order to avoid conflicts with other mods. However, that variable is referenced in three lines of dialogue under the topic 'House Redoran'. Those lines are filtered in such a way that it is impossible for the player to ever read them. That does not prevent the game from generating the error upon loading - although the dialogue topic is not "EMPTY". We will clean those dialogue entries from the mod permanently from the next update of LGNPC Aldruhn. For now, it is a harmless warning.

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Expression Error Unable to find cell id "Bal Oyra, The Black Ogre Tavern" in script aaEEGiveGoldScript_TR_1.

I think aa is the prefix Danae uses in her mods. Check you're not running one of her mods, or a submod, that needs an update. Maybe there's something that hasn't been updated for the latest version of TR. Pretty sure that's where Bal Oyra is from.

 

If you've a grep tool (I use TextCrawler) you can search your Data Files folder for plugins containing the aaEEGiveGoldScript_TR_1 string.

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Jo_MorvaynGlobal is from LGNPC Pax Redoran and so I expect all of the topic "EMPTY" messages relating to Morvayn Manor are associated with that mod. I've examined Pax Redoran in the editor, again. There are no topics "EMPTY". I cannot reproduce those errors when I start Morrowind with Pax Redoran loaded. I've generated "EMPTY" topics during work on mods after creating a new topic. It sorts itself out after saving, reloading, and resaving the mod in the editor. I've read that the error can be generated by load order conflicts, but I cannot confirm this. I have noticed that you have other LGNPC installments loading after Pax Redoran. We advise loading Pax Redoran after all other LGNPC modules. However, if mlox advises the order you are using I suppose it knows what it's doing.

 

max_avovando_paid is from LGNPC Aldruhn (the original file, not the supplement). I suspect (I don't recall) that it was a local variable in a script we added to Avo Vando. We have since suspended such practices and cleaned away all such changes to official NPCs in Ald'ruhn in order to avoid conflicts with other mods. However, that variable is referenced in three lines of dialogue under the topic 'House Redoran'. Those lines are filtered in such a way that it is impossible for the player to ever read them. That does not prevent the game from generating the error upon loading - although the dialogue topic is not "EMPTY". We will clean those dialogue entries from the mod permanently from the next update of LGNPC Aldruhn. For now, it is a harmless warning.

Hi Cyran0, long time. Thanks for the info about PaxRedoran. I'll fix it in my load order. From my recent experiences with mlox, I'd advise caution about it if only because it's usefulness is only as good as how much input the modding community gives to keep its database up to date.

 

I discovered just now that the mod Improved Inns Expanded - TR addon.esp is what was causing my CTD, I removed it from my mod load list and that problem disappeared. Don't know why, though it most certainly had something to do with Error Unable to find cell id "Bal Oyra, The Black Ogre Tavern" in script aaEEGiveGoldScript_TR_1 I used the app TextCrawler Dragon32 suggested and found the mods you note. I've moved the mod LGNPC Fixes Merged.esp to load after the LGNPC mods, so that might help too. I'm not sure where I found LGNPC Fixes Merged.esp. The Wrye Mash info says it was generated by tes3cmd; I don't remember doing that however nor how often I should try to update it. Maybe it was from the LGNPC web site?

 

I'll be looking forward to whatver new updates LGNPC releases.

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Expression Error Unable to find cell id "Bal Oyra, The Black Ogre Tavern" in script aaEEGiveGoldScript_TR_1.

I think aa is the prefix Danae uses in her mods. Check you're not running one of her mods, or a submod, that needs an update. Maybe there's something that hasn't been updated for the latest version of TR. Pretty sure that's where Bal Oyra is from.

 

If you've a grep tool (I use TextCrawler) you can search your Data Files folder for plugins containing the aaEEGiveGoldScript_TR_1 string.

I took your advice about textcrawler and installed it on my pc. As far as I can tell, the CTD problem was due to the mod Improved Inns Expanded - TR addon.esp. At least, when I removed it from my mod list, I can start a new game without problem. No idea why the script itself would cause such a problem, especially since as a new game, I choose to start at Seyda Neen, not the Telvanni mainland and from its name it seems like it deals with dialogue. I play a lot of Danae's Wares mods, and I get warnings about missing parts but nothing serious.

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I'm not sure where I found LGNPC Fixes Merged.esp.

I puzzled over that one myself. No, it's not one of ours. When my search for it came up empty I concluded that it was probably the result of using a merged-whathaveyou tool, and your origin clue seems to confirm that. If it is such a 'patch' logically, it should load after the mods it affects. If changing the load order of the LGNPC mods resolves the issue, I would appreciate it if you would let me know.

Edited by cyran0
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Loot = Load Order tool. It will also tell you of any patches or wild edits in your mods.

https://loot.github.io/

 

Maybe you would like a guide.

https://danaeplays.thenet.sk/good-modding-practice/

https://github.com/Sigourn/morrowindsharp/blob/main/setup.md#morrowind-part-1

Their info sounds a bit contradictory. I read site's pages, but only the home page (?) said it works with Morrowind. The other pages only all mention Oblvion or newer. At the moment, I've got things squared away, so I'll keep it in mind.

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