Zorkaz Posted February 16 Share Posted February 16 I want an NPC to hold his hands up during a conversation. But I can't find a way to do it. The holdup quest doesn't provide any infos. Link to comment Share on other sites More sharing options...
Qrsr Posted Sunday at 08:22 PM Share Posted Sunday at 08:22 PM AI package doesnt work either? You may want to add a AI package to the (special) actor and specify the package to you needs, then add to the scenery, quest. EDIT: https://falloutck.uesp.net/wiki/Actor#AI_Packages_Tab https://falloutck.uesp.net/wiki/Package Link to comment Share on other sites More sharing options...
pepperman35 Posted Sunday at 10:17 PM Share Posted Sunday at 10:17 PM Take a look at quest DN101, quest stage 50. ;Put Pickman in the Hold Up pose ;Alias_Pickman.GetActorRef().SetValue(testHoldupAV, 1) Alias_Pickman.GetActorRef().changeAnimFlavor(pAnimFlavorHandsUp) Alias_Pickman.GetActorRef().EvaluatePackage() 1 Link to comment Share on other sites More sharing options...
Zorkaz Posted Monday at 04:58 PM Author Share Posted Monday at 04:58 PM Thank you Link to comment Share on other sites More sharing options...
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