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7 hours ago, LenaWolfBravil said:

This usually means that you tried to load a mod with the wrong version of the game. They are very sensitive. These errors don't tell you which mod it is, so you'll need to check it manually, but one of them will be doing it.

That screenshot is from a script compiler, not loading a mod.  That error is typical of missing the source files for a dependency.  As in you are trying to compile the scripts for A, but A requires mod B, so you need the source files for B as well as for A.

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1 hour ago, aurreth said:

That screenshot is from a script compiler, not loading a mod.  That error is typical of missing the source files for a dependency.  As in you are trying to compile the scripts for A, but A requires mod B, so you need the source files for B as well as for A.

Yes, but in Witcher 3 specifically such errors occur when you try to load a mod that is meant for a different version of the game. Exactly because kdiff3 is unable to merge the code correctly, so when C++ is compiled, it makes no sense. That's the technical background. But for the user it comes down to loading a mod written for a different version of the game so that kdiff3 gets confused and cannot merge it correctly.

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48 minutes ago, LenaWolfBravil said:

Yes, but in Witcher 3 specifically such errors occur when you try to load a mod that is meant for a different version of the game. Exactly because kdiff3 is unable to merge the code correctly, so when C++ is compiled, it makes no sense. That's the technical background. But for the user it comes down to loading a mod written for a different version of the game so that kdiff3 gets confused and cannot merge it correctly.

A, gotcha.  I got used to seeing that with the Creation Kit in Skyrim and Fallout 4.  Thanks for the correction.

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