szmnozi Posted June 7 Share Posted June 7 So something got messed up with my mods, and suddenly every single NPC is frozen in their place, but they still talk. Then my player looks like a brick frozen but I can still move around and go anywhere with the brick player. Everything works, doors open, teleport works, save game works and all NPCs remain frozen. Animations on the NPCs don't work, nor on myself. The animals do move. So this is actually really cool, is this something I could reproduce somehow with the console or another way ? Link to comment Share on other sites More sharing options...
AaronOfMpls Posted June 7 Share Posted June 7 Hmm, try the tai console command, maybe? That toggles NPCs' AI on and off -- a specific NPC if one is selected, or all NPCs if none are. Maybe something toggled them all off. 1 Link to comment Share on other sites More sharing options...
Jazzfrezi Posted June 8 Share Posted June 8 'all NPCs are frozen but game works perfectly' If the NPCs are frozen, thats not a perfectly working game in my book... Link to comment Share on other sites More sharing options...
lykosfx Posted June 12 Share Posted June 12 Oi! Bom dia! Por acaso você está usando o mod XP32? Caso esteja usando, faça uma nova instalação do XP32 + o Patch XP32. Observe se resolve o problema, porque congelamento de NPC pode ser problema de animação. Faça um teste Obrigado pela sua atenção --- Hey! Good morning! Are you by any chance using the XP32 mod? If you are using it, do a new installation of XP32 + Patch XP32. See if it solves the problem, because NPC freezing could be an animation problem. Take a test Thank you for your attention (translate google) . Link to comment Share on other sites More sharing options...
ModEnjoyer52 Posted June 13 Share Posted June 13 It sounds like building animations went wrong with Nemesis or missing requirements. Link to comment Share on other sites More sharing options...
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