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How do you play through the game?


Ophiucus68

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How do you play through the game?

 

Do you play through the main story then do the side quests, or do you wander through side quests before doing the main story?

 

Personally, I have always done the side missions and all the factions up to the point of no return before choosing a faction to finish and only progress the main story to open up the side missions and faction missions. However, that leaves me with very little to do after the final act.

 

Do you folks think there is a better way to play that gets more out of the game?

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I play mostly what you call "very little to do after the final act". I have more than 2k hours in the game and never ever ended the main story or a main faction story, I usually ignore them.

 

If you need something after the big questlines, you could use mods which greatly widen the possibilities for playing. For example the "Outcast and Remnants" quest mods (I'm not the biggest fan of the mod style, but they are massive and greatly done and many like them). Currently I have some mods like Point Lookout and Fourville installed, however the normal gameplay, to build settlements and get enough stuff and good weapons, takes enough of my time. Another example, I never managed to visit the South of the Sea mod's locations but I'm always planing to do it. It's not boring that way. BTW patrol mods and additional enemy spawn mods are as mandatory for me as loot overhauls, to make the game a big of a survival game.

 

That's all personal taste of course. I'd be really bored by playing a big main story twice for example, I'm not bored when cleaning some locations for the xth time.

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  • 5 weeks later...

I don't even play the main quest anymore, I just Alternate start everything. Honestly I just go around shooting things, then take screenshots, then stop. I think Fallut 4 is getting to that point where it's starting to get all played out. U_U

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I beat the game when it came out. I tried to do something in ck, was amazed by the map renderer with 17 fps, and abandoned fo4 for many years. Then I suddenly discovered that it turns out that bgs has released a complete package of plugins for 3ds with ck and you can make building elements, animations, bodies, clothes yourself... Having a workshop with bs connect point in fo4 is amazing. You can assemble any scenes from custom meshes. fo4 is a unique scene builder. It's much faster than collecting scenes in ue. You have a ready-made game and you don’t need to make your own indie game for creativity. There are still no analogues of fo4. Either graphics or construction. They don't play well together in other games.

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I like to not focus on the main quest.

Sometimes I even use SKKs fast blow up institutue mod right out of the vault.

Side quests and especially the big mods for quests and new lands are where its at for me.

I also like building huge settlements in new lands mods areas.

totally cut off from them CW.

On their own.

So I always equip them with tons of extra material at a couple extra Power armors (with a mod my guards will wear them ) and fusion cores

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  • 2 weeks later...

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Edited by AlbertoChase
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This games quests are disjointed.   

At the end of the day you have to make your own balance - vanilla or with mods.

Completely vanilla?   I thought it to be ludicrous at best to expect the PC to do anything but find his boy after you say your goodbye's (promise) and leave the vault.

Joining factions that have you do everything under the sun EXCEPT go and try to find your boy?   Who in hell was the storywriters for this game?    Some chimpanzee's?

 

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20 hours ago, fraquar said:

This games quests are disjointed.   

At the end of the day you have to make your own balance - vanilla or with mods.

Completely vanilla?   I thought it to be ludicrous at best to expect the PC to do anything but find his boy after you say your goodbye's (promise) and leave the vault.

Joining factions that have you do everything under the sun EXCEPT go and try to find your boy?   Who in hell was the storywriters for this game?    Some chimpanzee's?

 

I justified this in my head from day one this way:

Me, as the SS, I now know I been in cryo for 210 years.

That means the median number of that (105 years) is the statistically most likely time this kidnapping occured, with the 2nd,3rd,4th, etc most likely years being on the left and right rightr of that statistics curve.

So the chances my son is still alive are nearly nil, he either was treated well and lived a full life ( how likely is that in the wasteland?) or died generations before I was released (most likly course of events).

and the people who ordered it are almost certainly dead as well.

So not pursuing that very hard quest can be justified by realism in my mindset as a survvivor , on first playthroguh I did not even find Kellog until I was about level 30.

 

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5 hours ago, 363rdChemicalCompany said:

I justified this in my head from day one this way:

Me, as the SS, I now know I been in cry for 210 years.

That means the median number of that (105 years) is the statistically most likely time this kidnapping occured, with the 2nd,3rd,4th, etc most likely years being on the left and right righlder of that statistics curve.

So the chances my son is still alive are nearly nil, he either was treated well and lived a full life ( how likely is that in the wasteland?) or died generations before I was released (most likly course of events).

and the people who ordered it are almost certanly dead as well.

So not pursuing that very hard as a quest can be justified by realism in my mindset as  a survvivor , on first playthroguh I did not even find Kellog until I was about level 30.

 

 

Pretty much the same here.

 

I bought the game (GOTY, with all the DLC) and went in pretty blank. (not knowing much about it)

Me walking into vault 111: "Okay... these are cleary cryo pods ..." After doctor explains and getting in: "decontamination my a$$, this is a cryo pod.". Freezing over: "See ..."

 

Then you wake up for a moment to see Kellog being ... Kellog. (He could easily have ripped the baby from my spouses arms, but no destroying your 'source material' is way better ...) & then you freeze again.

 

When waking up the second time, I immediately had that realization: I don't know how much time has passed since. (and before)

A few moments later, you learn it was 210 years, in total. Again my immediate conclusion was that the kidnapping could have been yesterday, or 200 years ago. Most likely he's not a baby anymore, if even still alive. Apparently unable or unwilling (or just maybe still to young) to save his old man ...

So, yeah, I didn't care much for the 'search' and took a long time before going after Kellog. (above level 30, at least)

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