Qrsr Posted November 12 Share Posted November 12 I enabled interior weather by playing around with the default weather and region settings, Added the "Show Sky" flag, and added a default (blanked) interior Region. This will allow to show the current weather like it is present in the exterior worldspace. The problem is, it will also cause the weather sound and the lighting strikes to play. To duck sound im using a modified acoustic space, it works, but for some reason the acoustic space does not allow me to totally mute the interior weather sound. I also tried to play around with activator or trigger boxes which add a global on enter and removes a global on leave but it only works once. Any ideas how to mute weather sounds? Kind regards Link to comment Share on other sites More sharing options...
greyday01 Posted Thursday at 02:41 PM Share Posted Thursday at 02:41 PM When you enter the interior could you find the current weather and save it, then change the exterior weather to one without rain or lightning. When you leave the interior maybe you could change it back. That might be a workaround. I haven't played with weather so I don't know what can be set or not. To make an appearance of visible rain you could enable a static like the dust beams that looks like rain. Link to comment Share on other sites More sharing options...
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