suryong Posted January 21 Share Posted January 21 (edited) Hi i'd like to know if its possible to place at the player a 'CreateFullActorCopy creature' through the editor id? im editing the mod 'Ghost bottle 2' to see if i can get the mod to place a 'unique' named copy of the creature So far, it wont place a copy of the creature, but if i was to replace line 35 'aaaReleasedGhost' to 'player' (player.createfullactor) as a test, it makes a full copy that keeps the name change. im not good with modding or scripting so some tech help would be appreciated. Thank you in advance. Edited January 21 by suryong Link to comment Share on other sites More sharing options...
RomanR Posted January 21 Share Posted January 21 (edited) Is aaaReleasedGhost base object or placed reference? This command will not work with base objects. Also a copy will be placed where original reference resides, so if you create a copy for example of Seed-Neeus, her copy will be placed at her shop. Edit: Yes, this command can be used also for creatures, but CSWiki mentions that such copy will attack anything on sight (as I see the name Angry Ghost it will propably not matter). Edited January 21 by RomanR some notes added Link to comment Share on other sites More sharing options...
GamerRick Posted January 21 Share Posted January 21 For a base object, the command to use is PlaceAtMe. Link to comment Share on other sites More sharing options...
suryong Posted January 21 Author Share Posted January 21 Thanks guys, much appreciated Link to comment Share on other sites More sharing options...
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