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The last poster wins


TheCalliton

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I did what I said I was going to do.

 

I spent my money on a old new video game. Now: just like in the Star Wars Movie I play a smuggler, just like Han Solo was. I started out with a ship called a Hammerhead. The Corvette of it's day. It was almost a derelict when I got it, but it was good enough to fly in the airless, outer realm of space.

 

I needed to smuggle some goods to make enough money to make repairs on the bucket of bolts and shielding. Even with the money I saved I had to do a couple of jobs. Once I earned enough money I added improved shielding and deflectors. I also discovered that outer space was just like the days when the west was young. Wild, hostile, and a free for full all; everyone trying to make millions of credits on one haul. The place was already crawling with pirates, thieves, liars, military, mercenaries, anarchists, and some scientists.

 

Now I am working to get a big merchant space ship. Mercenaries, Military, and Merchants! Oh! My! A pirates bunch of favorite M and Ms. Arrgh!

I WIN!

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I tweaked my ini in Skyrim sse to be allot more threaded and enhanced for todays cpus and gpus.

 

My custom ini for you to enjoy.

 

I get 4 second load times now.

 

Skyrim ini prefs first

 

BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1

[AudioMenu]
fAudioMasterVolume=1.0000
fVal0=1.0000
fVal1=0.8000
fVal2=0.8000
fVal3=0.5000
fVal4=1.0000
fVal5=1.0000
fVal6=1.0000
fVal7=1.0000
uID0=94881
uID1=1007612
uID2=554685
uID3=466532
uID4=0
uID5=0
uID6=0
uID7=0

[bethesda.net]
uPersistentUuidData0=1190085201
uPersistentUuidData1=158221122
uPersistentUuidData2=2329466056
uPersistentUuidData3=315446770

[Clouds]
fCloudLevel0Distance=16384.0000
fCloudLevel1Distance=32768.0000
fCloudLevel2Distance=262144.0000
fCloudNearFadeDistance=9000.0000

[Controls]
bAlwaysRunByDefault=1
bGamePadRumble=1
bInvertYValues=0
bUseKinect=0
fGamepadHeadingSensitivity=1.4445
fMouseHeadingSensitivity=0.0125

[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=1000
uMaxSkinDecals=100
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25

[Display]
bBorderless=1
bDrawLandShadows=0
bEnableImprovedSnow=0
bEnableProjecteUVDiffuseNormals=0
bForceCreateTarget=0
bFull Screen=1
bFXAAEnabled=0
bIBLFEnable=1
bIndEnable=0
bSAO_CS_Enable=0
bSAOEnable=1
bScreenSpaceReflectionEnabled=1
bToggleSparkles=0
bTreesReceiveShadows=1
bUse64bitsHDRRenderTarget=1
bUsePrecipitationOcclusion=1
bUseTAA=1
bVolumetricLightingEnable=1
fDynamicDOFBlurMultiplier=0.8000
ffocusShadowMapDoubleEveryXUnit=450.0000
fGamma=1.0000
fInteriorShadowDistance=3000.0000
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fLightLODStartFade=400.0000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODLevel1FadeDist=999999.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=999999.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fProjectedUVDiffuseNormalTilingScale=0.2000
fProjectedUVNormalDetailTilingScale=0.8000
fShadowDistance=10000.0000
fTreesMidLODSwitchDist=9999999.0000
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
iNumFocusShadow=4
iNumSplits=2
iReflectionResolutionDivider=2
iSaveGameScreenShotHeight=192
iSaveGameScreenShotHeighWSt=192
iSaveGameScreenShotWidth=256
iSaveGameScreenShotWidthWS=320
iScreenShotIndex=0
iShadowMapResolution=2048
iShadowMaskQuarter=4
iSize H=1080
iSize W=1920
iVolumetricLightingQuality=2
iVSyncPresentInterval=0
uBookRatio=2
iAdapter=0

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2

[General]
uLargeRefLODGridSize=11
bEnableStoryManagerLogging=0
fLightingOutputColourClampPostEnv=1.0000
fLightingOutputColourClampPostLit=1.0000
fLightingOutputColourClampPostSpec=1.0000
iStoryManagerLoggingEvent=-1
iNumHWThreads=8
iHWThread6=7
iHWThread5=6
iHWThread4=5
iHWThread3=4
iHWThread2=3
iHWThread1=2
iRenderingThread2HWThread=1
iRenderingThread1HWThread=0
iAIThread2HWThread=3
iAIThread1HWThread=2
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1
iPostProcessMillisecondsLoadingQueuedPriority=5
iLargeIntRefCount=999999

iNumThreads=2

[Grass]
fGrassMaxStartFadeDistance=6000.0000
fGrassMinStartFadeDistance=0.0000
fGrassStartFadeDistance=7000.0000

