Auslander66 Posted February 9, 2014 Share Posted February 9, 2014 (edited) Is there a way to make objects wider, or thicker with Nifskope? I know you can change the scale of objects, but that changes the overall size, and not just width. If this is not possible with Nifskope, what program would I need to do make these changes? I tried Blender, once, but didn't really know where to begin with it. Edit: I figured it out. One merely changes scale vertices for the desired effect. XD Edited February 9, 2014 by Auslander66 Link to comment Share on other sites More sharing options...
pheo3309 Posted February 9, 2014 Share Posted February 9, 2014 Pretty sure it's possible, but I don't think collision would adjust to the changes within nifskope. I used to do it with scaling verticies, though there may be a better, more efficient way that I don't know of. Link to comment Share on other sites More sharing options...
TrickyVein Posted February 9, 2014 Share Posted February 9, 2014 Unfortunately, you're only able to apply uniform scaling (x,y,z = 1,1,1) to objects in the engine. You'd have to export the mesh and make changes to it using another 3D application. Link to comment Share on other sites More sharing options...
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