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Deployment is not possible when you have cyclical mod rules


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The cycles in this case are something like: A must load after B, B must load after C, but C must load after A. 

Though since I don't use Vortex, I'm not really sure how to sort out that screen -- other than read what it says at the bottom, about selecting each cycle and flipping rules.  As for which to flip, you'll have to read the mod descriptions, know what each mod does, to get an idea of which one you want to "win" in those cycles -- or which you might be better off leaving out altogether.

(This can also a bit easier to sort through if you add mods a few at a time, instead of all at once.)

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Your problem is GROUPS

Are you creating GROUPS, or Adding Mods to Groups and then sorting by Groups?

Because Groups don't work the way you think they do.

You have way too many rules also.

When you get the problem you have, it's because You're putting Mods in Groups, and then trying to sort a mod in that Group, ABOVE or BELOW another MOd that's in a Different Group, that's how you end up with Cyclical Rules.

EX: 

Group A loads AFTER Group B

You put MOD A in Group B, and you put MOD B in Group A, and then for some reason, you make a rule for MOD B to LOAD AFTER MOD A, but, because you have Mod A in Group B (All Mods in Group B will LOAD AFTER all Mods in GROUP A), the rule you made for MOD B can NEVER load AFTER MOD A, because Mod A is already loading AFTER Mod B because of the GROUPS you have them in.

Groups aren't like Categories like in the old Nexus Mod Manager.

This rat's nest of cyclical rules usually happens when people use groups incorrectly and think they're using Groups to "Organize Things", but it works against you. because Groups are a higher order "Sorting Method"
Also, don't try to get your MOD tab to match your PLUGIN tab either, that's another way you end up with a rat's nest of stuff.

I've seen people literally create HUNDREDS of Rules, just to get an ESP to load at the bottom of their load order, when all they had to do was put that ESP in a Group that automatically sorts to the bottom of the load order, which avoids having to make Hundreds of rules.

For instance, if you wanted Rich Merchants.esp to load at the bottom of your load order, instead of making hundreds of "RichMerchanmts.esp loads AFTER Mod a.esp, mod b.esp, mod c.esp etc.
You would just double click on the ESP in the PLUGINS tab, and in the right hand pop-out screen you would pick the GROUP Dropdown and select "Late Fixes & Changes" (The groups are listed in the order that they sort in the load order, making it easy to choose a group to put your esp in)


 

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