anjenthedog Posted February 8 Share Posted February 8 I've been installing mods into the new Skyrim SE 1.6.1170 instance that I got working yesterday. I've noticed that a large number of mods, when installing, either fail to provide an "enable" button at the enable phase of installation and/or simply fail to enable the associated plugin, forcing me to navigate to the plugin tab, enable said plugin, then redeploy to ensure it's actually in place properly. probably more than half of the 50 mods I've installed so far have behaved that way. Is this how the latest version of Vortex is intended to behave? And if so, does anyone know why? thanks Link to comment Share on other sites More sharing options...
showler Posted February 8 Share Posted February 8 Asking the obvious question to get it out of the way: Is the option to enable plugins when installed turned on in the settings? 1 Link to comment Share on other sites More sharing options...
scorrp10 Posted February 8 Share Posted February 8 Well, have to hand it to you, that is probably one of the more annoying features of Vortex. That little green notification to Enable a just installed mod seems to fade in just a couple seconds. Once you know about it and sort of get used to it, you just tend to hover with your mouse around the bell icon to click the Enable when it comes up.... but yeah, Vortex could definitely be more in your face about this. Like put up a popup with buttons 'Enable' and 'Skip' that does not go away until you press one of them. And before you ask - yes, there ARE cases when one might want to install a mod to staging area (typically when there is a fomod), but not actually enable it. 1 Link to comment Share on other sites More sharing options...
anjenthedog Posted February 8 Author Share Posted February 8 Quote Asking the obvious question to get it out of the way: Is the option to enable plugins when installed turned on in the settings? Well, with all due respect, that's not "obvious" since it didn't used to work that way, as late as the end of October 2024. The only setting I have ever had to fiddle with during the past 6 years with vortex was to enable "Run FNIS on Deployment (if necessary)" so that FNIS would run as a background op during deployment Further (as I think I already said), some mod installations result in an enable button being present (top right of vortex app) following the install mod portion of the process, and yet some don't, even though they also have a plugin that needs to be enabled. it seem quite random Then (for the latter group) I run deploy, check the plugins tab, and there's the mod's plugin, idling as disabled, unlike the ones that do show an enable button, which, once depressed results in their plugins being enabled. Link to comment Share on other sites More sharing options...
anjenthedog Posted February 8 Author Share Posted February 8 28 minutes ago, scorrp10 said: Well, have to hand it to you, that is probably one of the more annoying features of Vortex. That little green notification to Enable a just installed mod seems to fade in just a couple seconds. Once you know about it and sort of get used to it, you just tend to hover with your mouse around the bell icon to click the Enable when it comes up.... but yeah, Vortex could definitely be more in your face about this. Like put up a popup with buttons 'Enable' and 'Skip' that does not go away until you press one of them. And before you ask - yes, there ARE cases when one might want to install a mod to staging area (typically when there is a fomod), but not actually enable it. That's the thing. There is no "quick hiding" ( yah, I've seen that sort of behavior before in Vortex for other banner messages). When it happens (about half the time) there simply is no "enable plugin" button banner at all. No quick flash, nothing. It just tosses up a green banner that says 'Mod installed' and that's it. nothing further. only once I've deployed, after that, does the plugin even show up in the plugins tab. And it's disabled. And yet for other mod installs, it works as I'd expect and presents the green banner with the enable button. Seems like a toss of a coin whether it'll work correctly or not. So I guess between your reply, Showler's reply and my own experience, I have my answer. poor coding, or an undeclared intent on the part of Vortex. thanks for the reply. Link to comment Share on other sites More sharing options...
showler Posted February 8 Share Posted February 8 (edited) There's an old thread complaining about this behavior change a few versions ago, but I thought it had been fixed. I'll have to see if I can dig it up. I don't know if this relates to what you're experiencing. Maybe it's a new version of a similar bug? Edited February 8 by showler 1 Link to comment Share on other sites More sharing options...
scorrp10 Posted February 8 Share Posted February 8 Come to think of it, yes, I do recall a few mods behaving this way (not enabling the plugin). Haven't occurred in a while, though. 1 Link to comment Share on other sites More sharing options...
anjenthedog Posted February 8 Author Share Posted February 8 Mornin... At a guess, I'm seeing it more than most because I'm busily installing beau coup mods, whereas a person with an already 'developed' game would be more likely to install a onsey-twosey by adding a mod or few here and there Link to comment Share on other sites More sharing options...
anjenthedog Posted February 8 Author Share Posted February 8 10 hours ago, showler said: There's an old thread complaining about this behavior change a few versions ago, but I thought it had been fixed. I'll have to see if I can dig it up. I don't know if this relates to what you're experiencing. Maybe it's a new version of a similar bug? Yes, that sounds exactly like similar to what I've been experiencing with the new version of Vortex. Install a mod that includes a plugin, toss (figurative) coin, and ~maybe I get the "enable" query (the green banner message with the enable mod button), maybe not. PS> Wadr, it's really not a matter of speculation. I'm seeing it almost every other time I install another mod that includes a plugin, as I rebuild the game from the ground up... I wouldn't bother posting about it if it wasn't happening *routinely*. Life's far too short, and I have way too many mods to install for this rebuild effort, to ask (or to "gin up" a "fake" controversy) about a "non issue" Link to comment Share on other sites More sharing options...
showler Posted February 8 Share Posted February 8 It might be a new bug. Perhaps you should post a short description in the Vortex support forum and see if anyone else is experiencing something similar? Might need some more info to find a pattern. Unless "wax on/wax off" is the pattern and the bug is something like "mod installation does not complete properly causing next mod to be installed to fail to enable" or something. Link to comment Share on other sites More sharing options...
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