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How to get houses that overwrite existing ones to work right


psycros

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I can install player house mods that either add interiors to static structures or ones that create a whole new building. What I can't get to work right is houses that replace a vanilla interior. A good example would be the Abandoned Shack near Goodsprings. If I enable a mod that alters the interior, they get merged...you have the original and modded spaces on top of each other. Is there a way to avoid this issue?

Edited by psycros
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Yeah, because once you visit that location, the position of items in there does get recorded.

 

YOu can try sleep away 6 months (use in facility in Big MT for 12 hours passed instantly each time) and return to see if things get respawned and smooth over.

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