hllckgrny Posted February 21 Share Posted February 21 Hello, here how i install my mods, from top to bottom one group after another. Tell me if its works this way because its almost ten times i uninstall re install game because of mod conflicts (like 100 - 300 mods per try) Tamriel, oaab, snow king, cyrodil, skyrim cuntting floor, purist pack Accurate attack Head body packs Armor weapon texture packs Unique mods like mad lvler, blood and gore Npc mods like mca, repopulated, friends and foes Game mechanics packs like priviliges and services, its take one to know one, give orders Sound and dialouge mods Weapon packs Armor packs Shield packs Magic packs Little mods like unlimited items, patrols, hidden loot packs, height weight Guilds/orders like knights guild, the goathumpers, imperial legion expanded Dungeons/extra wuests like oblivion, caldera blood and bone, strike to commera tong, blood and faith Hostiles like outlaws, bandits wild goblins to maps and ınique hostile nocs like black knight ebony warrior, overpovered umbra and hostile mods for example overpowered sixth house, demon force for dedra Companions like ulf the baby wolf, yadhga, contance tief, hammer of osirim, followers Not that important mods like rabbits, cats dogs, water life, dinosaurs Going to work this way? Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted February 22 Share Posted February 22 Why don't you use LOOT? Link to comment Share on other sites More sharing options...
Dragon32 Posted February 23 Share Posted February 23 Installing mods and load order are two different things. I'd install large, generic mods first (whole game texture packs) then add more specific ones (e.g. retexturing gold) Use mlox or plox for load order in Morrowind, they use a much more extensive rulebase than Loot I'd really recommend reading this: https://sigourn.gitbook.io/morrowind-sharp You don't need to follow it but it's a great framework Link to comment Share on other sites More sharing options...
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