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NPC Vendor follows me in exterior cells before going to sleep


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I 've made an NPC which sells mostly armor .

Her schedule is as follows:

1) Offers services between 8am and 10pm.

2) Wander outside of Skingrad between 10pm and 12am.

3) Eats inside the Two Sisters inn between 12am and 2 am.

4) Sleeps outside between 2am and 8am.

The problem is that before finishing her services schedule, she follows me, telling me that she needs to lock or I have to leave etc.

Firstly I set her bedroll to belong to her. Then I set the bedroll to belong to a faction.

After seeing that the beggars are travelling to their bedrolls, I did the same thing, but I still face the same problem.

How do I solve this?

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13 hours ago, LenaWolfBravil said:

Where does her "offer services" package take place? Is it outdoors? Then you need to uncheck "continue if PC is near". This would cause such behaviour.

I did have "continue if PC is near" unchecked at first, but then I checked it.

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13 hours ago, LenaWolfBravil said:

Where does her "offer services" package take place? Is it outdoors? Then you need to uncheck "continue if PC is near". This would cause such behaviour.

Also, for the record, the NPC is offering services (selling armour etc) in Skingrad, behind Hammer and Tongs.

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1 hour ago, RomanR said:

Are there any Door Flags set in her schedule? As she offers her services outdoors, maybe Lock Doors flag checked at the end of her package is causing this behavior too.

No, she doesn't lock or unlock any doors.

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It is worth mentioning that if the NPC is running that package with the flag on, you save and quit, then make the change and reload, the NPC will still have that flag on until she re-evaluates. So you can open the console, click the NPC and enter "evp" to trigger re-evaluation.

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