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[12.1][0040] Shimmy Has a Talk With Dogmet

Shimmy: "Remember when the wraiths attacked and then the ghosts that attacked them?"

K9herois: "Don't want to remember but I do; those wraiths were scary?"

Shimmy: "Only because you have special specialised psychic abilities. You deepsensed them even just before the wraiths attacked and somehow you helped to summon the ghosts to the rescue. They came, at first, because they remembered loving pet dogs, even working dogs and they drew the others with them or so we SQuins have come to believe. Of course you have always been special as all of us SQuins believe. I want to train you up as a psychic detection cyborg dog and perhaps also as a ghost communicator but only if you agree with the idea. You will not be in any mission to fight but to be a psychic detector."

K9herois: "Ghosts were nice! I will think about it. OneThreeMany thinks its a good idea but that it is my choice! We talk in special dreams! OneThreeMany loves you SQuins as well."

Shimmy: "That is sweet of her and we SQuins love her, as well! Now for both of us to get more sleep. We need a bigger bed to share, sweetie!"

K9herois snored, softly, in response!

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[13.1][0041] Activation of the Gameworld but not yet the Gameworldgame.

With a sped up history the Doomsworld gameworld was activated as in many centuries ago. Civilisations rose and fell! There were climatic changes! There were periods of peace in some areas but war was nearly always being waged somewhere. Science, and technologies, advanced but sometimes went backwards during dark times of ignorance and oppression. Not all advancements, in knowledge, were for the good.

The current age of known history began with the Stone Age while ancient, hidden, mysterious historical leftovers remained so. Ages came and went as the Bronze, Iron, Early Steel, Early Gunpowder and so on until the rise of the First Atomic Age that ended with World War Three. The Second Atomic Age spanned from there to World War Four and then Doomsday.

Two more centuries followed Doomsday!

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[14.1][0042] Shorey Has a Talk With Stanley

Stanley: "I am not a very good fighter, am I?"

Shorey:  "You are more than good enough, at fighting, but better at working with people, especially those who have suffered. More refugees are arriving every day from Sanctumary, including orphans and badly wounded soldiers. 2,544 arrived with this group but they brought with them many animals, plants, equipment-supplies and other items; that included robots and even androids. Safeumary needs both of us to help those who will need it greatly."

Stanley: "Very good, then! What you said feels right, very right! Will you hold these two orphan babies until I get back from going to the toilet?"

Shorey: "Of course and when you get back we will snuggle down in our big bed and watch one of your favourite 3DTV soap operas."

That is exactly what happened with Shorey breast feeding the orphan babies while she, and Stanley, ate snacks and drank sodajuice. After that they all went to sleep, including the babies.

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[15.1][0043] Spend It While You Have it to Spend

So they had 10 types of Gamelings being wishlings, lucklings, randomlings, chancelings, cluelings, supplylings, travellings, renewlings, heallings and tricklings. Of each they had one major, two mediate, three minor and four subs. Otherwise they had, now, 100 gamecredit and 10,000 tradecredit. 100 game-vouchers being 10 major, 20 mediate, 30 minor and 40 lesser ones. There is also $100,000 in the form of EIDs, prizecaps, vending machine vouchers, winning lottery tickets, advanced casino tokens and some WastelandsDC currencies being the most dependable. We also have items that can be used more directly or as tradegoods. All of it was in the Team Group Inventory.

At a meeting, of a few Seekaplayers and Seekaservers along with some others, Shimmy spoke to all others there. "We have gained an ultimatum from our mysterious game patron-mentor-benefactor-tributee. We must spend all that we can for we are going to be starting again with very little. We have regained all that we have spent so now comes the first decision. Do we spend all 10 wishlings on both Safeumary and us along with it?"

It was quickly agreed but then came the use of all of the trickier lucklings.

The wishlings improved much, created new structures and networks, enriched agricultural lands and set up the first domes.

The use of the lucklings ended up mostly in good results with rich, mineral, resources becoming available to mine but one, large, dome disintegrated and a toxic dump appeared that quickly needed to be dealt with.

Spending the 10 randomlings brought 10,000 tronbots  (tron type robots) being of a range of kinds but half being basic, adaptable, ones and with them come maintenance, repair and spare parts kits. A children's theme park arose into existence with perhaps, maybe, some influence from OneThreeMany

With the spending of the three types of gamelings came also many more smaller, sometimes more subtle, results.

