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Is there a way to put F4 mods in fallout london?


WWEJDR

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Just now, HeyYou said:

Depends on the mod. If they are looking for vanilla assets, chances are good, they ain't there, so the mod won't work, or the game will crash before you even get to the main menu.....

I tried with the combine arms mod but i didn´t work the textures won't load but the weapons are there

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When I played a modded Fallout:London I did so with 3 mods.

1)  CROSS Mojave Manhunter armor mod.    

2)  F4NV SAA revolver

3)  A completely stripped down version of Toggle Revolver Fanning - Wild West Cowboy with the F4NV patch added in.

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None of that was added to any Leveled List - I just added them with Perchik71 In-Game Mod Explorer when I reached certain points/items in the game.

Ex.  When I got my first Webley revolver - I added the SAA revolver.   Etc, etc.

Had no issues with the game loading any of that content.

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I my playthrough through Folon I had a lot of FO4 mods active and believe even weapon mods. But as far as I remember Folon uses it's own ammunition types. So you would need a mod that let's you craft ammuntion or use console commands.

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Yep.

In the case of the SAA - FO:L replaced the .45 ACP with the .455 Webley.    Didn't even have to change the ammo type - FO:L already did it by default.

Easy - Peasy.

Added:  Whole reason I added the SAA was that the U.S. shipped a bunch over chambered in .455.

Edited by fraquar
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