[imagespace]
bDoDepthOfField=1
bLensFlare=1

[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
fMouseCursorSpeed=1.0000

[Launcher]
sD3DDevice="NVIDIA GeForce GTX 1070"
uLastAspectRatio=1

[LOD]
fLODFadeOutMultActors=15.0000
fLODFadeOutMultItems=10.0000
fLODFadeOutMultObjects=30.0000
fLODFadeOutMultSkyCell=1.0000

[MAIN]
bCrosshairEnabled=1
bGamepadEnable=1
bSaveOnPause=0
bSaveOnRest=1
bSaveOnTravel=1
bSaveOnWait=1
fHUDOpacity=1.0000
fSkyCellRefFadeDistance=150000.0000

[NavMesh]
bUseThreadedMeshes=1
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeDistFromVert=10.0000
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fEdgeThickness=10.0000
fLedgeBoxHalfHeight=25.0000
fObstacleAlpha=0.5000
fPointSize=2.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000

[Particles]
iMaxDesired=750

[saveGame]
fAutosaveEveryXMins=15.0000

[TerrainManager]
bShowLODInEditor=1
fBlockLevel0Distance=60000.0000
fBlockLevel1Distance=90000.0000
fBlockMaximumDistance=250000.0000
fSplitDistanceMult=1.5000
fTreeLoadDistance=75000.0000

[Trees]
bUseMultiThreadedTrees=1
bShadowMaskZPrePass=1
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=40

[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterReflections=1
bUseWaterRefractions=1

[Papyrus]
bPerforceEnabled=0
iMinMemoryPageSize=128
iMaxMemoryPageSize=8192

 

--------------------------------------------

Skyrim ini

 

[backgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1

[Actor]
bUseNavMeshForMovement=0

[Animation]
fMaxFrameCounterDifferenceToConsiderVisible=0.06666667
bMultiThreadBoneUpdate=1

[Archive]
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa

[Audio]
fMenuModeFadeInTime=1.0
fMenuModeFadeOutTime=3.0
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0

[Camera]
fMouseWheelZoomSpeed=0.80

[Combat]
f1PArrowTiltUpAngle=2
f1PBoltTiltUpAngle=1
f3PArrowTiltUpAngle=2.5
fMagnetismLookingMult=0.0
fMagnetismStrafeHeadingMult=0.0

[Controls]
fMouseHeadingSensitivityMax=0.0625
fMouseHeadingXScale=0.0200
fMouseHeadingYScale=0.8500

[Animation]
bMultiThreadBoneUpdate=1

[Decals]
uMaxSkinDecalPerActor=60
bDecalMultithreaded=1

[Display]
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
fDynamicDOFFarBlur=0.4
fFirstSliceDistance=4000
fLightLODRange=3600
fLightLODStartFade=3500.0
fSunShadowUpdateTime=1
fSunUpdateThreshold=0.5
fTreesMidLODSwitchDist=9999999.0000
iPresentInterval=0

[General]
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bMultiThreadMovement=1
bUseThreadedMorpher=1
uLargeRefLODGridSize=11
uInterior Cell Buffer=6
uExterior Cell Buffer=128
bPreemptivelyUnloadCells=1
sLanguage=ENGLISH
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
uExterior Cell Buffer=36
uGridsToLoad=5

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Grass]

bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassFadeRange=6000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
iMaxGrassTypesPerTexure=2
iMinGrassSize=80

[HAVOK]
fMaxTime=0.01666667
fMaxTimeComplex=0.03333333
iNumThreads=2

[imagespace]
iRadialBlurLevel=2

[LightingShader]
fDecalLODFadeEnd=0.5
fDecalLODFadeStart=0.45

[LOD]
fDistanceMultiplier=1.00

[Papyrus]
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
fPostLoadUpdateTimeMS=2000.0
iMinMemoryPageSize=256
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=15000000

[Water]
bUsePerWorldSpaceWaterNoise=1
bForceHighDetailReflections=1
bReflectLODObjects=0
bReflectLODTrees=0
bReflectSky=0
bReflectLODLand=1

 

 

Have fun with the inis, and have a good night. In safe measure disable vsync and use the vsync in local program settings.

 

also add bLockFrameRate=0 ==== and iPresentInterval=0 stable 60fps with 2frames loss from lagg. Also helped me bypass the esp bug and limit.

Edited by niphilim222
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