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Dogmeat .dds files.


AnAtheistBear

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So I was mapping dogmeats .dds so I can make some color changes... But his legs and sides were not in the .dds file. As you can see in the picture, they are still brindle. Does anyone know what file governs these sections or how these sections are colored if it's not in the body.dds?

PXL_20241223_054454857.jpg

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Don't know exactly but if you use Dogmeat.nif as an example, it looks like the legs (trishape) Dogmeat_body_Final:2) are uv mapped to DogmeatBody.BGSM which includes the DogmeatBody_d.dds, DogmeatBody_n.dds and DogmeatBody_s.dds.  The colored areas you show might be Dogmeat_body_Final:3 which is uv mapped to DogmeatBodyFur.BGSM.

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2 hours ago, pepperman35 said:

Don't know exactly but if you use Dogmeat.nif as an example, it looks like the legs (trishape) Dogmeat_body_Final:2) are uv mapped to DogmeatBody.BGSM which includes the DogmeatBody_d.dds, DogmeatBody_n.dds and DogmeatBody_s.dds.  The colored areas you show might be Dogmeat_body_Final:3 which is uv mapped to DogmeatBodyFur.BGSM.

You're right. That's exactly the part I'm having an issue finding. There are no other features for dogmeat in the texture files, though.

PXL_20241224_022335381.jpg

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2 hours ago, pepperman35 said:

Don't know exactly but if you use Dogmeat.nif as an example, it looks like the legs (trishape) Dogmeat_body_Final:2) are uv mapped to DogmeatBody.BGSM which includes the DogmeatBody_d.dds, DogmeatBody_n.dds and DogmeatBody_s.dds.  The colored areas you show might be Dogmeat_body_Final:3 which is uv mapped to DogmeatBodyFur.BGSM.

Found this, but how do I edit the color on this .dds?

PXL_20241224_023421214.jpg

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