Of them the most troublesome proved to be the lucklings what with an outbreak of funguflu, some troubles with stinglerbees that did not die when they stung somebody and sudden appearance of very annoying, parking inspector, androids along with a mass sending of horrible junk mail. Yet there were mystery lottery winning parcels sent to multiple citizens, very nutritional berry bushes appearing in fertile areas and a new manufactory that made souvenirs, comic magazines, collectables and other for the growing number of loyal Seekafollowers and avid Seekafans.

Randomlings, at worst, were neutral in impact such as many paved streets changing to a different shade of the same colour though there did arise three new variants of banana along with the traditional yellow ones; with new flavours were red-brown, orange and purple. Five, brand new, subway stations appeared but the trouble was that they were not connected to anywhere else with subway tunnels.

Wishlings were proven, in many ways, to be the most potent!

The meeting ended with the need to check on just what had taken place, the ramifications of that and trying to deal with at least some of them.

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[15.2][0044] Spend It While You Have it to Spend (Direct continuation of post before this one)

Gavag grin-smiled. "Be careful what you wishling for because you just may get it."

Shimmy smiled at him. "Very good, husband to be!"

Gavag looked surprised, seemed to wonder if he should say anything, then smiled happily for it was what he wanted.

The jolly smiling, quasiliving, silicon based lifeform of Chuggus the Locomotive was being drawn off the commuter railway line with promises of munchy, chewy, tasty silicon based snacks. The quasiliving mechanism had got sulky after blocking faster moving commuter trains from using that route. Sherry was doing the coaxing so that Chuggus was now moving on a quickly built railway. Chuggus pulled three happily gossiping carriages and a guard wagon at his back. He, and other quasiliving mechanisms, would soon turn out to be very useful as tourist draw cards and in other ways.

There was the theme park that had recently appeared which was being enhanced, extended, augmented to take on the new entities. That is trains, aircraft, street vehicles, hovercraft and more. There were also portable, quasiliving, buildings and other structures being transferred to that site.

Shimmy spoke. "The first subway tunnel has been linked to one of the five, new, subway stations. That station will be used to access the large, multidomed, nature reserve in that area, on the surface, but with regulated visiting rights for most."

That just meant people will have to book ahead, in most cases, and follow typical rules and regulations for such places except that not even park rangers would be allowed to go into certain areas, many of which were sealed off by domes anyway; there would only be a very few exceptions to the last rule and its related regulations. The deadly stinglerbees were in one, such, isolated dome along with flora, fauna and fungi that they could do no harm to but which some of sustained them; the insects made fine honey!

The cleaning up, of the toxic dump, was going slowly-steadily and with great care. Sculder, and Foxulder, had already led an XAISA Taskteam there and were in armoured hazmatsuits supervising the work taking place. Robots carried out the most dangerous work along with Roboworkers and power armoured workers. The toxic waste turned out to be waste byproducts of biological experimentation and processing. As such it was like the same type substances found in the fake techcomplex which might not have been coincidental. A series of scientific testing began on the various types of toxic waste there. Soon a dome was being placed over the sight along with an underground, horizontal, disk.

The official countdown to the start of the Gameworldgame began but had a long time to go before the Steelplayers had to go into action on the gameworld.

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[15.3][0045] Spend It While You Have it to Spend (Direct continuation of post before this one)

After the MBAs (marching band ants) were safely placed in a comfortable, supportive, enclosure it seemed that the last trouble had been dealt with from the using of three types of gamelings, being 10 of each. The MBAs were then happily free to make as much ruckus as they wanted to thanks to the sound proof dome. The search for possibly troubling ramifications continued.

Sherry asked Batmanbot, and See3pio, to move into her apartment with her which they did. While Batmanbot was puzzled by the request, but happy to go along with it, See3pio did not question the decision at all but that was no surprise to anybody.

The 10 chancelings were activated.

The one major chanceling created the Seekabaseship  for the Seekateam to use being 'bigger inside' than out as in a transmultidimensional sense. It started out in a more basic form but from then would slowly-steadily expand and evolve to become more varied in its capacities and types of zones. 'In' the Seekabaseship were many resources but others would need to be moved in and work carried out 'inside' it.

The first mediate chanceling created 100 shapersuits with multiple adaptability, modular capacity, augmentability and upgradeability plus blingability. With them came related resources including the ability to make some more of them.

