RoNin1971 Posted December 28, 2023 Share Posted December 28, 2023 20 hours ago, fraquar said: This games quests are disjointed. At the end of the day you have to make your own balance - vanilla or with mods. Completely vanilla? I thought it to be ludicrous at best to expect the PC to do anything but find his boy after you say your goodbye's (promise) and leave the vault. Joining factions that have you do everything under the sun EXCEPT go and try to find your boy? Who in hell was the storywriters for this game? Some chimpanzee's? A general problem with sandbox/open world games, which is slowly making me wish for the good old RPG's like "Dungeon Siege" & "Mass Effect". Even the epic "Dragon Age: Origin" style was way better at keeping it all together in a flowing story, with relevant side quests which will help you in the main quest, or to deepen your connection to all the characters. (Mass Effect excels at this, as does DA:O) The only viable way to somewhat "steer you around" is by making areas level based. (so you need a higher level to go there) The main quest doesn't give you enough experience / level ups to do so, forcing you to do all kinds of side quests. As ridiculous as saving a kat up to spending a life time making others get along. To something which might remotely be connected to the main story. It simply comes with the territory of 'open world' Link to comment Share on other sites More sharing options...
fraquar Posted December 30, 2023 Share Posted December 30, 2023 Only game I'm really eagerly awaiting is DA4, for the very reason you stated with DA:O. Beyond that, I've pretty much lost all hope that Bethesda can make a game that can bring me back to that kind of entertainment level. They seem to have denigrated to an unrecoverable point of copy/paste/rinse/repeat - cha-ching. Link to comment Share on other sites More sharing options...
Drivinghard Posted January 4 Share Posted January 4 I am fascinated with the FO4 Game Engine itself and settlement Building and very 'moderate' questing if they are not avoidable. My personal view is i equate the basic 'FO4 Game Engine' to the good old Gutenburg Printing Press which i believe was invented in the 1500's ?? Just look at 'everything' that has flown off of printing presses throughout the world for the past 500 years? Compared to the Highest ideals and thoughts of mankind .. a large portion of what has been wrapped around the base FO4 Engine .. is, besides being a cultural programming psyop, .. not the Loftiest in mankind. Hence most of my game is geared to eradicating the garbage stories psyops cultural programming and cancel culture embedded in the vanilla game !! and the more questing and Treasure Hunting you conduct the shorter will be the lifespans of all of your little AI friends due to save file bloating so everything in FO4 is a trade-off all the time Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted January 4 Share Posted January 4 31 minutes ago, Drivinghard said: Hence most of my game is geared to eradicating the garbage stories psyops cultural programming and cancel culture embedded in the vanilla game There is a mod for that which has gotten people banned on here for hosting or even linking it. So I wont. But if you PM me I will give you the search terms to find it via search engine... Link to comment Share on other sites More sharing options...
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