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Vilja is too powerful, any mods to bring her in line with normal compa


JackFuzz

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Any non-vanila companion that exceeds the level 50 cap is going to be stronger than the vanila followers later in game. Vilja does have bonuses where you can direct her to not fight, to heal only, to only use ranged fire, and you can control the damage she does by equipping her with better or inferior gear. What you claim is true of Vilja is true of all non-vanila companions. However, with Vilja and a few of the other advanced companions, you do have some control over what they do.

 

Whatever you do, do not use any other mod to control Vilja's behaviour. Using any mod to control another mod is not generally a good idea and in Vilja's case it will break your game.

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As there are many mods changing the game balance and the vanilla difficulty system affects only player's strenght, the next version of Vilja will include a way to select how strong she is.

 

Is there any chance of releasing some kind of quick hot fix that just makes her like 50% weaker or is it more involved than that?

 

I appreciate all your hardwork btw, the vilja mod is phenomenal.

 

 

 

Any non-vanila companion that exceeds the level 50 cap is going to be stronger than the vanila followers later in game.

 

She is level 3 and so am I, she just cleared and killed all the bandits in the fort, I don't even have to do anything. As you said, I could purposely make her under powered by giving her inferior weapons, but that breaks immersion completely.

Edited by JackFuzz
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  • 2 weeks later...

modav “Stat” ###

"Replace “stat” with health or stamina to change a targeted NPC’s health/stamina/magicka, with the number setting their statistic"

 

I don't know how this works for custom companions though, and even less with a complicated one like Vilja. Concerning the health, I think you should always set it at half your current health bar, and may have to redo it every time you level up.

Edited by Blueflyingbanana
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