Stasikusm Posted September 8 Share Posted September 8 Starfield has dozens of cockpits which look great and could serve as a flying vehicle skin, insted of immersion breaking UFO mod. Link to comment Share on other sites More sharing options...
HeyYou Posted September 8 Share Posted September 8 Yeah, I think a 'flying' vehicle would have been more useful. On a lot of planets, rocks make navigation difficult, to say the least, and the vehicle is pretty much useless on low gravity worlds..... Link to comment Share on other sites More sharing options...
aurreth Posted September 8 Share Posted September 8 3 hours ago, HeyYou said: Yeah, I think a 'flying' vehicle would have been more useful. On a lot of planets, rocks make navigation difficult, to say the least, and the vehicle is pretty much useless on low gravity worlds..... They gave you a mostly useless vehicle so that they could sell you better ones in Creations. Link to comment Share on other sites More sharing options...
FALCmods4all Posted September 20 Share Posted September 20 (edited) Glider - I’d be happy with just a glider pack mechanic for planets with atmospheres. Like pack that only has horizontal thrust, but wings to tilt trajectory up or down. I guess in terms of ‘nasa punk’ vehicles Vacuum Airship - For high pressure planets this would be pretty efficient. There are serious proposals for use exploring Venus, for example. Module rocket propelled - Would be great if someone could design a detachable flying hab for low grav bodies, like the cockpit idea kicking off this thread. (I guess functionally this would be like the game swapping out home ship models depending on whether detachable vehicle is in use or not?) Heavy gravity but low atmosphere is interesting. Not sure what the best aerial vehicle would be. Not really anything efficient I can think of. Just jets that use like more x fuel per g. Maybe anti grav based? Like just inverts gravitational forces so functions better on heavier worlds? Edited September 21 by FALCmods4all Link to comment Share on other sites More sharing options...
HeyYou Posted September 21 Share Posted September 21 2 hours ago, FALCmods4all said: Glider - I’d be happy with just a glider pack mechanic for planets with atmospheres. Like pack that only has horizontal thrust, but wings to tilt trajectory up or down. I guess in terms if ‘nasa punk’ vehicles Vacuum Airship - For high pressure planets this would be pretty efficient. There are serious proposals for use exploring Venus, for example. Module rocket propelled - Would be great if someone could design a detachable flying hab for low grav bodies, like the cockpit idea kicking off this thread. (I guess functionally this would be like the game swapping out home ship models depending on whether detachable vehicle is in use or not?) Heavy gravity but low atmosphere is interesting. Not sure what the best aerial vehicle would be. Not really anything efficient I can think of. Just jets that use like more x fuel per g. Maybe anti grav based? Like just inverts gravitational forces so functions better on heavier worlds? Well, we DO have artificial gravity, that we can turn on and off.... An Anti-grav vehicle should be too much of a stretch. 1 Link to comment Share on other sites More sharing options...
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