CHASE6 Posted August 9, 2023 Share Posted August 9, 2023 Hi All, Im playing Legacy of the Champion. I also installed COBL as per the requirement. Since then, whenever I change cell, I get this cell change message containing the term morrowindstyle. I dont see anything in COBL config to disable this message. Most odd. Any ideas? Thanks. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted August 10, 2023 Share Posted August 10, 2023 Do you use other mods? Link to comment Share on other sites More sharing options...
CHASE6 Posted August 10, 2023 Author Share Posted August 10, 2023 Do you use other mods?Yes, many: this never occurred until I installed this mod, as well as the requirements: COBL and Old School Dungeons. Link to comment Share on other sites More sharing options...
RomanR Posted August 11, 2023 Share Posted August 11, 2023 (edited) Yes, this message comes really from Pellape's mod and it seems this comes from its book debug mode, which he propably forgot to switch off. Is this message starting with "Cell changed MorrowindStyle and we are in ..." ? Try going into console and type "set PekBookQST.DebugBooks to 0". It should switch off this message and various other printed to console too. Edited August 11, 2023 by RomanR Link to comment Share on other sites More sharing options...
CHASE6 Posted August 11, 2023 Author Share Posted August 11, 2023 Yes, this message comes really from Pellape's mod and it seems this comes from its book debug mode, which he propably forgot to switch off. Is this message starting with "Cell changed MorrowindStyle and we are in ..." ? Try going into console and type "set PekBookQST.DebugBooks to 0". It should switch off this message and various other printed to console too. Hi RomanR, thanks for the suggestion. That is the message I receive. However, the console command did not correct this, sadly. Link to comment Share on other sites More sharing options...
RomanR Posted August 11, 2023 Share Posted August 11, 2023 (edited) Sorry to hear that. Sadly I can't load HobbitHome.esp to my Construction Set right due the lack of installed mods, hence missing needed masters, so I was forced to use more directly means. Still I was able to find this condition: Scn PekBurglarTrackindgscript .... if (PekBookQst.DebugBooks == 1) MessageEX "Cell changed MorrowindStyle and we are in %i %n", CellLastRound, CellLastRound PrintToConsole "Cell changed MorrowindStyle and we are in %i %n", CellLastRound, CellLastRound EndIf .... It's used in this script and some others to show this message and to print various messages into the console. If disabling this flag didn't help, maybe there is something to keep it on ... ah, here it is - script named PekBookQSTSCR which is setting this flag right after begin GameMode command. So it seems that you must use Construction Set to disable this command by changing this script, simple change in console will not be enough - it will set it to 1 again. Sadly if it fails, I can't help you more and you must look into scripts yourself. Edit: I completely overlooked the Scrips dir, where all scripts are also in text form. Still, I found that the DebugBooks flag is really set in PekBookQSTSCR only and other scripts is using this to print console messages without changing this flag further. Edited August 11, 2023 by RomanR Link to comment Share on other sites More sharing options...
CHASE6 Posted August 11, 2023 Author Share Posted August 11, 2023 Sorry to hear that. Sadly I can't load HobbitHome.esp to my Construction Set right due the lack of installed mods, hence missing needed masters, so I was forced to use more directly means. Still I was able to find this condition: Scn PekBurglarTrackindgscript .... if (PekBookQst.DebugBooks == 1) MessageEX "Cell changed MorrowindStyle and we are in %i %n", CellLastRound, CellLastRound PrintToConsole "Cell changed MorrowindStyle and we are in %i %n", CellLastRound, CellLastRound EndIf .... It's used in this script and some others to show this message and to print various messages into the console. If disabling this flag didn't help, maybe there is something to keep it on ... ah, here it is - script named PekBookQSTSCR which is setting this flag right after begin GameMode command. So it seems that you must use Construction Set to disable this command by changing this script, simple change in console will not be enough - it will set it to 1 again. Sadly if it fails, I can't help you more and you must look into scripts yourself.RomanR, thanks so much for looking into this, I really appreciate it. The fix is beyond any capabilities I have, but I will forward this to Pellape and ask for an update to the mod. Cheers! Link to comment Share on other sites More sharing options...
Pellape Posted August 18, 2023 Share Posted August 18, 2023 (edited) Yes, it is a debug message really. I am not playing nor modding Oblivion right now so if you have CS, just set the variable DebugBooks variable in the questscript PekBookQst to 0 and that variable is in the top of that script if I recall right. I do check often what cell I was in as I did need that info very often, for some reason which I forgot why... It has to do with the book collections. If this was an Alpha release, I would correct it. It is still and will most likely ever be an early Beta. See the versionnumber. :D I still need it if I continue with this mod and who knows what happens later on? Edited August 18, 2023 by Pellape Link to comment Share on other sites More sharing options...
CHASE6 Posted August 18, 2023 Author Share Posted August 18, 2023 Ok, thanks Pellape, Ill try that. Link to comment Share on other sites More sharing options...
CHASE6 Posted August 18, 2023 Author Share Posted August 18, 2023 Hi, I installed CS, as per Pellape. That said, I've never used it and have no idea where to even start. Could someone provide a list of steps for how I would make this edit, please? Thanks. Link to comment Share on other sites More sharing options...
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