TwoThirdsMajority Posted July 29, 2009 Share Posted July 29, 2009 Seriously, i had a moment of sadness when i talk to Harold in Oasis. I mean, he wants to die after being stuck in Oasis for 20 years. But he has made a huge contribution to the Fallout series that wanting me to kill him is so...depressing. Atleast i chose to apply Laurel's Liniment so that the Capital Wasteland can be filled with tress in decades, but Harold & Bob/Herbert is one of the biggest tests of faith ever in video gaming. But maybe it was right to kill Harold. After all, that guy deserves some peace. I hope in the future games & expansions, Harold will be alive, swearing at Vault 101 dweller that refused to kill him, but instead decelerated or accelerated his growth - and he asks the very same but this time you are able to bring some radios, portable jukeboxes, maybe Agatha herself... To keep him busy, not wishing he was dead :) Link to comment Share on other sites More sharing options...
thyrfin Posted July 29, 2009 Share Posted July 29, 2009 Yeah that is one of the hardest decisions in FO3... It took me about 30 min to decide what to do with him... Then I started thinking what would I do if I was Harold. I decided to end his pain.Your idea was pretty good, bringing jukeboxes and stuff. :P Someone could make it and I think that It wouldn't be hard, although we won't get any voice acting. Link to comment Share on other sites More sharing options...
Harabec Weathers Posted July 29, 2009 Share Posted July 29, 2009 Lol I torched him haha. Later on Three Dog was getting reports on my devious deed He reports "theres been reports of a raging isolated fire in the far north. Big deal right? Strangely enough this fire only started after the kid from Vault 101 was spotted in that area. Funny thing this isnt your run of the mill chemical fire, we're getting reports that the smoke smells like burning.....WOOD! Thats right folks you hear it here first, a forest fire where the all the trees were already burned to a crisp 200 years ago! Only you 101, only you..." Lol dont ask me know I thats memorized haha. Because I really dont know lol. Link to comment Share on other sites More sharing options...
gsmanners Posted July 29, 2009 Share Posted July 29, 2009 Oasis is just one of those types of quests with lazy design and poorly thought-out choices that make no sense. It's a waste any way that you look at it. The choices that the Bethesda writers shove down your throat are like the classic false dilemma of "Die fast or die slow?". Hey, here's a choice: how about I use my superior medical knowledge to heal Harold of his infection and make him normal again? No, can't do that. That would actually *solve* the situation, and heaven forbid we be allowed to solve problems in a problem-solving game. :wallbash: Link to comment Share on other sites More sharing options...
Harabec Weathers Posted July 29, 2009 Share Posted July 29, 2009 Oasis is just one of those types of quests with lazy design and poorly thought-out choices that make no sense. It's a waste any way that you look at it. The choices that the Bethesda writers shove down your throat are like the classic false dilemma of "Die fast or die slow?". Hey, here's a choice: how about I use my superior medical knowledge to heal Harold of his infection and make him normal again? No, can't do that. That would actually *solve* the situation, and heaven forbid we be allowed to solve problems in a problem-solving game. :wallbash: Haha tell us how you really feel :biggrin: But alas I do agree. Lol theres a lot of games where I didnt even bother going back to oasis after the first time around. Expecially since the rewards are crap lol Link to comment Share on other sites More sharing options...
Mekii Posted July 29, 2009 Share Posted July 29, 2009 Oasis is just one of those types of quests with lazy design and poorly thought-out choices that make no sense. It's a waste any way that you look at it. The choices that the Bethesda writers shove down your throat are like the classic false dilemma of "Die fast or die slow?". Hey, here's a choice: how about I use my superior medical knowledge to heal Harold of his infection and make him normal again? No, can't do that. That would actually *solve* the situation, and heaven forbid we be allowed to solve problems in a problem-solving game. :wallbash: Haha tell us how you really feel :biggrin: But alas I do agree. Lol theres a lot of games where I didnt even bother going back to oasis after the first time around. Expecially since the rewards are crap lol Good intel there, since Harold always makes my game crash in the dialog I've never managed to finish the Quest, good to know itain't much to bother about. :thumbsup: Link to comment Share on other sites More sharing options...
evilneko Posted July 29, 2009 Share Posted July 29, 2009 I didn't take long at all to decide. He asked me to kill him, so I did. Feel sorry for him? Nah. Feel sorry for the damn fool villagers. Link to comment Share on other sites More sharing options...
Harabec Weathers Posted July 29, 2009 Share Posted July 29, 2009 I didn't take long at all to decide. He asked me to kill him, so I did. Feel sorry for him? Nah. Feel sorry for the damn fool villagers.Lol bunch a damn crazies lol. Lol eh but what do ya expect from hippies haha. I was bothered all together from the level of laziness Oasis had. Heres whyAFter speaking with Harold and exiting the groveYou (if you dont torch him) have to go down into the caves and and destroy his heart.One the way you run into father time and mother nature yammmering on about some thier stupid misinterpretations. Afterwards the old guy (birch?) approches and askes you to use that sap on his heart.He says, and I quote "If the same sap you drank to purify your body can be applied to his heart, it should stop his growth." My first thought. "Buuuuulllsssshhhhhh*******t, now how the f*ck do you know that? Furthermore, shouldn't I now stop growing? You know, since I drank it and it went through my system! You sir are a full of crap."Then the other wants to chat with youShe askes you to put a liniment on his heart to accelerate his growth.My first though here was "wtf??? How the f*ck do you figure that? A liniment is a type of lotion to relieve arthritus!!! Not tree steroids!" So from what I gathered from the Oasis mission (if you can even called it that) is that both Birch and Laurel are both secretly scientific masterminds who have extensively studied and mastered the human gnome, radioactive mutations and cross gene mutations involving trees and people. With their extensive knowledge (and snappy outfits) they cleverly deduced that tree sap makes treepeople not grow and liniment (lotion) makes people grow wildy BRILLIANT!!! :biggrin: Link to comment Share on other sites More sharing options...
SilusCrow Posted August 1, 2009 Share Posted August 1, 2009 I didn't feel bad for Harold at all. It was a job, so I did it. In previous saves, I actuially applied all the stuff for the goodies. This last time, I killed him for the perk. And then I killed the tree people. All because I could. Link to comment Share on other sites More sharing options...
Monolithic0117 Posted August 2, 2009 Share Posted August 2, 2009 Hey, here's a choice: how about I use my superior medical knowledge to heal Harold of his infection and make him normal again? "Infection"? I doubt even the best doctor in the world could've done anything for him at that point. His condition had deteriorated so far, the vegetation had ingrained itself into his very body.I chose to put him out of his misery, as leaving him alive would've caused the same results in the long run. He would've lost all consciousness and capability of thought eventually, when Bob assimilates him entirely. The being known as Harold would not have existed, in any true sense of the word. Link to comment Share on other sites More sharing options...
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