The second mediate chanceling created 100 wristcomputer like gamebands being also with multiple adaptability, modular capacity, augmentability and upgradeability plus blingability.

The third mediate chanceling produced 1,000 one use gadgets being of 10 different kinds; more could be gained in future by different means.

The first minor chanceling gave 1,000 sets of keycards, keys, security cards etc for specific locations. that each had only some basic details with it about where, and how, the items could be used; more could be gained in future by different means.

The second minor chanceling gave 1,000 sets of bribery items being largely low level luxury consumables; more could be gained in future by different means.

The third minor chanceling gave 1,000 sets of aid items to help others with for mostly mixed reasons; more could be gained in future by different means.

The four subchancelings each brought forth 1,000 of the following one use subgamelings  that would regenerate, top up, automatically to that number. That is pulselings, shieldlings, regenlings and choicelings leading to 10 more types of more specialised use.

The results, of using the chancelings, were incorporated into training and everyday life in Safeumary.

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Changing name 'Dogmet' to that of 'K9herois' so as to not confuse the name with the canine Dogmeet who appears later in the story.😃👍

 

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15.4][0046] Spend It While You Have it to Spend (Direct continuation of post before this one}

The activation, of the 10 cluelings, brought actual strong clues to assist with the completion of tasks, the solving of puzzles and the uncovering of mysteries along with the successful completion of game quests to come.

The major clueling came with the materialisation of 100 Sets of Books, each having its own portable library module that did more than just that being most useful in many ways. The volumes were identical in each library and were about multiple, often extremely exotic and even obscure subjects such as the GreatEnemy and the gameworld.

The first mediate clueling created 100 datachips filled with brief notes on people, places, and items that the Seekaplayers had previously encountered in both the halfway place, now proven to be largely false, and in the fake highschool, techcomplex and bunker.

The second mediate clueling created 100 kits of tour pamphlets, souvenirs, business cards and other tourist details of Predoomsday DC.

The first lesser clueling created 100 copies of a thick, hardback, book titled AN UNPATRIOTIC FREE DEPICTION OF THE TRUE HISTORY OF DC by Professor Rebellious Brainius.

The second lesser clueling created 100 Adventure Explorer Kits of dangerous, mysterious, forbidden sites of DC.

The third lesser clueling materialised 100 sets of playing cards each with, on its front, and infamous individuals of DC history.

The four subcluelings gained each 100 pocket magazine editions of four different publications being, in turn, the: Capital Whisperer, The DC Speak All, the Secrets Reviewer and the Girls, Games and Grins.

While most were carefully put away, others clueling results were researched on from this point onwards by Seekaservers and XAISA people. It was soon proven that some of the clues had far more importance than others and that a few were false ones. At least most of it proved to be of use in other ways than that of the Gameworldgame and were often entertaining while many had to be given only restricted access.

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[15.5][0047] Spend It While You Have it to Spend (Direct continuation of the story post before this one}

The Seekabaseship was set up as a mobile base of operations as well as an amazing transport except that, despite its name and official nature, it had Gameworldgame restrictions placed on just how it could be used such as just when-where it could go. These soon proved to be not the only regulations placed upon all of the gameteams and gameplayers.

The results, of using all 10 supplylings, was the materilisation of 100 9m by 9m cubecanister of supertech equipment-supplies, 200 of hitech, 300 of midtech and 400 of lotech. All would be used in, and for, Safeumary but would help strengthen the Steekateam as a result.

When it came to the travellings, renewlings and heallings  the Steekateam was far less sure how to use them. That is until they spent them to strengthen the escape routes, for refugees, from Sanctumary along with the fixing up of damaged resources and refugees themselves after they arrived. Thousands more refugees had been arriving and now were able do so in secured transport hubs along with having workshop and medical centres serving their needs along with special regenerating-rejuvenating areas.

It was coming time to send an expeditionary force to Sanctumary. Would the Steelplayers be allowed to go along with it?

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Changed paragraph in post before this to the following to emphasize the special influence of the renewlings and heallings being used together.

When it came to the travellings, renewlings and heallings  the Steelteam was far less sure how to use them. That is until they spent them to strengthen the escape routes, for refugees, from Sanctumary along with the fixing up of damaged resources and refugees themselves after they arrived. Thousands more refugees had been arriving and now were able do so in secured transport hubs along with having workshop and medical centres serving their needs along with special regenerating-rejuvenating areas.

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