SkyVR8T Posted October 23 Share Posted October 23 Good evening, who can help me, I install all mods through MO2, but after editing mods through Creationkit in the game, the mods disappear, the esp itself is enabled, but the game says that it is not there. Who knows what the problem is? Link to comment Share on other sites More sharing options...
AaronOfMpls Posted October 23 Share Posted October 23 The simple (and possibly too "obvious") things first: - You're loading the Creation Kit from in MO2 -- in the pulldown next to Run? Spoiler - The mod is still enabled in both left and right panes, and shows in your right pane load order (Plugins tab)? Link to comment Share on other sites More sharing options...
SkyVR8T Posted October 23 Author Share Posted October 23 yes, I open it through MO2, after editing, plugins are enabled, when loading the game a window pops up that esp, the mod that I edited is missing Link to comment Share on other sites More sharing options...
greyday01 Posted October 24 Share Posted October 24 Could the esp somehow got renamed so that while your current esp is running the previous esp that had a different name is no longer there? Could you in game go somewhere that is in your mod and see if that cell or item is actually showing up as expected? Have you looked in your mod's folder in the MO2 folder and checked that the esp is there and has the date of your last edit? Have you looked in your overwrite folder? Link to comment Share on other sites More sharing options...
SkyVR8T Posted October 24 Author Share Posted October 24 (edited) fixed, the problem was in the version of creationkit, downgraded the version, installed patches, now everything works Edited October 24 by SkyVR8T Link to comment Share on other sites More sharing options...
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