Zorkaz Posted February 16 Share Posted February 16 I want an NPC to hold his hands up during a conversation. But I can't find a way to do it. The holdup quest doesn't provide any infos. Link to comment Share on other sites More sharing options...
Qrsr Posted February 16 Share Posted February 16 AI package doesnt work either? You may want to add a AI package to the (special) actor and specify the package to you needs, then add to the scenery, quest. EDIT: https://falloutck.uesp.net/wiki/Actor#AI_Packages_Tab https://falloutck.uesp.net/wiki/Package Link to comment Share on other sites More sharing options...
pepperman35 Posted February 16 Share Posted February 16 Take a look at quest DN101, quest stage 50. ;Put Pickman in the Hold Up pose ;Alias_Pickman.GetActorRef().SetValue(testHoldupAV, 1) Alias_Pickman.GetActorRef().changeAnimFlavor(pAnimFlavorHandsUp) Alias_Pickman.GetActorRef().EvaluatePackage() 1 Link to comment Share on other sites More sharing options...
Zorkaz Posted February 17 Author Share Posted February 17 Thank you Link to comment Share on other sites More sharing options...
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