greyday01 Posted November 16 Share Posted November 16 Do you make your mods in LE and then convert to SE or do you work exclusively in SE now? I was working (and gaming) almost exclusively in LE for quite a while, but I think I'll stop working that way. It's a bit much maintaining two versions especially if you make an update and need to fix both versions. I DO prefer working with the LE nifs in NifSkope, the new nifs for SE, well I find them harder to work with. I suppose I'll get used to it as all my learning has been trial and error. Link to comment Share on other sites More sharing options...
Hanaisse Posted November 16 Share Posted November 16 LE to SE (because I prefer to play in LE). 2 Link to comment Share on other sites More sharing options...
PeterMartyr Posted November 17 Share Posted November 17 the games have diverged, relatively speaking they are the same, absolutely they are not, you can upgrade any LE to SE, but it is not alway possible to downgrade any SE to LE.. so the development environment totally depends on the mod, it is not set in stone, and needs to be case by case consideration. Link to comment Share on other sites More sharing options...
Lollia Posted November 17 Share Posted November 17 I play and create my mods in LE, then convert them to port over to SE. Because I build them without any need for SKSE, they work fine with SE, AE, and even the XBox. Aside from having a thirteen year old computer that can barely run SE, I truly find the LE version of the Creation Kit more stable. It takes a while to load up, I grant you, but it has never crashed for me. (And before anyone asks, I do have all the fixes for SE's Creation Kit--and that one still likes to stall out and crash.) Link to comment Share on other sites More sharing options...
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