Pulse6799 Posted July 14 Share Posted July 14 Hi, i make dungeon mod that has lot Cell in it. So i plan to keep doing it until it cover every corner on the map, which its gonna be heavy mod i guess. My question is should i convert the Esp to Esm? I don't use any outside asset except in the GECK asset only. What you think is better? Thanks. Link to comment Share on other sites More sharing options...
JimboUK Posted July 14 Share Posted July 14 ESM or the navmesh won't work properly. Link to comment Share on other sites More sharing options...
laclongquan Posted July 14 Share Posted July 14 Hey Jimbo Esp mean we can save normally in GECK (after messing with navmesh). But esm (master file) doesnt seem to do so. How do we navmesh with esm? Link to comment Share on other sites More sharing options...
vortexposer Posted July 14 Share Posted July 14 (edited) Officially, you'd first make edits as user.esp, then merge its plugin data to your mods user.esm - by using Version Control function of GECk. https://geckwiki.com/index.php/Version_Control Edited August 4 by vortexposer Link to comment Share on other sites More sharing options...
laclongquan Posted July 14 Share Posted July 14 I was doing edit to DryCanyon.esp (which I esm-ed it to keep the old name) by editting DryCanyonTribe.esp Can not do edit to DryCanyon.esp because it's 16M+ and I was afraid of breaking it unintentionally. So I add a few interior cells to DryCanyonTribe.esp and make navmesh there. So when release, is it okay to just esm-ed DryCanyonTribe.esp and release it to players? Link to comment Share on other sites More sharing options...
JimboUK Posted July 15 Share Posted July 15 I'm 99% sure players would need to esmify the DryCanyon.esp for it to work, I don't think a plugin can reference a plain esp, it has to be a master. Anyway the DryCanyon.esp would have to load before the DryCanyonTribe.esp and it won't be able to if it's a master and the DryCanyon.esp is not. The permissions for Dry Canyon suggest it would be OK to include the esmified DryCanyon.esp as long as you notify the author so I would do that. Link to comment Share on other sites More sharing options...
laclongquan Posted July 18 Share Posted July 18 I already ask for permission so no problem about that. That mod has exceeded my patience for now. That navmesh thingy is for another day. I made 2 interior cells and just... lost interest to do more. The exterior cells are fine, but I ran out of inspiration, so that's stopped~ Tomorrow I just release it as beta and upgrade it later~ Link to comment Share on other sites More sharing options...
JimboUK Posted July 18 Share Posted July 18 I know how that feels, I have several things that are sitting there half finished. Link to comment Share on other sites More sharing options...
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