Cously Posted February 20 Share Posted February 20 So I used console commands to make my ship hold 100 people, went and recruited nearly 24 companions and everyone is crammed in and bored in my ship. That took me back to Mass Effect 3. Would be awesome to have a ship captain's computer where you could activate shore leave, where the crew would go out and interact with shops, inns, the fauna/flora, collect things, mine, research and etc. It would be cool land on Neon and meet some having fun together on the Astral Lounge, etc. I imagine such a mod will be a lot of work but I believe it would add a nice touch to the crew system. Link to comment Share on other sites More sharing options...
aurreth Posted February 27 Share Posted February 27 Given how truly horrible the Bethesda NPC AI is this is probably not doable. Link to comment Share on other sites More sharing options...
Kazuharu Posted April 4 Share Posted April 4 (edited) I don't know about before, but once the CK is out, maybe. I mean if followers with ambient interactions has been done already in Skyrim & Fallout 4, I don't see why it can't eventually come to Starfield. Only question is how long until it gets done. Months? Years? Who knows? Edited April 4 by Kazuharu Link to comment Share on other sites More sharing options...
FALCmods4all Posted May 3 Share Posted May 3 Modular sandboxing would be great. I also just want AI to be great and not standing directly between player and target, lol. Def my pet peeve in Bethesda games. Link to comment Share on other sites More sharing options...
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